Ask the Random God of Mvc2 anything

Stupid question:

When your character is killed or snapped out and the next one is coming in…That character is in normal jump, right? It has all the properties of a normal jump-block, normal, normal > special, normal > super, special > super…everything a normal jump will allow, right?

So, why cant I call out an assist when Im coming in?

you can

I’ve never been able to or at least they never come out.

Hmmmmmm…When Im playing mags or storm and I have a character coming in, I try mashing on cykes AAA to interrupt them, but he never comes out. is calling in my assist an action in itself? Say, I use up my 1 action when I block, can i still call them in?

Of course it would be silly to call them out if you’re playing certain characters. you’re just asking to be guard-broken and then, snapback on you + assist, then watch your assist die.

It may be easier to pushblock first, then mash assist. Then again, it gets your guard broken more easily. You can do what some people do and pushblock, mash assist, and time a high-priority special/super to hit them immediately after you come out of block stun, e.g. Psylocke calls Storm and does the short shoryu special.

when u call ur assist are u in block stun? cuz u have to wait till after u get out of block stun to call an assist and i dont think it counts as a move cuz u can attack and call an assist

If you already know the answer to your question, why did you ask it?

Does every good cyclops player know the infinite at anytime? I 'm a great cyke player without it, but the inf i usually do atleast two reps or a cross up in middle in match. I think i may have answered my own question, but feedback anyways please:rolleyes:

yeah of course, every _____ player has mastered their character or at least is trying to.

doing two reps and then ending it with some super or a reset is good cuz damage scaling kicks in that time anyways.

There are a lot of top Cyke players that don’t bother with the infinite.

i hear that when people have juggernaut on thier team they usually power him up and then tag him out for the glitch.

It just seems like the opportunity for doing a power up and then doing a cold tag would be pretty difficult.

Is there a safer way of doing this that is commonly used? Or is it not recomended to not even try for the glitch since he does deent damage already

help pls.

i need help pls… currently im a newbie to the game playing with this team:

BB Hood a/ Tron y/ XXX (usually psylocke,because the assist is good)

who should fill up that third spot?
BTW: i really dont care if you suggest taking tron out, but pls keep bbhood in (i like her a lot)

thanks!

Try Spiral [y]… then do c.lk ->c.lk -> A1+A2 (oh… btw, you need level3 for this one).
kick a** one hit kill.

alpha counter…

thanks! i will try to play spiral…can you pls (or anyone else) suggest other characters?

oh. and btw… if it’s ok for you to take tron out, then i would suggest putting in one of the top 4. Probably storm or sent. and pairing them with a good assist. like capcom or cyke.

i would say doom bbhood and doom(rocks) r gud

when im just playin around i use bbhood Doom Sent…when somebody has a projectile(like sent) and they do a rocket punch u could call out your assist(sent) to take the hit and super…them guns hurt sent alot

thanks guys for helping…

i guess my team/s then will be:

bb hood a/ tron y/ storm/doom

bbhood a/ storm a/ AA

i tried spiral…her sword move is too hard for me to input, so maybe when i play better…

and who’s has a good AA assist AND newbie friendly when used as a point character.

pls dont say cable… :lol:

wow i’m retareded

I WOULD SAY CAMMY JUS BECAUSE I LIKE TO PLAY HER AND she has gud DHC properties when it comes to bbhood

More questions. please bear with me…

so if my team is bb hood a/ storm a/ AA
and im new to the game that i am sure i will be down to my last character almost always, whos better suited for newbies on point: cammy, Cyke or capcom?