But some players can ONLY do “certain” things on Korean sticks.
Or Suzo.
Or Happ.
Or Seimitsu LS-32.
Or Seimitsu LS-40.
Or…
WHAT ABOUT THEM?
But some players can ONLY do “certain” things on Korean sticks.
Or Suzo.
Or Happ.
Or Seimitsu LS-32.
Or Seimitsu LS-40.
Or…
WHAT ABOUT THEM?
Fair point, but when was the last time a major tournament ran a game that was run on a Supergun? And the old wooden Hit Boxes were PS1 pads anyways, so if there’s an issue with it it’s with that board. You could possibly get similar outcomes from just the regular pad as well. It just doesn’t seem like a pressing issue for the modern tournament player.
still not understanding why it should be banned…
I understand the concern on SOCD but that has been addressed and a simple button test will deem whether it is a legal or illegal controller… just like any other controller that would be deemed suspect to cheating…
everything needs some type of muscle memory… whether its 15 plus years of arcade stick use…or new players using a pad… keyboard type games (which the hitbox best emulates imo) are no diffrent… fps/mmorpg/racing/fg… you still have to learn how to play…
technology is going forward… if one group decides to use something to play the game why should it be frowned upon…
what SHOULD be a standard…
are we talking about rules of conduct? the choice a player has in the tools used to compete? levels of play to keep competition strong and better those that want to be tested…
I’m just seeing one fraction of the actual problem and it comes off as a personal rant against a controller type that hasnt really been deemed “unfit” by a governing body in this community…
it is new and granted… there are some things to work out… but that is being improved upon everyday and at this point there is really no excuse to have a hitbox that isnt ANTI-SOCD with all the things that have been brought aboard… there are premade boards… diagrams with item numbers for a serious player to use to insure that there is no “atvantage” to using this item…
the hitbox type controller still suffers from player error like the arcade stick… still has problems with links,plinks,FADC, shoryutekkenkombatblazrvel because of the players skill level…
yes some things are easier but thats an argument that has raged with pad vs stick…
why should this get banned? How many players win with arcade sticks vs pad vs hitbox…
where is the standard you are all asking for…
Without that this really is a "witch hunt"
your just replacing the pad vs stick with the hitbox…
its getting old…
good read tho… I am running out of popcorn…
is the left+right fixed in ultimate?
I did it on a pad all the time against wolverine in vanilla. did me a lot of good ;p
if you are asking about the hitbox issue yes it is… there isnt an excuse NOT to have it fixed… the actual hitbox has been corrected and now “custom” hitbox type as well can be corrected… not just in ultimate but in every FG it is used in…
this is a link to ONE way… there are others methods that will require mods but this is the easiest so far…
you could do it on a 360/ps3 pad
does it still work
haha of course but who cares about the pad… this thread isnt focusing on that is it…
What do you mean by of course?
Hmm, well, what I see here is humanly impossible input as an issue? Well, there are controllers that give people an edge over those that use other controllers. Like with PC gaming, the average mouse(for a gamer) is probably around 3600 DPI, so does that then imply that all those with a 7200 DPI mouse should be banned from play due to the edge in precision? Realistically if I buy a certain monitor with lesser lag than the guy on the other end, I’m also cheating, right? Banning is never the answer to a problem. If it is really that much of an advantage, then the competitive players need to suck it up and buy a hitbox. I’m however, happy with my stick and will continue to use it.
other than my lack of grammar you know what I am saying but what is your point to your question about ultimate? its known that the pad can be made to do Left and Right at the same time… being corrected in one game or on all fg’s that is being played…
Still wondering if this doesn’t open the door to auto-fire.
Their issues seem pretty similar, except auto-fire has a massive stigma attached to it.
I mean, I’m not pro auto-fire. But I think it’s hard to see why it would be banned, while this and button bindings are not.
Macros are still a class by themselves of course, since they are multiple sequential inputs mapped to a single button.
Because auto-fire simulated repeated button presses while you, the player, have to do no such thing. It’s not as bad as a macro, but at the end of the day it’s still playing the game for you. I think the biggest reason why button binding for things like 3 punches and all that are allowed is because they are options in the game itself and thus the developers clearly intended it to be used in play.
I dont see why you care it’s just as if they’re playing on a keyboard. I think some keyboard player butthurt you pretty bad.
Yeah I know. Any hard ruling one would make on controllers is arbitrary (just as arbitrary as saying if you do all the inputs yourself it should be legal), except the vast majority of players use sticks, while almost nobody uses hitboxes.
Dude all I’m trying to say is this isn’t a cut and dry issue. Just cause I would ban them at tournaments, I’m not saying anyone else should. There’s just a lot of people poppin off in this thread acting like if you aren’t gung ho about allowing hit boxes you’re some asshole. Holding opposing directions on a dpad requires you to take one hand away from any buttons so I wouldn’t really be as worried about pads.
It seems like it would be harder to abuse SOCDs with a hitbox if the PCB is programmed not to allow it.
If you wanted to cheat, you’d just map a shoulder button on a pad to be both directions, and so block both ways like that.
So wait, let me get this straight,it would be ridiculous to ban sticks because a lot of people play on them, but banning Hit Box is fine because not many people do right now? Maybe I’m crazy, but that sounds like a ridiculous double standard. Stick players outnumber everyone else in the fighting game community, should we just ban everything so everyone is required to play on stick because there’s more stick players than anyone else?
That’s not quite true, actually. It’s very possible (and not very hard either) to hold one direction on the D-Pad and one direction on the analog stick while never letting go of any attack. It’s all in how you hold the controller. With the typical grip sure, you might have to let something go, but if you would say hold it claw style like some Tekken players do, your index and middle finger are capable of hitting every attack button while your thumb reaches over for the double block. There are other ways to do it, but this is just the one that comes to mind.
I’m not advocating anyone to ban anything. Everyone can run their tournaments however they want. Just saying theres a big difference between banning a super niche controller, and banning sticks.
I feel like every input on a button controller becomes a small combo. It’s hard to mess up a half circle on a TE but if you’re not careful, it might happen on an ABC. With that in mind, seeing someone like Justin drop the ultra input in recent majors, it makes you think.
What you’re really asking (does anyone have perfect execution? should I expect my opponent to have less than perfect execution? why can players not do techniques like EWGF 100% of the time? are there more stick users than pad users?)
are all good questions but have little do with the Hitbox product in my opinion
For those using MVC3 argument,ya’ll realize that shit works on Pad, RIGHT?
That’s not a Hitbox issue, that’s MVC3 engine being lazying as fuck.
That’s just MODOK’s secret cheapness in his ability to go the top corner, become Immune to mixups that can’t crossup MODOK up. That’s really because the game’s input engine for that is kind of broken. You could have easily do that on PAD. i’m pretty sure MODOK would be immune to left-right unless you can cross up him with Wolverine’s derp slash anyway.