Are fight boards (aka Hit Boxes) cheating? (Experiments and Guide)

Honestly I agree, any semblance of reading comprehension will allow you to differentiate between the two.

Someone saying “I tried to knock him out of that, but his hitbox was larger than I thought” obviously isn’t talking about a controller.

Arcade board is a term used to describe the internal components of the arcade, ala the computer that actually makes everything run.

I’ve also said multiple times now, Hit Box refers very specifically to the product itself being put out by the Husser brothers and the layout developed by them for that product. They have expressed interest in Trademarking that name. Hit Box cannot be the universal term for ABC’s/Fight Boards because it refers to a specific type of ABC/Fight Board.

“Button Board”…kinda works but sounds silly to me. :frowning:

I say ABC or Fight Boards still serve effective purpose as a name.

As for Marvel 3…these tests are getting a little weird. There’s some real bizarre shit going on. I can’t quite tell 100%, if this is happening, but I’ll give an idea.

Marvel 3 has a success in the “don’t release charge direction” test, you don’t have to let go of back, just tap forward (or up for Chun) to do your charge moves. I can’t verify 100%, but it seems like you do not inherently lose charge by performing your charge move. I can spam the ever living fuck out of Chun’s light SBK and Hulk’s Gamma Wave in training mode.

EDIT: Even more bizarre shit. Even though “walk forward” charging isn’t possible (XSOCD results in standing still), if I hold both for long enough, then just tap an attack button, a normal comes out, but if I hit an attack button repeatedly (having never let go of both left and right directions) the charge move starts to come out, and then for as long as I keep hitting an attack button, that charge move will keep coming out.

I dunno what the fuck anymore.

I can agree with you on all of this.

First off I never like hit boxes, never will. Now that is out of the way, I find it BS that someone was “Cheating” because of the style of controller he or she uses. If Hit boxes give such a advantage over joysticks or Game pads the tournament officials would have banned it before someone would be able to hook up the controller and play.

To that lone tournament player who called the OP a cheat, I was to say “U Mad?” “Are you but hurt?” and “are you jelly?”

I might agree from a technical aspect that is is possible hit boxes due to there downside/flaws also as some unintentional bonuses should be banned. But if you allow a player to walk in and start playing with a hit box ether at a casual match or a tournament and they win the match, you shouldn’t be able to call them a cheater. Fucking take you lost as a grown man or woman, accept it with dignity and move on instead of being a bitch and cry foul after the fact.

I’m just gonna call it “fuckstick”. Because your saying fuck a stick =D.

Seriously though I had no idea the level of shady tricks that could be pulled off with an ABC. Thanks Amp for the insane amount of information and anaylysis in such a short amount of time. I don’t think I’ve ever seen a thread grow so fast. I really enjoy reading your detailed scientific breakdown along with your quick witted curses (I can apreciate that). Keep up the good work!

Marvel 3 test results are up. I think I’m done for the night.

I’ve now tested all the games I’m able to, I don’t own a PS3 or any other fighting games on the Xbox, and no current inclination to buy the other FG’s for the time being. However, and I know I’m going to sound like an ass for this. I am still willing to conduct further tests for the games I don’t currently own for 360, if someone else wants to fund my purchase of those games. If you want Garou or GGXX #Reload (or any game, really) to be tested, but don’t own the equipment to do it, I’ll gladly do the testing for no profit, just the investment of the purchase price of the game you want tested.

I’ll come up with reasonable terms for conducting your own experiments outside of my available equipment later, as well as terms that I would believe constitute reasonable grounds for banning ABC’s/Fight Boards outside of just the brainless crossup defense, although those will still be up to tournament organizers, and they will be merely suggestions.

Just trying to put the real science out there so the only source of information the tournament organizers have is salty stream monster trolls, if they actually want to put in the time to consider legality of my favorite controller.

Huh?

I’m not sure I appreciate what you may or may not be implying with that comment.

:expressionless: No homo.

This isn’t true at all. What are you talking about? This is exactly the point of the thread, nobody will ban anything until we have hard evidence.

Please see: how Akuma was banned in HDR. Alot of people thought he should be bannable long before he was.

Nobody is calling anyone a CHEATER. If the hitbox is allowed, and it gives you an advantage, use it! This gentleman is just modestly testing if it does in fact allow for techniques not possible on a stick or pad.

I was saying I like the way you mix your science with curses. I find it entertaining…I’m not kidding.

The fuckstick comment was just a joke…i thought it was funny:sad:

Anyway I think you misunderstood me, but that’s probably my fault with my wording. Keep up the good work!

:smiley: Nothing but love.

:expressionless: No homo.

EDIT: **YO SOMEONE GET AHOLD OF MIKE_Z AND TELL HIM TO GET ME ACCESS TO SKULLGIRLS**…just for testing SOCD’s…yes…ONLY for SOCD testing.

Well…

IS MAHVEL, BAYBEE!

Well…

IS MAHVEL, BAYBEE!

Which causes unblockable double posts, Hit Box or not.

The answer is pretty simple. and scientific too.

The hitbox layout is a simpler mecanism than a stick, mechanically speaking it is a fighstick from where you have removed the shaft and on which you activate the switches with your fingers.

Fightsticks are legit, ergo gimped/simplified fighsticks necesarily are.

Also keyboards are legit and a “hitbox” layout is a reduced keyboard so once again “hitboxes layout” is necessarily legit.
**
There is 0 room for debate here it is stronger than science it is only just bare naked logic.**

If a madcatz TE is not a cheating device, a Madcatz TE with buttons to replace the shaft is not a cheatiung device.

If a hitbox is a cheating device then activating those buttons with the help of a shaft like on a MAdcatz TE device is cheating too.

If people chose to play with a pair of cooking gloves because they feel it helps they can on the contrary they can certainly not call cheaters those who don’t.

Activating the switches for movement with the help of a shaft obeys to the same logic, people use a shaft because they feel it helps them executing some of the games motion, but in the process they lose the ability to input precise movement command or overlapping movement commands, well it is their choice right ?

The game (SFIV, SSFIV, SSFIVAE ) has been programmed in such a way that it interprets some overlapping comands ina way the developper’s decided,

They could have decided overlapping commands
cancel each other and issue neutral
the latter overrides the former
the former overrides the latter

They decided
down overrides up
back overrides front

They also decided a wrongly input srk motion will auto correct during crossup, and that poorly executed or poorly timed specials still come out asap when if fact they could simply be discarded.

If people are not happy with how the input system works they should adress their concerns to the game designer to have the game patched. End of story.

Beautiful. I really need to get a fight board! :wow:

P.S: thank you for the amazing work, Amp!

You typed all this nonsense and somehow still missed the point. Your “argument” assumes that the TE=Hit Box, while they are fundamentally different in that you can press forward and back simultaneously on a Hit Box whereas you can not on a TE. That’s it.

Capcom never planned for a bunch of retards that actually prefer playing on a keyboard to build these things.

That being said, I don’t care what people play on. Be as dumb as you like, it isn’t going to dramatically affect how matches go down.

It is you who missed the point.

You can press both back and front simultaneously on a TE, the way** you **use it make it impossible. It your very own fault. switches are what they are you press them with the help of a shaft or using a dpad or activating them directly with your fingers.

Your way is just what it is “yours”, you chose ergonomics over efficiency or accuracy it is your choice and it is your loss if you made the wrong choice.

Fight boards and fightsticks are fundamentaly the same. The way people manually activate their switches is a non issue. Pressing several movement switches simultaneously has been tackled in the game engine and sorry but you have no say in that matter, in the best case you can post your suggestion to capcom to patch SFIV.

You are a scrub, you lose to someone using a gamepad you label gamepad are cheated, while if gamepad are really that hot, you can learn to use one yourself.

You are a scrub, you lose to someone with a fightboard you label them cheated while in fact you could learn to use them yourself.

But because you are a scrub you need to find a meta gaming explanation for your lack of efficiency so you label their controller cheated while in fact it is the most non complex rudimentary controller one could use and hence the very one people can not label cheating device.

Like you know anything about that. Lmao, who do you think you are scrub. I have both input methods on my stick honestly I prefer the stick with square gate. but eh

Some people prefer the buttons,
Some people prefer analog sticks,
Some prefer optics,
Some prefer leeway,
Some prefer reaction,
Some prefer octo gate,
Some prefer round,
Some prefer loose spring,
Some prefer magnetic neutral
some prefer micro analogic
Some prefer long shaft
Some prefer short shaft.
Some prefer No shaft
Some prefer bat tops some prefer balltops.

what you prefer is just fine.

Besides, The way the input system is designed ( and the simple fact it is designed) indicate without any possible doubts that Capcom has thought about this simultaneous motion press issue a long time ago because they actually implemented a way of filtering these inputs as explained in previous post.

Your problem lies with that filtering routine, and you bitch about it like scrubs bitch about lenient reversal window, or autocorrect or negative edge, grab etc…

That is fine but direct your ( scrub ) hatred to the people who designed the routine and not to people who design game controllers.

Yeah you lose they win, because whatever controller you play on deep inside you,there is a crybaby scrub and it is never your fault, other people win only just because they cheat and you don’t.

I ll give you a hint, please try to consider things under a diffrent angle, people win because they do their best and you don’t.

I didn’t have to get two sentences into either of your posts to realize you have no idea what you’re talking about.

Most of your arguments are so backwards and self-defeating that I’m not even going to bother refuting them in specifics.

It is always a bad idea to speak about something you don’t know, try to read next time.

I know very well what I am talking about, I build sticks, I mod sticks, I have played SFIV on several keyboards, several gamepad of different brands, I have 3 sticks of my own one of them includes both input methods buttonboard & stick.

I prefer the stick, nevertheless not being an narrow minded prick I have to give credits to people who prefer the fightboards over the sticks. And on a technical point of view their choice is 100% legit. Sticks are in fact the complexification of the device that helps doing motions most people deem impossible on a keyboard, if anything is a cheating device sticks are.

If they are backward and self defeating you should at least give it a try, but somehow the fact you conceal your inability to do so behind that

Reminds me of a rage quitter I had yesterday stating he could defeat me single handedly but somehow he did not even want to bother putting it to the test. funny no ?

The story is a bunch of lame kens were salty about their corny “thousand time seen” crossup jump in being blocked and instead of understanding they need to resort to a more subtle gameplan, they find some way to explain that the guy who beat them is not skilled and in fact abusing a game mechanic that in reality was specifically put in the game to filter multiple simultaneous inputs.

Ajunta - The only way you can hit back and forward/up and down switches at the same time is if you have a 3rd-party/modded/original controller of some sort. You can’t do it in arcades period, and you can’t do it with any Capcom title-licensed controller. There is no argument that any recent fighting game from Capcom was designed with consideration to that method of input, because you have no idea why the input buffer handles reverse-inputs the way it does unless you got the actual reason from a developer’s mouth.

There is 0 room for debate–that the basis of your posts make no sense.

**

Arcades are a specific case**

You play with the input system on the arcade even if the layout doesn’t fit you hand perfectly or is not what you are used to, or there is only 6 buttons and no 8 etc…

**Controllers are a diffrent subject. **

The game allows a certain number of switches to be registered and how you press those switches is ergonomics business.

  • How the game registers inputs is the developpers business.

  • Lobbying about the preferred input filter is what you should be doing on capcom boards if you don’t like the actual filtering method.

  • Putting the blame on controller designers is unfair hence my posts.

  • Labelling a fight board user a cheater is unfair especially since most of you guys resort to P-Link, kara moves, B-link, auto B-link, turbo, or even macros and these are a lot more borderline right and you can find those features on every capcom licensed controllers.

Now if a tourney forbids certain layouts, or sticks or pads thats is their decision. On the other hand salty scrubs…

that is completely false
keyboards are licensed controllers and a fightboard is a mini keyboard. Xbox360 offcial controller and Sony PS3 official controllers are licensed by capcom and you can press opposite directions simultaneously on their Dpads, there is no need to mod them whatsoever.

That is right and so much for anyone here. But I never said I knew what the developpers had in mind I said that the fact there is a filter indicates the developpers had “something” in mind and did not just let things at random, which proves without a doubt they did things the way the saw fit.

The developpers coded the game to be playable from a keyboard so this issuees of

  • simultaneous opposite direction being pressed
    and
    -how it affects movement,
    -block
    -charges
    -input motions
    **
    has been taclkled**

You guys don’t like it don’t use it, but nothing entitles you to call a keyboard, gamepad user, or a fightboard user a cheater. until
A - You organise a tournament and explicitely forbid the use of any controller allowing to manually simultaneously issue two opposit directions inputs to the game ( that includes all gamepads to date)
B - You get official statement that keyboards or any way of manually closing more than 2 movement switches simultaneously is cheating/abusing the input system.

I can’t even begin to think of how to respond to your post. (And no, its not because you’ve given me a compelling argument that I can’t rebut.) By your own (flawed) logic in earlier posts, Turbo buttons are technically tournament viable because its a licensed product.

Show me- on a 360 pad, how you’re going to hit left and right, or up and down at the same time. If you can- you’re a fucking wizard.

Hahahahahahahahahahahahahahahahahaha jesus christ I need a drink.