Astro City Shell, in excellent condition only real problem is how dirty this thing is. Nothing a little TLC and soap wont fix.
Got it from a local distributor here in CA. coinopstore.com, fledgling company trying to get its feet wet. I really recommend doing business with them if you have a chance.
Tell em “Junior” sent you.
Cab came with everything bezels, new set of locks and 2 keys, all the stickers were still in place, monitor mounts not that many dings in the cab either. Im even going to get my monitor from them once they receive their shipment on them, forgot what brand but its a flat screen 29".
well, anyways onto the pics. :mrgreen:
first shot of all the New Astro City’s
now on to my stuff
First step is to strip the cab of all the tiny parts and screws so I can power wash this thing.
more pics to come.
That place is close to me. It’s down the street from the Lion Market where I sometimes shop, my cousins house, and the cemetary where my Grandparents are buried. Is that a picture of the warehouse? It it a retail joint or a garage? Even though I don’t have the money or room to buy a cab, if I ever did I would probably check it out.
Depends on the cabinet. In most cases you would need a 360 VGA cable regardless of the monitor, but Astro City monitors cannot display 640x480, which is as low as a 360 will go. You would have to get a J-PAC or something else that would be able to downscale it to a 15khz signal. If you got a cabinet with a tri-sync or 31khz monitor though, you wouldn’t have any problems provided the monitor had a VGA port (which many of those do). The Blast City & Net City cabinets are ones that have trisync monitors.
Technically no, but there’s ways to. Astro Cities have 15kHz monitors, which is CGA resolution (320x240). Street Fighter IV runs on Taito Type X2 hardware, which outputs 31kHz VGA (640x480), and 720P. If you’re dealing with an XBox 360, again that’s VGA resolution.
So you have a couple options. You can either get a shell and put in a 31kHz, a dual sync (15kHz and 31kHz), or a tri sync (15, 24, 31) monitor. Only reason to go dual or tri sync would be if you needed the other resolutions for other arcade hardware.
If you go with the TTX2 hardware, you’d need to wire the cabinet for JVS. Older cabinets are generally wired for JAMMA. If you went with a 360, you would need to hack some pads up.
The other option is to use a board design to scale down VGA resolution to CGA to work on a 15kHz monitor.
Google is your friend in this situation, but that’s the sum of it.
Edit: Here’s a (crappy) picture of my Blast City (trisync monitor) with a dreamcast directly connected to it via a VGA cable for example
One small correction here. The image would not be scaled down. That would result in a loss of detail.
Instead what would happen is the image would change from progressive to interlaced.
The end result would be 99% identical to running SFIV on an SDTV through component cables. Which in my opinion still looks great, and is completely fine for even competitive play.
If I were to purchase a cab with a 15khz monitor I would install a computer and a copy of SFIV for PC. Then I would use a program called Soft 15khz to allow my computer to output 15khz RGB.
This would allow me to ouput RGB 480i. The image quality should be better since the interlacing is being done via a graphics card instead of a converter, and there is no chance of possible input delay due to the converter.
Just finished stripping it of all the tiny bits and pieces so shes ready for a power wash. I also carefully removed the sega stickers from the back of the cab using goo gone, so i can eventually put them back after the paint is all finished.
OMG! when i purchased it, i didnt realize that one of the coin doors were still locked. So the only way to remove it was to drill right through the locking mechanism.
It was such a PIA to remove, but now that its out the headache of removing components are gone.
Next up is to give this baby a nice well deserved bath.
More pics of her fully naked tomorrow, so you can see the difference of before and after a wash.
There are ways to get SF4 and next gen games in general to work on an Astro City. I did this with my PS3, using a Jamma-to-PS2 board and I plugged it into the AV multi-out port of the PS3. The display settings I used on the PS3 were RGB and 480p (or was it 480i? whatever was selectable…).
The bonus for this is that if you have a Pelican PS2-to-PS3 controller converter, you can use that to take the PS2 cord and make it work with the USB port of the PS3, making the whole thing essentially plug and play. There are a few things to consider, including how Jamma is normally wired for only up to 4 action buttons and how the PS2 cords from the Jamma-to-PS2 adapter will play with a non-Peilican converter, but there are ways to get around both of those issues fairly easily in terms of wiring the control panel for consoles.
I took pictures of this a few weeks back, but I don’t have them immediately available. I’ll get them up eventually so you can see the end result. It was a random experiment and I ended up quite happy with it, actually. I’m assuming it looks similar as to how the actual arcade output looks.