Anti-Roll Cancel Zangief thread

Don’t play like that, don’t focus on learning to play like that. Might as well play CvS2 EO with the Xbox pad since it takes no skill.

Don’t try to ground attack Gief at all when he’s coming at you with the far 360+K move. Even when it’s not RC’d, the grab is instant as soon as he’s in range and you’ll be grabbed out of practically anything. Jump up every time on reaction instead. It’s a free combo whenever the grab whiffs.

Do poke with safe moves (like Guile d.MK) and look for Gief to be sticking out his laggy d.HP. You can easily hit him afterwards almost always. Throw a poorly ranged fireball or use a laggy move that shouldn’t be used as a poke in the first place and you’re going to eat roll, mash 720 everytime.

Punish all those rolls btw. Don’t try to throw it, because you’ll hardly ever be in range. Use your Sagat d.MK instead. Never let him in on you for free with something stupid like a roll.

Don’t attack or mix-up Gief as he gets up (Sagat dash up jabs or low shorts after a knockdown for example). Even without RC, his 360+P already beats any normal ground move you might use. RC KK move just makes his wake-up even more scrub friendly. If you’re going to attack, you need the attack to be perfectly meaty, and even then, mash 720 will still beat everything you do. Plus the delayed getup C-groove has can throw off your timing as well. Better to always stay out of range whenever Gief gets up. You can get close to fake him, but always move back out of range at the last second (with a dash for example) and make Gief take the bait.

Don’t jump at Gief to try and get in. The PP move (when done deep) is already perfect anti-air. RC KK just makes all anti-air for Gief stupidly easy.

Stay patient and focus on keeping Gief out. Never give up your ground to him (ie. don’t walk back unless you have to), never get desperate to get in with a random roll or jump, punish everything he does (far jump in HP, random roll, spam d.HP mostly),and always stay away from him once he has level 2 or above.

Oh, and if you’re losing to the same guy I think you are, don’t let his furious mashing and randomly yelling out swear words every couple seconds throw you off either. :rofl:

I appreciate all the responses but we will have to agree to disagree, roll cancel gief is god tier in my opinion, and if the dude who won at ECC last year comes again and you plan on going, get reasy to lose because that shit is unstopable

How long have you been playing this game? There’s a counter for EVERYTHING. Gief’s RCs aren’t even the best in the game… There are only a few setups that Gief has to land that move so you just have to watch out for them.

i’m am done arguing, tell it to the guy at ecc after he beats you

You play Yamazaki too right? Gief can’t roll against your far s.HK. Again, don’t try to attack, but just jump whenever you see the far 360+K move (doesn’t matter if it’s RC or not). Your far s.MP anti-airs him clean as well. He can roll against your qcb+MP move, but without the roll, Gief has a seriously hard time getting in against it. Do it early and it’ll take him right out of the air whenever he wants to leave the ground.

P-Gief is harder to fight against than masher RC Gief. The play style is just unorthodoxed and throws everybody off at first. Once you realize spam 360, RC lariat, and go crazy with roll, 720 is all he has in his gameplan though, is when you realize how one-dimensional his game really is.

Stay patient and punish every random thing he throws at you, no matter how bullshit it is. If it still makes you angry, then there’s nothing else that can be said or advice to be given. Quit.

i need to quit and get a life your right

you think just because you can’t deal with some dumb strategy that its going to defeat everyone? Just take peoples advice and stop being so stubborn, RC gief is so mad beatable its not even funny… :lame:

amen. some people just like to argue for the sake of arguing and not for actually getting advice.

RC grief is fun… but RC 360’s wont keep u alive…

must a have good ground game… vega /cammy/lots of characters give grief a hard time…? :sad:

coming back to this, how slow is gief’s lariat? RC kick Lariats seem stupid good to me. It’s perfect anti-air, and pulling them at random or reaction is mad easy, so you can use it to counter some pokes (standing ones at the least, i’m not sure if ppl can duck under the kick one), plus you get to move around to move away for safety, or move in for damage (like vaccum lp spd).

it’s almost a cure-all anti-air like you said, perfect for cross-overs, it’s a fuckin weird ass parry, and it’s gotta be the easiest rc to do in the game, it only takes one hand, combine it with someone who can play gief without rc’s and someone who can do the rc 360’s, and you got yourself a soviet tank

i was thinking more of a zoning/poking game with gief, since you’re pushed so far back out everytime you land a spd/bear grab…

i dunno i suck at gief but i did an experment, i tried to see if giefs rc grab would grab bisons pscho crusher rc right out the air, becuase rc’s are vulnearable to throws and gief should be invulnearble to the psycho power for a limited out of time ( the computer throws me out of rc jaikens in the middle of it all the time so weird). to my suprise both reguler and rc psycho crusha take out giefs rc grab, something no one felt like mentioning i guess, the spiral arrow gets grabbed if gief times it right and i’ve yet to experiment with outher moves, but Bison owns rc gief, this type of thing makes me wonder if rc’s were really unintentionally but some frame nerd guy will prolly correct me on that, peace

actually sometimes a regular psycho crusha will fly right through giefs rc grab, this is all weird ass shit to me, i just a k-groover

it’s not surprising at all.

those moves don’t get grabbed before the characters are airborne. You need to do ARS to grab them out of those moves (though i don’t think ARS will grab cammy out of drill since she’s so low.

i am def going to try some of these next time i play against a gief. i always had trouble as well playing against a gief player for some reason… cant wait for the weekend at the arcade

we’ll i’m glad it’s helping people from this cheese, wow though your right you can even ars the super, although the timing is ridiculous, not something i would try in a match, bisons my guy vs gief

I understand this is a RC gief thread, but why has not one person here talked about gief’s low fierce, its definetely a factor in this fight when you cant safely rc, its one of the most annoying pokes in the game and it stays out for hella days

you mean crouching :hp:? That thing is pretty useless, it’s slow and easily punishable. I would use it sparringly.

cr.:hk: i might use abit more, since it has even more range, and it hits low.

but gief’s cr. :lp: are good, i’d stick those out alot, but the problem is you’re usually never close enough for the jabs to connect, and even if it does, there isn’t anything that you can combo into afterwards.

The best thing to do is to wait until the invicibility is over then combo him. And try staying out of the corner.