There’s a Sagat in G1 on the PC version with 60000+ CP who plays every match with fixed frame rate turned off so it plays in slow motion. He’s a real bitch.
It’s not a “lag generator” so much as it slows the frame rate down to about half what it normally is so that your rhythem is off. I don’t know how anyone can enjoy playing like that. But hey, if learning to play the game in slow motion so that you have the advantage in every match makes you feel like a winner, go for it.
well, i dropped on the next two players i went against as well, so it was probably me.
both of them called me a pussy and a cheater in messages afterwards, of course.
my connection has been sporadically unreliable lately.
After playing in champ mode for a good long time now well either one of two things are going on with 3+ bars and it still feels like wading through molassas:
1.) Capcoms netcode is shitty possible
2.) Lagswitch possible as well
I tend to believe lag switch for a good chunk at least because lets face it it, a lot of scrubs can’t win any other way.
less time and fewer rounds make for faster adjustments to your points.
while changing those aspects of the game may be abhorrent to street fighter players, to a pure score gamer they just make sense.
guys that are playing for score have no use for extra match time.
not that i am defending it, i think it is a ridiculous way to play street fighter; i just dont think it is cheating.
they are not gaining an advantage over an opponent who is aware of the change.
i think there are probably lots of players who would manipulate round count and time but would not lagswitch.
I just played a match which i lost against this flowchart ken…
I’m playing on PC and wow this guy starts the game off at 10 fps, then he randomly gets the game to normal speed whenever he comes near me to try to do his target combo>srk and the game goes back to 10 fps so he can reaction jump over my fbs and turtle.
People are so damn pathetic these days if they just want to win this bad.
I usually play Vega and I can confirm that. As in REALLY cofirm that!
But I still can’t believe I’ve only encountered this kind of thing in SFIV and hardly ever with any other game except once in Tekken6 but that was due to my crappy wireless back then. Why can’t a 1 on 1 2D fighter do what, for example, a 16 player FPS can do? Almost all of the connections I see for a quick match are crappy.
AFAIK, I think he may be modem tapping, unplugging his modem, then damaging you a bunch, then plugging it back in.
Most games have built in anti-disconnect things, I’m not sure of SFIV is the same.