AZ Thread. hAZbats start this saturday! 1/21. Check First posts

The one at Samurai right? I don’t live in Mesa but I will be attending it. I actually just wanted to confirm it with you guys if that was actually gonna happen still. Also, was wondering if they have pads/sticks available there or do we have to provide our own?

Hit me up, Scott. Playing randoms with a shitty connection makes me want to take the game out of my console and snap it in half.

btw, I sent you a friend request on XBL so we can get a lobby started.

ill be on in a couple minutes. i have no mic. just sayin

np, I’ll wait for you to hop on

bleh nevermind. the gf just pissed me off to no end being a total bitch to me. not in the mood anymore. sorry

It is bring your own stick, and it is still happening, casuals will be from 11am up until the tournament starts

Oh, I see… Well This changes some things. I’m still wanting to go but I don’t have a stick or PS3 pad. I play on xbox so I might have to reconsider sadly. :confused:

you can probably borrow someone’s, I’m bringing my Stick, I’m not entering bc i’m running the bracket

How many multiple matches will be run at the same time?

4 TVs

Borrowing a stick from someone usually isn’t a problem, same with pads.

Jai you should bring all your sticks just in case!

gg’s at Casa de Haz last night, it was a lot fun, I think casual nights like that one is more fun than the big tournaments on weekends.

Muji: lol EX Hozanto is -6 on block and does not go through projectiles =P

BUT!

IN 2012:

ULTRA 1 PUNISHES FIYA BALLZ!!! >=)

OE NOEZ

I’ll bring three sticks and one pad

Omw to samurai comics. See you guys there

KOF13 is legit. There’s a group on facebook called “NeoMaxico” that does casuals on Thursdays in Mesa. Sometimes switching up your fighting-game diet every once in awhile can be good for you. Variety is the spice of life. I agree with Sabre on some of the elitest attitude in the KOF community, but to be fair (when it comes to combos), Marvel is stupid easy.

KOF can be a really technical game… it’s just weird how all of the footsies are done in the air.

lol…
any game is as easy as you make it. Pick any game and you can find the heavy execution characters and the easy execution characters. You do not know what you are saying if you think MVC3 Cviper, Zero, Dante are “Stupid easy”. Every game has their “press buttons, get damage” characters.

Muji said it 100%, people need to get off their high horse with this stuff.

I am sure we will all try this game at some point but its community isnt shaping up to be something I want to be a part of.

“lol…” (I wanted to put that in quotes so you know I wasn’t really lol’ing as the ellipses in your lol can be ambiguous in that way that maybe you lol’d for a much longer period… or didn’t at all) why do Marvel players take more offense to people saying combos are easy in that game than if I were to say that their girlfriend was a fat disgusting pig of a whore? Seriously, as much as there is this perceived elitism coming from KOF13’ers, Marvel players appear to have this inferiority complex and have to jump down people’s throats to defend their “budo” in fighting-game selection. If someone shoves you a bit, I guess you have to push back harder or something.

I don’t appreciate you putting “Marvel is stupid easy” in bold as it kind of takes what I said out of context. Generally speaking, Marvel combos are easier than KOF13 combos. Yes, anyone can go ahead and pick a combo example in Marvel that may be more difficult than a particular combo in KOF13. If i were to put this into another sports analogy, that would be like me arguing that scoring in basketball is harder than scoring touchdowns in the NFL because I haven’t spend the time to master the full court, buzzer beater, 3 point shot.

I’ve owned both UMvC3 and KOF13 since Christmas and have never played either one until that day. I can’t do anything resembling a 100% kill combo in KOF13 after a week of practice, but I could do one in Marvel in the first 15 minutes of playing. That either makes me the world’s greatest future Marvel prodigy or maybe, just maybe, Marvel has a combo system that’s more friendly for newer players. Obviously Marvel isn’t as “stupid easy” (combos) as you eloquently stated, so I must logically be a future Evo champ in Marvel. lol…

Consider some of the marketing from Atlus/SNK when putting out those Touch-Of-Death combo videos for every character when they released KOF13. The developers made no qualms about showing that 100% combos were possible from Day 1! Conversely, you don’t see Capcom putting out touch of death combo videos for Wesker… I personally take this as KOF13 saying “Yeah, we’re going to show you that brutal bat-shit combos exist but good luck pulling them off!”

Finally, according to Vesper Arcade, they rated doing all the trials in Marvel as a “3” and the KOF13 trials as a “10”. Vesper Arcade seems to have a decent reputation (I’m basing this off the number of Youtube subscribers) and when I take the numbers “3” and “10” into an Academic context I think we could take it as:

10 = If you are a 100% A+ student in fighting games, you may be able to do all the trials in KOF13
5 = “F”, you are only in the 50th percentile of fighting games, so there’s a pretty solid chance you could get these combos if you are an above-average or “C” fighting game student.
3 = A letter of the alphabet we actually don’t give out as a grade because “F” is the lowest already. If you were in academia, getting a 30% doesn’t mean you’re bad student, it means you’re either mentally retarded or extremely lazy. Inversely this would making doing a task at the “3” level as** “Stupid Easy”.**

Now that I’ve wasted everyone’s time as to why Marvel combos are easier than KOF combos (from a scrub perspective) I want to throw everyone in a mind fuck by actually saying that I believe that becoming a great Marvel player is waaaaaay more difficult than being a great KOF player.

I believe that because at the highest, top-of-the-food-chain, level that combo execution should theoretically be “perfect”. At a game mechanics/system level (not counting one character’s particular special move set) Marvel says “If you can get in (past all the laser beams and assists and shit) we’ll make getting combos easy for you.” On the other hand KOF13 says, “We’ll give you all the rolls, hops, and dashes you want to get in but good luck landing those juicy combos.”

When you go back and consider that perfect execution should be a given at top levels , then the hard part actually becomes getting in and creating combo opportunities. The almost infinite amount of setups for getting in with assists, teleports, unblockables, and mix-ups based of all the combinations and permutations of teams that someone can create, makes Marvel (in my eyes) a much deeper game at the absolute highest level.

I think it is extremely humorous that you note that marvel players push back yet here I find this retort. Obviously, its more of a human factor but that’s a different point.

Regardless of how some people take comments (which your example blows way out of proportion), moving onward your first example of KOF vs MVC3 is more to deal with capcom itself. SNK putting out touch of death combos, as opposed to Capcom releasing some reveal trailers (with usually below-average combos) isn’t anybodys fault, its just how Capcom does things. I was not aware that because they did not release some sort of competitive combo video, that meant some sort of degradation of the game combo system. If you get “Good luck pulling it off” from KOF, I would in turn get “The game is yours to explore, we are just showing you some vague directions”. Remember that MvC2 is a game that strived off of the community for 11 or so years. Capcom did not even know themselves what direction the game would take. I think they are just doing the game honor by not assuming that they will know how this one will go either (and they didn’t [DHC glitch, hit-stun reset, unblockable mixup, etc.]).

Second, to VesperArcades rating. Assuming that they averaged out the characters; Yes, the game has more easy characters than most, but it has just as many high execution characters if not more so than other popular games (AE, for example). As I stated earlier, the game is as easy as you make it, and this is what it really boils down to. I can go to KOF, and pick easy mode characters and probably get out some cheap wins just as easily as I could in Marvel. It’s all about choice, which is what my original reply was getting at.

One of the biggest things that people forget to credit Marvel players for is the ability to convert damage off a random hit. I personally strongly consider this to be part of execution because it requires precise timing and hit stun to turn a random falling j.H into a full combo. A random projectile shot across the screen and the reactions to pick off of it are something that takes practice and execution. Best example would be somebody like Clockw0rk who can really turn a random high flying light punch into a full 100% kill combo. This is not something I really have seen in AE, or KOF though I have not watched much of KOF. This in combination with a decent portion of top-tier marvel characters being high execution leads me to believe that Marvel is definitely not low execution by any means, as long as we are talking about the competitive level. Which, if you aren’t would make me sad because I spent so much time writing this up for somebody who is debating that since he can ABC galactus with sentinel Marvel is… as you put it, “stupid easy”.