OK, I lose to Ken. End of story. Every tournament I’ve ever been to, I’ve lost to Ken. Not chun li, not Yun, just Ken.
So, I am curious, as to maybe perhaps improve my game and beat Ken one day…
When playing against Makoto, what do you fear? What do you feel weak against when you are up against a Makoto player? Do any of you feel there is anything she can constiantly do to punish him?
Which super do you find more threatening? SAI or SAII?
IMO Makoto does better against both Chun and Yun then against Ken. Ken beats Makoto. But only by playing like a scared little bitch. As long as I’m on my third of the screen, I win.
So hit him before he hits you and then run and build meter so he has to come to you. So you can kill him. 3S is sweet.
Makoto eats ken if played correctly. You just have to learn how to handle her pokes. Ken is good but few ppl plays a good ken on higher levels. Learn how to punish his footsies and you’re all set.
A good ken will never win over a good makoto or a good yun. why? he’s too easy to read.
And about the whole fear-thing. When I play Ken and am faced against makoto I fear her axe-kicks, her kara-karakusa and sa2. J is just crazy with her.
Ken has to be really alert to stand a chance weather you like the thought or not. It’s the same with makoto. Just because Daigo ownz american players like wong doesn’t mean all ken players do the same. The things players like spellmaster J and Daigo have to do to take down players like nitto, ko, mester, J or Izu is not something anyone would to. And those players are all at the same level. It just shows how much of an advantage characters like yun and makoto have. It’s the same when comparing yun to makoto. Yun have to really work a lot to kill makoto. Don’t ever think that ken is all that… And never underestimate makoto.
Yeah, she dosent have too much of a problem w/ chun or yun if you know what you are doing…
Grahf,
I disagree. I think Ken competley disables Makoto’s normal rush down game. On top of that, with his jab dragon and decent pokes, he can really shut down most of your B&B mix ups. I dont know if you have ever played against a bitch ken, but it is really rough. Sit back, c. strong, c. fwd, then gets a little momentem, a super and cross up and its all over. haha.
I am exaggerating a bit, I beat ken a lot, and the Ken player has to be solid to have anything on me, but if they play safe as fuck like Edma was saying, its not easy to get in and do damage.
Also, I expect my opponent to be alert. That should go w/o saying. If they arent, they are going to get eatn alive.
Jay,
I beat your ken, EZ! Im talking about the G’s here! And I can do the stun combo in trianing mode, that counts right?
“I disagree. I think Ken competley disables Makoto’s normal rush down game. On top of that, with his jab dragon and decent pokes, he can really shut down most of your B&B mix ups. I dont know if you have ever played against a bitch ken, but it is really rough. Sit back, c. strong, c. fwd, then gets a little momentem, a super and cross up and its all over. haha”
I’ve played players that do things with ken that makes you go all crazy to the level that you give serious thoughts about quitting playing 3s.
But that’s not the real question. Ken’s srk has nothing to do against makotos axe-kicks. If they trade, ken loose. And seriously, you go and do c.mk/c.mp all day and a good makoto will eat you down easily. a good makoto don’t care about the rushes. That’s just a bonus. A good makoto waits for the one karakusa to finish it all of. It’s not like with akuma that you know he will come with all he’s got. Or yun and the GJ. She can just wait for the right moment and then it’s all over. Again, a good makoto > a good ken.
if people use jab Shoryukens where you play just as anti-air or whatever, that’s bunk :lol:.
a good Ken > a good Makoto, IMO.
Ken is too solid. has too many options. Makoto, while also a great character, has a “random” factor that goes into effect. by random i mean that it’s not a guaranteed thing. why? 'cuz it’s 50% someone will guess wrong, which makes Makoto happy, and the other 50% someone will guess correctly and make Makoto cry.
yeah, that is somewhat the same for other characters, where with the mindgames you have to make people guess or think otherwise, but it’s not something Ken relies on. Makoto thrives on the guessing game. moreover, Makoto HAS to get that Karakusa in to up her game. especially if she’s using Abare. with Seichusen it’s not as important 'cuz Makoto can press any button -> Seichusen. but if you’re wanting to tack on the stun, then Abare is your only option. and with that comes the need to grab.
haunts:
i use Dudley primarily, but i did use Ken as my point man for a while. anyway, regarding your Q as to what super i fear more, i’ll have to say it’s Seichusen. Makoto builds meter fairly quick, so it’s not that big a deal. Abare has the greater damage/stun potential, no doubt, but with that comes the need to get in a land a Karakusa. when i use Dudley, i keep Makoto at bay with s. fierces, s. roundhouses, c. strongs, jumping away or straight up just to make it hell for her to land that grab. then of couse, SSB rules. with Ken, it’s much the same. keep her away. Ken has a great footsie game, and they pretty much lead into Shippu either way :wgrin:. so yeah, with Seichusen, i’m worried about getting hit by the super and worried about getting grabbed. whereas with Abare, Mak has to get a hold of me first. if i’m not making sense, sorry :lol:.
I still don’t get how you came to this conclusion. Makoto does NOT beat Ken, plain and simple, if ken stays on his 1/3 of the screen, a karakusa is not much of a threat. If you watch the SBO 04 finals, it’s Spell J(ken) vs. J(makoto), he leaves his 1/3 of the screen to attack her twice, and he wins the match with no problems at all.
Just for clarification, jab SRK takes out a lot of Kara-kara options and many other wake up options. I actually pray they do a jab dragon if I happen to jump in. Thats basicly free karakusa.
Grahf,
Axe kicks are still a risk. He can sweep and (I think) c.mk xx super if you miss. They are good but not that good.
A good makoto knows ranges of the WHOLE CAST and pressures the opponent into second guesing themselves. A good makoto punishes any and all wiffs with either a karakusa or something just as mean. Although, one Karakusa does not determine the match 95% of the time. It helps emminsley, but after you get that one combo, its usally back to square one, which is a 50/50 guessing game with Ken.
Not trying to sound like a dick here, but do you play Makoto by any chance? Have you fought this fight in a tournament setting? I am basing all of my knowlege of this fight off of actual experince against players i have fought in a tournament setting, that is why i ask.
Kal El,
Yeah,I tend to have better luck with SAI, but sometimes if they like to rush down Ill play SA2 to punish the empty jump ins ('kusa when they land) and all of that. Sometimes it seems 50/50 as to which super will do better against him.
“Not trying to sound like a dick here, but do you play Makoto by any chance? Have you fought this fight in a tournament setting? I am basing all of my knowlege of this fight off of actual experince against players i have fought in a tournament setting, that is why i ask.”
It’s not like I don’t know what I write mate
I’ve faced swedens best makoto more than once in tournaments and my conclusion is still the same. A good Makoto > A good Ken.
And about the whole J vs. Spellmaster J… If I’m not mistaken, which I don’t think I am, J still leads w/l over Spellmaster. One match doesn’t prove anything. And again, not everybody is spellmaster J. How many ppl have you seen parry a cr.mk > dash in> st.mp>lp srk>kara srk?
I’m not going to sound like a bitch who don’t want accept other ppl’s oppinions. But I still think that a good makoto will kill a good ken.
“if people use jab Shoryukens where you play just as anti-air or whatever, that’s bunk .”
We(I or sju av nio) weren’t the ones who mentioned that shit. We just commented it.
The reason I asked is it sounds like you are basing a lot of your knowlege on videos, japanese ones at that. What do the japanese know aobut 3s anyway? :lol:
My knowledge on 3s is not just based on jap. players and the videos on them playing. Only reason i mentioned them is because i don’t want to hear ppl tell me stuff like “come and face my ken and you choose makoto and I’ll show you this and that”. It’s based on my own experience. I’ve played 3s for about 5years now. It’s basiclly the only game i play. I know, from my own experience, that a good makoto will always beat a good ken. It’s not like I decide just after one match to say what I am saying…
Your oppinion might have a lot to do with the fact that you loose to ken that you feel that ken is too much for her? Then again, what does a swedish guy know about 3s?