Having good side teams is always a good idea. Like I know that we generally say that Dok beats Wesker by a small margin, but since he can be such a slippery character, I sometimes break out my point Mags team just to get it over with.
I would start Dok on that team for sure. Honestly, I haven’t really played Dok/Morrigan/Doom outside of the lab. I mostly learned it just to understand how to beat Morrigan. As for combos, there are combos with Dok/Morrigan/Doom on my youtube somewhere, but the gist of it is: knockdown, back dash, cr.M+morrigan, L cube, super jump uf, j.S, addb, j.H (whiffs), f.H, etc. So basically, the damage you get from the added shadow blade extension isn’t worth it IMO, especially since Morrigan’s DHCs aren’t that good for damage and it uses a groundbounce. You could HBR loop if you wanted to. The main selling point of Shadow Blade is that it is an invincible crossover counter that you can combo off of/make safe. Otherwise, you probably want the meter building assist. As for MODOK’s assist, I picked bomb to help with the soul spam and for soul drain combos in the corner.
As Caveman said, you want your reset game to be on point. Having the unblockable reset down as well as your jamming bomb combos will help immensely (missiles otg, jamming bomb, OR S+missiles, j.H, L blaster, add, L cube, L bomb, back dash, f.H, jamming bomb OR S+missiles, j.H, L blaster, add, L cube, jamming bomb, f.H, jump, addb, f.H, IAD j.S, delay, f.H, big barrier).
@Caveman I’ve just recently started trying out Jam Session. I’m not good enough with it yet to really have a good opinion on it, but I do prefer missiles lol. I tried it out at my locals a few days ago just for fun and I had decent success (I played Chun/Dok/Dante). I might try running Dok/Dante/Doom or Dok/Doom/Dante at some point, since I’ve been hearing a lot of “I think there’s hidden potential with Dok/Dante”. But there’s always been a few things that I’ve noticed that prevent it from being ideal. One is that pretty much any conversion off of Jam Session means you’ll barely be able to squeeze out a relaunch, meaning you’ll have to be about midscreen or closer to the corner to get a full combo off of Jam Session. Another is that if you use j.S to start a combo, you’ll have to use missiles before Jam Session. You lose a good chunk of damage by not being able to reverse those two. Yet another is that it’s super easy to pushblock Jam Session on incoming to avoid unblockables. Yes, I know you can adjust to that, but at that point, I rather just pick Eye. I’ll still probably end up giving it a chance. I’m curious though, what matchups do you like better with Dok/Dante than Dok/Doom? And what setups for mixups do you have with Jam Session?