Ascension X 2.5D fighting game in development

You know, if there’s one place where video, no matter how early or how much in progress would be greatly appreciated, it would be SRK.

Well the problem is I kind of formed an alliance with an engineer., who had been developing his own fighting game engine for years. To be short he wants to create a 2.5 d fighting game creator for unity. Right now most the mechanics are similar to Street fighter.

we worked out a deal to I use his engine, me and my team add our mechanics to it, and basically swap out the characters. He has agreed to let me use his engine if I basically let him use screenshots from Ascension to sell his program.

So we have early beta footage made with his demo characters, but its mainly his engine. We are currently working on animation, and modeling so we can replace with our graphics. might be better to just wait 2 - 3 weeks. Bu i can post the bet footage.

It’s been a while since i posted any updates, so here goes.

Aker walk cycle WIP
https://www.youtube.com/my_videos?o=U

That link does not link to the video!

so sorry here is a better link for animation.

a heavier walk cycle

walking backwards.

Nice can’t wait to see more

some good news, we applied for the Xbox One developer program, We want to bring ascension X to the xbox one and steam.

"Hello Christopher,

We’ve received your application and thank you for joining ID@Xbox! We appreciate the desire you have to develop for Xbox One and the time you took to apply. You join many other developers in excitement for this program."

3d turntable of our first character Aker.

No PS4?

if I can get enough money to port to PS$ then I will gladly do it. but right now xbox and steam are what i’m aiming for.

also a few more animations

indle to a kick animation.

Another move set:
http://youtu.be/F53738UDKh4

Another amazing concept art piece.

Nice, looking forward to more

more character concepts

progress on tatiana

Great artwork! Can’t wait to play this on my Xbone.

small update of the first 3d level. realtime shaders 12k polys.

New concept art for Rin, and her summoned dragon.