Anyone else not buying into the SFV hype?

Medicine for anyone not buying into the SFV hype.

Im watching right now and Im loving these matches!

Casuals are clearly not the target audience. They released the game early for the hardcore players without casual modes that would satisfy the casuals. Have you not watched videos from popular casual youtubers? Their biggest complaint is that they aren’t hardcore enough to enjoy the game in its current state. The general consensus among casuals seems to be that the game doesn’t have anything for them.

Unless you’re one of those people who thinks making combos a little easier is catering to casuals? I got news for you, casuals don’t care about that. That was for people who didn’t like having to learn 1F link combos and the like in SF4. idk if you paid attention, but it wasn’t just casuals who complained about that.

Since arcades are super-duper dead now and devs finally realized this, I’ve found it even harder to find local people, at least casually. I can go to the big weekly that’s being streamed, but not-so-much just a friendly casual at a gamecenter because everyone is just playing online.

As for tourney turnouts, currently they are WAY SFV top-heavy at the moment. Maybe my old-man memory is getting bad, but Tekken turnout in FR seems to be only slightly more than normal. IIRC, when I entered Tekken 5.0 FR back in the early 2000s, it had a turn-out of over 100 people.

If (when?) Capcom dips out of adding eSports CPT monies to SFV in a year or two, I can see turnouts leveling out to the 3S/CvS2 levels of old, being the most popular but not by that much, and the non-dead FG series jump-starting interest every 2-3 years with new versions. Except Tekken. At this rate, we won’t get Tekken 8 until earliest 2021. And that’s not even an exaggeration.

So much of this thread rendered superfluous by these incredible Final Round matches. Hype? Yes. 1k+ entrants? Yes.

SFV is gritty, nervy, psychologically taut. It’s amazing to watch and play. Have fun – or feel free to keep bitching.

I’m not sure if SFV at its current state (as well as Capcom’s ridiculous sales target) was them targeting casuals and cynically thinking they’d buy anything as long as it had “Street Fighter” on it, or if they were targeting hardcore players and vastly, comically over-estimated just how many of us there are that are willing to buy a $60 Early Access game

Clearly all of the entrants and the 46k+ twitch viewers are in denial.

Final Round is laughing at this thread.

I’m surprised they’re not all watching MKX.

That would imply that Kombat Network is not down for once

I’m sure a tournament happening at the tail end of a game’s first month and during spring break is perfectly indicative of it’s popularity. Nobody is going to drop this game for any foreseeable reason.

They won’t, all 46k people who actually bought the game are here to stay (until Capcom goes bankrupt and turns off the lights).

Final Round is on and I have it on in the background but am not watching the matches. Just to boring and I don’t respect any SF5 players, whoever they are. I started falling asleep earlier so I stopped watching the matches and started checking forums, eating some food, and messaging friends etc. Truly boring game to watch and play.

The game is indeed far and away the most popular competitively. That’s really not questionable at this point.

If the 60K people watching the game did actually buy the game, that would be around 10% of the SFV total estimated sales at this point.

For not being displayed or even advertised in the games client that’s actually a very impressive % of the games buying population.

Bullshit. If you dislike the game and don’t respect the players, why would you be tuned in and showing support for it? I think you secretly love it, but are afraid to say so. You’re in the closet.

If Capcom didn’t think they need to specifically target the casual audience despite the buying population and the performance of their competitors, then they’re functionally retarded as a business. Like…severely, vegetable retarded.

Then again, if this game was their attempt to target casuals with what they released, they’re also completely retarded as a company.

So, either their business strat was retarded…or their awareness of their product was retarded. Either way, not flattering for Capcom.

I will have to watch the matches though because I’ve enjoyed just casually (hah!) watching guys like Maximilian play. Is it generally fun to watch? Impossible to say since it’s down to taste. Is it definitely going to hold peoples interests and are current numbers indicative of that? No. Not at all necessarily. The game has been out for a month. Could drop like a stone. Could grow. Anyone claiming they know what it will do is better off playing the lottery with their Psycho Powers.

SFV is more about converting casuals to hardcore as opposed to gaining more casuals.

The fighting game market is very saturated at this point and the market is cut up. By converting more casuals to hardcore, CAPCOM can make more money with DLC. Only a certain percentage of players will make enough fight dollars to get stuff for free. Others will need to shell out cash, and that is where you make more dollars.

Street Fighter V is great to watch. Probably my favorite sf to watch since 3s.
Makes me hate SF IV that much more.

Even the little things like the music is much better than SF IV.

Go back to watching balrog and fei long doing nothing in the training stage if you like SF IV.

I think Capcom is retarded. They have been retarded for a while now, and they continue to make strange, out of touch decisions that piss off their fanbase. They aren’t as bad now as they were 5 years ago, but still not where they should be. Just look at what they did to Resident Evil and Megaman for good examples of their retardation.

But I don’t think the game was originally intended for casuals. I think they intended for it to for people who would be playing fighters, but were put off by having to buy an arcade stick and spend a lot of time in training mode to learn their BnBs. And then at some point they decided to make a story mode because they would be losing a ton of sales from the casual market by only offering a core fighting game. But their plan to throw in a half-ass story mode failed(for obvious reasons) to satisfy casuals and they suffered a severe backlash for it.

And here we are, with the casual scene basically being excluded from the game and the competitive scene thriving. I think this is what they wanted to begin with, but they kind of blew it toward the end of development, probably because they were pressured by investors to grab more of the market.