Lol for real man. I think my subconscious mindset was to not be scared and not be a turtle little bit¢h. But I realize that’s what they’re doing making me do all the work and I’m also open to more mistakes. Now I got no problem chilling being patient and timing out when I need to
Haha shit. That’s me and I play Bison.
Depressing.
Hey Kim, what’s the best way to get in on dhalsim, i struggle greatly with getting in on him.
And when’s the best time for Bisons frame traps?
When dhalism sticks out an attack you want to counter it with your own.
Fhghdfjncg
Yo Kim, do you ever fuck with using jab PC as a combo ender? I haven’t seen too much of that shit in any Japanese videos, even though it doesn’t seem like a half-bad idea (it gives you position for meaty pressure or an ambiguous PC).
Kim how do you feel about FADCing for added pressure? Would you rather use your meter for other things? It feels like I give up some games sometimes because I use an FADC combo and then it doesn’t kill my opponnent and I have to take a huge amount of pressure to finish the win cause all my meter got used in the FADC.
[media=youtube]g1FR-ROJ0Qw[/media] this is a link to the Dudley player I can never seem to beat. He is an amazing player with all charas but tactics do you use against Dudley players kim1234.
Lol Frogg, I had the same problems with Infexious and his Dudley. You’re not alone there. His spacing is pretty godlike to be honest, he mindfucked me a lot in the last set I had with him.
Kim
why don’t you play blanka? so that us blanka players can have an outlet like you to get some feedback from. Thanks.
Yeah I have been playing him for ages now, never seem to beat him convincingly
this is really a fantastic thread. I’ll definitely link up the general Q and A thread to this!
My question: I’ve seen you and Andre do non-ex DR reversals on wakeup. It seems like it’s a pretty critical decision, so what do you use as a basis for doing this? It saves meter and gives you a sort of escape, but it seems almost riskier than a backdash and just as much a toss up and situational as a teleport, so when is it a good idea to do this to get out of dodge and save meter?
Simple , take the hit out of the air, bounce away, mash your way out of the situation
Someone needs to fly me out to the states , SCR seems hype
I don’t wanna sound like I’m repeating myself, but honestly the answer to most problems is stay at a safe distance and keep away with stand forward. Use the pokes you know
Just post up match vids, it’ll be easier to analyze
What I want to see is good pussy ass distancing and less needless random get close to your opponents at terrible moments footage
And yes I know about the vid thread but
FUCK em, who’d they ever beat? Brooooo
In other words: if you’re gonna jump, give yourself a very good reason to.
Don’t go on auto-pilot.
Ok so you basically are saying fuck the FADC shit and keep it simple and lame and I should prevail much more consistently.(I like to play lame as much as try to style so thats cool with me.)
Hey kim I was wondering what are your strategy for guile and fei?
Do the FADC combo if you need the combo to finish them off
Or
If you need to make a come back by using the FADC to get closer
Not to run into any of their safe gimmicks and patterns
I need something more specific to work off of
As far as the fei match goes I usually start with a lead off of st.mk/st.hk.I do a good job of mixing up attacks so my st.mk/st.hk don’t become focus bait.But it seems that it doesn’t matter how good I antiair he will land or trade with chicken wing then it becomes rekka time until I reach the corner or even if I am not in the corner it’s a bitch to deal with. I was just looking for a stragety, spacing maybe where I could still work my footsie game and AA the chicken wing, consistently.While maybe gaining some insight.Granted this fei is flash metroid but any help would be appreciated.
As far as guile I know his jab counters scissor loop.His st.fp counter st.hk.So how do you go about getting in and staying there? I normally rely on footsies trying to get a little bit out of cr.mp range because everything becomes a guess for him. He can’t cancel sb or atleast I have not seen it at this range.Once I get an untechable knockdown I do ambigious cross up j.hp or sometimes j.mk with OS st.mk or if he is close to dying I OS st.mp and FADC cancel I am still in your face to keep on top of him if he dashes forward on wake up.I am just looking for anything I can use .This guile kind of x-copies lamerboi.
So i guess basically how do you handle chicken wing and rekka pressure for fei and for guile how do you go about your options after scissor and after you have gotten in staying there?I dont know if this is what your looking for?
You can stand rh his chicken wing from far
From up close do low jab, low jab+low strong to be safe against reversal chicken wing. Punsh accordingly
Vs guile, scissor kick trap is not so good Vs guile. Unless he’s in the corner, Let him suffer a bit after he blocks a scissor, you don’t always have to make an action
Be aware of what you’re doing and mix it up