take him to the corner then sj short short air dash forward jab short grav xx tempest
it’s really difficult for most people to mash out of this in the corner plus it does a shit load of damage.
well basically the only way you can fuck it up is if you dash too far which results in you not being able to follow up the sj fierce because of weird angles and launching too high which usually results in the last 2 hits missing, i’d suggest waiting for them to fall a tiny bit after they’re hit with the rp then launching into the combo
depends on where you are on the screen and what you’re trying to set up. depending on the situation i do launch, rh dash short rh or launch jab short jab short dash rh
both cause flying screen allowing me to either go high or low while i’m catching up to the fallen character
if you want to just do a long combo you can do launch jab short jab short air dash up forward jab short jab short typhoon and the typhoon carries them across (doesn’t work on some characters namely sent)
and gouki, magneto can always dodge commando, the only time sent ever really gets a clean shot on mag is when he gets careless with superjumps and sj airdashes, sent’s a giant ass target and unfly only lasts for so long
i mean sent is gdlk when he’s playing the proper range game and not doing dumb shit, but as soon as that duke gets hit he turns into a giant dr doom just clink clanking his way to tempest shards in the corner or stupid rh throw into drones set ups
mags most difficult match up is easily storm, he really can’t do anything against that bitch, a lot of the time storm really can just mash st rh + drones or commando and magneto can’t do shit, then when you intersperse random jump back tri jump rh mag just gets fucked up
also, mag vs sent commando when backed with drones can basically dash in all day long while sent is flying
call drones dash low rh -> if they call commando the slide eats him up and you get a free sj cancel into sent’s ass if sent tries to stomp he gets hit with drones
also any time sent is flying get full screen call drones jump hyper grav if sent accidentally flies forward or hit short or rh grav hits him then snap, there are too many stupid ass things that can happen that lead to sent dying against mag