vs. good Yuns, it’s difficult to SSB against divekicks on reaction because they will not be spamming those carelessly.
yeah, be very wary of divekicks, especially when they do the short versions right on top of you. sometimes it’ll hit and other times they make it whiff so they can 1) throw or 2) jab, short, strong xx whatever after they’ve conditioned you to attempt to tech said throw.
what i’ve been doing against Gumby’s Yun (he’s our only Yun here :lol:) is to immediately jump and fierce when i see him jump up. he gets smacked because he was thinking divekick. upon landing, i dash and either throw if i am in range or do s. roundhouse x duck xx super if i’m just a bit out of throw range. you can mix SSBs with that.
when Yun does get in, just block. don’t be all excited and try to parry out of something all the time. if he just used up a super or still doesn’t have one, most he can do if you’re blocking is a throw or his command grab -> c. strong x lunge punch. that’s meh damage. just be patient.
when you jump in, there are about 6 things that i can see a Yun doing:
- block
- try to parry
- walk under -> throw
- walk under -> jab, short, strong
- s. forward -> whatever
- c. strong xx upkicks
if he blocks, it’s all good. just proceed to do mix up strings. overheads, normals x duck -> throw/SSB, crouching chains, etc.
if he parries, no biggie unless he has meter and is damn good at doing s. forward xx Genei Jin. just vary the timings of your jump in attacks. do early j. roundhouse -> fierce Jet/super or late j. fierce -> juggle city.
if he walks under, you can SSB, throw or just tap forward to parry his attempted combo. vs. Yun it’s rather safe to attempt to parry high because he isn’t Yang :lol:. Yang hits below the belt (and so do Ken and Chun), but Yun doesn’t. he does have c. forward x lunge punch or c. short x 2 x lunge punch, but it doesn’t cause you as much pain. parrying high in this situation is a low risk/high reward scenario, IMO.
the last 2, just parry :lol:.
when you bring Yun into Dudley’s version of the spanking room, just keep pressure. mix up c. shorts into super or overheads into super. be sure to keep him there. Yun will more often than not attempt to jump out of the corner. do an early c. fierce to stuff him and bring him down then proceed to mix up again. one thing i’ve found really useful is what Munakata did to Matsuda’s Yun in the recent SBO qualifiers:
on Yun’s wake up, empty jump -> c. short x 2 xx super!
reason this works well is because a jumping attack is supposed to be blocked/parried high. since you jump while he’s getting up, he doesn’t know if you’re gonna empty jump. it’s what i like to call a meaty jump :lol:. so as mentioned, he will most likely be thinking block high so by the time he gets up, you’ll be doing your c. shorts.
just random stuff :lol:
edit: getting crossed by a divekick is pain!
:rock: