That would be because he picked the wrong time to do it. Most of the time, Judgement will be pushed in Oswald’s favor. It’s likely he did it at gasp the end of the match, where Judgement doesn’t move as much.
Dude, everything I’ve been saying about Judgement has been discussed and posted before. I’ve seen it happen as well. This is not some “hypothesis” as you put it, it’s fact. There is not some secret to Judgement, it’s just arbitrary at times (ie nearly random).
That’s NOT what’s happening. What is happening is that a scenario that happens a certain logical way in every other game is happening in REVERSE because of some arbitrary system that decides “oh, you hit him x number of times more than he hit you, so you’re winning”.
Judgement isn’t completely separated from damage, but if that Duck had converted those 5 or 6 hits into simple combos, your one combo wouldn’t have made up for it.
This is the thing, you shouldn’t have a system that takes priority over the lifebar that has no clear strategic element other than “hit the other guy MORE than he hits you”, key emphasis on more and not necessarily harder.
If I’m playing Shen and I hit you twice with my BnB combo (j.D, st.C, f+B -> QCF+A) and you hit me with ONE combo that does the same amount of damage I just did to you (like, Gato combo to LDM), I will still have Judgement advantage because I HIT YOU MORE. This is illogical.
Stop being a dumbfuck. Momoko is capable of running away, she’s faster than Maxima. And she doesn’t have to run for 99 seconds, moron. She only has to run for those last ten counts after she has established Judgement advantage.
Again, you’d be surprised. I would say when you have two good players, the likelihood of it happening is still pretty high, especially if they’re tenacious about it.
Several players have been quoted as having to have been TOLD they won a match they thought they lost, all because of Judgement. I’ve gone through this myself. Doesn’t sound good to me.
C’mon dude, XI’s been out for way longer than you’ve been playing it. People have played it, people KNOW things about Judgement. This is not fucking NGBC where nobody really played or some other game that may have just come out.
The ONLY situation Joker would ‘lower’ his Judgement would be end game. Again, as I’ve stated, the effect of Judgement is lowered at end game. Early or mid match, it will raise his Judgement significantly.
In general, it doesn’t work with grapplers. One isolated incident of an LDM is not enough proof to refute that. Combos tend to affect Judgement more than single hits, including combos into LDMs. Most grapplers don’t do combos that often.
That would be because I’ve been playing the game since it first fucking came out and you are a relative newbie to it. And as I said earlier, not a hypothesis. Fact.
No, because KOing a character STILL affects Judgement heavily at end game, it’s just more pronounced earlier in the match. It’s more about maintaining flow and not panicking to save an already-dead character just to fuck yourself over later on.
It’s about momentum. If your character gets KOed early, the opponent still has to fight to get your other character down. On the other hand, if I KO your character and your next character is weak coming in, I can do a simple gimmick to kill you for free, since you are coming in at a disadvantage from a positional perspective. For example, if I’m playing K’ and I KO your character and the next guy coming in is low on life, I can pull a crossup Heat Drive and kill you for free. It’s basically free Judgement from where I’m standing.
You don’t need Judgement for this. A character with no life is still a character that can fight (see my example about QSing them in off of a healthy character). Judgement just makes it even worse for you when that character dies.
Dude, you don’t really watch or play this game enough. That is really the only reason anyone keeps their characters alive now. So by your train of thought, Judgement is completely redundant.