Amico: a more consumer friendly economic model?

I don’t accept TV ads either. I don’t even watch TV cause of shit like that.

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I dont. I don’t have cable because it’s too expensive to have to deal with ads. I don’t have Hulu for the same reason. I have adblock on my computer so I don’t see YouTube ads among others.

Why do you accept ads? I dont.

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If the ads Wiz had put on the site hadn’t been so fucking obtrusive, I’m sure more people would have been amenable to visiting the site without ad blockers. But those video ads were bar none some of the worst ads I’ve ever encountered on a website.

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For sure. They constantly ripped the pages you were on and crashed the site.

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That fucking complex media bar yo.

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Now that I thought about it more I think the previous history of the medium and the technology dictated the money making mechanism.

Movies are easy to charge an admission and enfirce it. If you don’t pay, you dont into the building. (Or risk criminal tresspass).

The early days of TV were mostly public service. The main reason they did that was because there was no way to force someone to pay in order to watch TV and make it stick. Since TV was naturally free when was rabbit ears, (once you bought the rabbit ears and the physical set) the only way to make money without angering the public was sponsorships. You can’t send a Gestapo to enforce a TV tax/fee. As soon as they sold ads, TV became profitable.

Cable TV was originally a service extend broadcast range rabbit ear signals by mechanically transmitting it through wires. It just so happened cable TV found extra bandwidth because not every VHF and UHF channel is broadcasting, so they had certain “local to the cable company” channels. I never had cable back then and I was always in rabbit ear range of Cleveland. I first got cable at around this time of basic cable’s first hit show that rivaled broadcast syndication afternoon shows, Double Dare on Nickelodeon. I first got cable TV when cable TV was considered a luxury not a nuisance.

ironically the name Nickelodeon refer to wind up movie players that you pump a nickel into to watch with no sound. It’s an interesting place to put a snuggle movie without being a public nuisance. (The editor censored a 5 letter p-word synonymous with “snuggle movie”) You’d be hidden in plain sight.

Video games just like those Nickelodeons and vending machines and previous mechanical games, use the pay per credit method.

I know you now have more enforceable digital toll gates thanks to satellite scrambling that needs a certain descrambler code that changes so the only way you could realistically stay connected is the pay, and computerized serialized licenses.

Just like the folks would say today “why would I want to watch ads?”. there might be some folks older than me that would say “why would anybody pay for something that’s available for free?”. I don’t know how many of those people older than me would be interested in fighting video games, probably very few hence the bias towards anti-ad policies.

I may be old-fashioned and “Ask why would I pay perfectly good money to dress either my personal Mii or a character in a specific way?”. Literally the only expansions I ever bought additional characters for games,. and I wonder whether they shift the balance to deliberately favor the pay characters over the basic roster.

Likewise with fight sticks I don’t care what characters is on the cover. I say all the joysticks out there now are in their bones basically the same. The most obvious difference is skin-deep IE the artwork on the stick. That’s why I deliberately made my stick as plain and practical as possible because I wanted to show it matters very little on the skin, but it’s stick as a whole including ergonomics, interior parts, and designed in a universalist way, meaning I don’t have a separate fight stick and a separate schmup stick, nor do I have separate sticks for separate consoles, especially if under the skin they CAN BE pretty much the same, (and I’ve been here long enough to know that some people like certain parts better than others, Sanwa, Seitsmu, Happ, Hori, Crown. I would consider that as plastic surgery or even if it’s borderline-cheating and performance-enhancing, bionics when comparing to human body parts.). If I have one well-designed joystick that’s built to last, and has a low amount of both false positives and false negatives, and can easily get it to work with any console, past, present, or future, then why do I need a whole new stick what is a whole new lipstick on its face?

Yes I know some people are such big fans of a particular fighting game or fightets in general that you want to show your love with official gear. And if you’re a Mortal Kombat fan, you have to have the X formation stick.

I guess it’s history that dictates TV is more acceptable to have ads then games. But just says TV has become more premiumize with more premium cable satellite and web-only channels, gaming could just as easily be more mainstream if an advergaming model wasn’t available tool in the toolbox that developers and system users could use. Not a required tool, but not a banned tool either.

And its contents that’ll save certain media forms. Originally HD radio was developed as an augment for AM radio the sound more like FM radio, as in better for music. But it’s the guy who’s been causing noon to 3 Eastern rush hours on every AM station that’s been the savior of AM radio, and kind of made Sirius and XM viable competitors, because the radio industry concentrated on improving AM quality versus adding FM quantity. Plus Sirius and XM had an enforceable tollgate that was accepted and sold as having no commercials except for national network *must carries" FM does not, even though FM HD allows for such a standard, I haven’t seen a pay FM HD station.

Finally if commercials are bad why is the most popular show the year, namely the NFL Super Bowl, mostly watched for the commercials and have known that QUITE A FEW people take bathroom breaks during the actual contest just to arrive in time for the commercial to start? If you are such a cultural icon that your commercials are a co-equal main attraction to 30 out of the 32 cities in the NFL, plus many foreigners where this is usually the only American football game they watch, no wonder commercial times are approaching 8 figure dollar amounts for 30 seconds. Would the Super Bowl be the same if it were on ESPN, or NFL Sunday Ticket, or NFL web pay-per-view?

The main difference between paid media and free media is, and pay media is support the media makers and distributors directly, where is in free media the advertisers support the media makers and distributors and hope their message gets viewers to support the sponsors.

The other main difference is that the poor can participate as more active consumers, buy thumbing up the shows, it’s spreading the word about the show to get more viewers in hopes of sponsors message will be reached no more able purchasers.

The main reason why I support ads is because I know my creative works, like my card game triple topper, is almost just like me in high School, an ugly exterior but if you open yourself to friends, you’ll be surprised how many people like you when they get to know you. My default was a think anybody could be a potential friend. I probably got the most loudest cheer and the most feminine cheer at my graduation.

I know just like me Triple Topper is not the sexy choice, but I know that if you take time to play my game, and I have over 20 different versions, all they have to do is like one to be a customer. And liking more than one is a bonus. That’s why it was accepted Arcadium, because Kenny thought had a chance to succeed if it were freely given and supported by advertising.

I think my game would succeed top if advergaming were legal tool. I get paid in proportion to how much fun it is the more you play the more I get paid. I dont trick people into playing my game, I don’t over-promise and under-deliver. I admit probably no one other than me will like all my games but close to everyone will like one enough to play whenever a friend prompts them socially. I know positive word-of-mouth is my Ally, and if I charged for it there be more negative word of mouth, which would kill it.

And that explains the psychology of why I’m pro-Ad-as-an-option.

Geez. This was all the way back in vbulletin.

We old.

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Why did they ever stop premium? The avatar space alone seemed to be enough incentive lol

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Iirc Wiz said that the influx of new members post SFIV made maintaining the site more expensive and not enough people were Premium and everyone who wasn’t Premium were using ad-blockers anyways so he saw no point in keeping it around.

I miss the days where we had some fucking wizards in IMM. Some of the AV’s they made were master class.

Debs, Sasmasta, Gumz, Aria, Quiche when he decided to and of course ShattaStar (rip homie)

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Don’t forget PsychoSquall. Dude was my go-to. I’ll never forget OrangeCat’s Twelve avatar either lol

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I miss Muff’s giant Gin Ichimaru avatar. It was about 5 times the size of a premium avatar. I was always so jealous. ;-;

edit: damn. I forgot all about OrangeCat. I think he more or less retired from Av making when I started posting more regularly.

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Ads aren’t Unique, its the Wrong Solution. I DO NOT want it in mobile games and on online videos, I definitely DO NOT want it on a console at all.

No, its done not as tradition, but it is done as rights to the consumer. If I am playing for a game, I should own that game. And if I own that game I want ZERO ADS, this isn’t negotiable.

I am fine with that.

Stopping you right there, Try before you buy didn’t matter. As you can’t do that before with Physical copies (unless you borrow or rent them), but opening that Pandora’s Box to Ads is going to make the whole scene alot worst. You shouldn’t be acting like the Xbox 360 started anything, as you been playing Intelvision, Coleco, Atari 2600, ect…

As the consumer, I don’t care. Yes it sounds I trying to be willfully ignorant, but when it boils down to it what goes behind the scenes is mostly invisible to the consumer. If I am paying 99 cents or $120 for a game, I do not want ADs, period. There no room for debate or negotiation here.

Then its over and the whole video game industry is GRADE AAA FUCKED.

You must be completely naive to think that consumers will have a choice.

Irrelevant. As I said before that whole other side of the process is invisible to the consumer, and even if they can see whats going on, we don’t care.

If it’s a console of any sort, keep the ADs out.

This is not a Philosophy debate, this is a ethical debate, and ethically this is wrong.

And if I am paying anything and getting said game, I want ZERO ADS!
A Code to get the game for Free or its sold at $0 is still a payment. If I am doing a subscription service to a game like PlayStation Now, Nintendo Online, or Xbox Game Pass, ect is a payment. I want to see ZERO ADS.

Because it does, nothing more immersion breaking than playing a warrior storming a castle, fighting waves or enemies and I have to stop everything to see a TV AD. And that applies to any other game as well.

And thats why I do not go there. It’s crap. I WANT NO ADS.

And Ads would only create more issues.

You live in a fantasy world to think Ads would be regulated.

NO. NO. NO.

When the last time anyone here used a Betamax?

If a Game play or Story has to be written around AD Support, then I do not want it.

I thought you had intelligence, till I saw this.
If we do not want to see any ads, why in god’s name want an AD as a reward?

Because you are out of touch

Because you would, Sony, Microsoft and Nintendo understood this too.

Video games are a luxury item.

Ha Ha ha.

That was 21 years ago, Dial up is not going to work any more.

Because until the 2000s Consoles were not online, and the few before then that had downloadable or streaming content like the XBand or BS Stellavision used existing Cable or Satellite services you were already paying premium for.

You didn’t read my replies then didn’t you. I Explained why. The game Industry lacks self control, and it has few checks and balances, and you want to give them another Revenue stream do abuse, NO
WAY.

No you didn’t. Nothing you said reflects on the real world

The super bowl and the commercial fest that it is is positively old guard. Football itself is going to start fading in popularity now that everyone knows how unsafe it is, and the super bowl game itself is almost a backdrop to the escalating commercial arms race that I imagine only older people watch. Does anyone even remember who won the game last year if it wasn’t the Patriots, and of so, does anyone remember the score?

Nobody likes commercials in a day and age where people are constantly being advertised to and ate inundated with messages they’ll most likely ignore unless they’re from close trusted friends. People who want to play a game but don’t want to pay will deal with ads, especially of they’re broke, but anyone who can afford to pay and really sees value in a game will pay for an ad free version.

The problem is, most games suck. Most games, ad supported or otherwise are junk. In a day and age where devs brag about howany hours of gameplay their game offers, I’m like, fuck that. If it takes 40 hours to get thru your game, I don’t want to play it because 1. I don’t have that kind of time, and 2. If I invest that time and your game sucks, and most likely it will, then I’ve lost 40 hours I could have been playing something good.

The ad supported model will definitely never stop as far as mobile gaming is concerned because giving people the game for free is the only way to get people to try it in a market where 90% or more of the games are junk. But make no mistake, no one likes ads except the ad execs who get paid to create them.

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Only part of your post I disagree with. Yes you have your outliers and those are truly poor that will go along with this, but the vast majority (having money or not) will refuse to accept ads. Especially as there some 45+ years of AD free gaming.

Ad supported gaming has only popped up In the past 10 or so year and it seems here to stay, gamers ARE accepting it, because there’s no monetary risk to it for the user.

45+ years of ad free gaming was the only way TO play games. If you didn’t pay the $60 to get the game and didn’t know how to pirate, you didn’t play the game, but I’d bet dollars to donuts that if you’d offered up an ad supported model back in the 80s, you’d still have gotten people on board for it.

For devs, the ad supported model is a win because it gets people playing their game and increases to pool of players who are potentially going to spend. Add to that, players paying $60 for what is a essentially half a game these days and these practices aren’t going to end anytime soon.

Except that what you want is a pandora’s box of ruinning the whole gaming industry.

It is the Only way then and now.

Only place AD supported games exist is mobile and various “Flash” sites, I hardly call those people gamers as they aren’t they aren’t their to play a game, they are their to waste a few minutes of time they spend otherwise fiddling with their phones or something. Look at the quality of most mobile games, they are terrible. They are there for mass consumption, lower denominator time wasters as you spend 5 min at the toilet at work.

Speak for yourself. I know back in the 80s most kid cartoon shows were glorified toy ads, but the 5 year old me didn’t knew better than the He-Man, G I Joe, Transformers, Thundercats, Ect were to sell toys.

Here the thing, I can care less about the devs and the publishers. Their behaviors is predatory and they do not need another tool to take advantage of players.

To me this is an argument against in game ADs. if you allow Ads in games, there no limit to where this would end. The Game Devs could put in a Micro transaction to stop ads and we somehow get ads anyways as they sneakily change up the TOS to make it that Stop Ads was a weekly or even a daily purchase. And if this becomes the Norm I Actually will stop playing modern games.

Do something for me: name 5 of the most popular games on the planet right now.

You have me confused with someone who wants ads in their games. The fact that you don’t care about the devs is why devs resort to the ad supported model. You’re an old man ranting that people don’t game the way you’d prefer, that people who play games you don’t like aren’t “gamers” nevermind the fact that, they’re playing fucking games. You aren’t looking at the evidence that supports the fact that you’re wrong and that if anything, ad supported games are going to be the norm, maybe not on consoles, but on other platforms. I’m not saying it’s good or bad, just that it is.

Then why bring up ProAd rhetoric?

Truth is no one actually really cares. People say they care, but all they want is to see more of the kind of products they liked. Let a Dev start making some bad calls, or make less than their usual quality of their products, and watch as people turn on them. People never actually care.

So are you.

No, they are not gamers as they don’t see themselves associated with gamers, an person who waste 5 min a weak playing solitaire when they should be at work at their work computer is not a gamer, he or she just trying to waste time at work. Same thing with people wasting 5 minutes fiddling at the phone, they aren’t gamers, they don’t actually care about games, they are just looking for something to occupy their attention for that 5 minutes. Most goes to mobile games as they are cheap, easy and is looking for a easy convenient way to occupy a short amount of time. A Gamer actively spend time as with games as hobby. Are their actual “Games” on the mobile market? Sure, but they are lost in a sea of shovel ware that does nothing for anyone other than the people who wrote the app.

Mobile Market is not the same as the Console market.
Completely different type and class of Consumer. They are not like items, its a apple to oranges comparison.

No they are not. Make them the Norm, and you do so much damage to the Industry, damage that can’t be repaired.

Minecraft
Tetris
Fortnite
Super Mario Bros
Elder Scrolls V: Skyrim

And only one on that list (Fortnite) is dependant on Microtransactions to proffit.
And only Tetris is halfway playable on mobile.

I don’t know any Mobile games that are more than passing fads, that they pay be popular for a few months to at most a year or two before everyone gets bored of them.

Thank you Docta!

Here’s a funny thing. Some people think capitalism is a four letter word. If one company has a monopoly on too much of the whole economy then it could be, and Adam Smith, the original radical capitalist idealogue, said that government regulation is needed to prevent monopolies, and short of that the only regulations that are needed are those put in by the people’s representatives by their consent, if it can only be accomplished communally not individually. Some monopolies are legal like creative monopolies, you create a character you own the rights to it. You make us something better you, own the rights to it. But those eventually run out.

the main theory of capitalism is that if people help themselves out by helping each other out and using money as a medium for easily transferable worth, money is there so that you don’t have to help the person you need something from. it becomes more dynamic its circular nature. then any transaction between two people willingly will improve both their lives. And as a nation the less the economy is policed with the exception of the Monopoly rule, everyone from the richest of the rich to the poorest of the poor will benefit over time.

Socialism is the opposite and it does what it does well, but it’s goal is counter to capitalism. Socialism prevents one person for being too powerful, and helps the economically powerless get power. It’s a government endorsed insurance that you are mandatorily involved it. You pay a little to the government each month. And if somehow you come out hard times you get either temporary or permanent help depending on the laws of the welfare state.

Capitalism and Socialism is best described in winning the game of MULE. Before they were such things as system achievements you could video tape a game of you playing a one player game versus 3 computer opponents, then you select yourself as the weakest species: the human, you set the game on expert ,(or most complex rules,) and if you can, in the exact same game at the exact same time, be both a cooperative winner and a competitive winner, meaning being the highest of the four players and having a total worth above a very high threshold you become a Mule Skinner and get a certificate from the developers. It’s the perfect capitalist simulation and game forum. You have to be both good for yourself and good for society.

How I applied the philosophy of there could be capitalism without losers and how to economically fight a bully.

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And entrepreneurship class that was a competitive fake business simulation, and I did something just enough to get a good total. The Walmart just opened in in our town near high School and everyone was going for the low prices gimmick. I can fix our team is that while the other four teams fight for who’s the dirt cheapest, we will take a customer who is willing to pay for more get a little more, not make as many of our stuff, thinking five clones would be worse for our total business our our chances of coming ahead. than four clones and a rebel. We decide to follow our own path instead of following the lemmings off the low price cliff. The results were exactly as I predicted,. The Four Price Cutters all had success better than ours, but I was on the only last place team that made significant money. And the funny thing is for the purposes of the computer they were legally considered like stock commodities meaning a pure undifferentiated market. Meaning the first week of our product was exactly the same as the other four teams, we just worked less spent less and found a niche.

No one in previous years of that class before our group was in last place yet made money. I understood capitalism is not primarily about being number one,. It can be a little humble guy and get ahead in capitalism.

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Using that lesson we got little old intellivision Amico, and they’ve done some things that haven’t been done before. they were rallying against the big budget Hollywood like Blockbuster that cost hundreds of millions of dollars and the way they enforce that is having a $10 price limit on purchases with no other paid add-ons allowed. Also they’re about gaming for the sake of the game. so they ban pay to win and make it a game of skill or luck or strategy or reflex depending on the type of game.

Also they don’t want Gory or snuggly games, it’s already made the maximum rating E10.

These are ways to differentiate themselves from Sony and Microsoft particularly and maybe Nintendo to a degree.

Another reason why capitalism is ad much about cooperation as competition.
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if the developers had a gun and we’re legally allowed to use it and morally okay with it, they would just rob you instead of trying to make you willingly pay money for game. Just like if the gamers had a gun you could enslave the game makers to make games for their life. Using these situations the more powerful weapon wins or for about equal a gangster state is made.

Voluntary transactions that both parties seek benefit from is the core behind capitalism. Just as helping yourself is done by helping others, helping others is done by helping yourself as well.

And the thing is if one party is to monopolistic, like for example if the only place you can make a console game as Sony Microsoft and Nintendo, and Sony and Microsoft adjust the Coke and Pepsi brand of Hollywood games, a Nintendo’s just being Nintendo, then appealing people who hate MS and Sony would be a good Sega-like Strategy.

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Intellivision is going after the family and small ball games. Frankly since downloads became big, my download collection is bigger than my physical game collection. 360 was like that.b The Wii had far more physical games, but it’s consumer unfriendly refund policy made me think twice before buying digital games. It was Xbox 360 requiring try-before-you-buy to actually got me into buying some games I would have never even thought of before. Trust me, now that no system requires try-before-you-buy ( but let’s individual developers do it independently) I’ve been more often waiting for sales, and for bigger sales, and try to look up critic reviews from third-party sources.

The last game I specifically bought for the story was Batman Arkham City. Most of my games were game centered games therefore usually the smaller games.

But if you’re trying to differentiate yourself from the big three console makers then a strict policy against ads it’s not a way to go against the man, it’s a way to conform. ( Unless it’s specifically targeting free flash games as the other extreme of the marketplace.)

I don’t think commercials are the problem,Just the overuse and abuse of them are.

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The difference between a medicine and a poison can be the dose. People will tune out if the show is not worth staying for commercials to not miss. Some try creative things that incentivise watching live:

How can (Fear ) The Walking Dead justify a lot of commercials? By keeping fans hooked long enough and encouraging them to watch live by offering the talk show (Fear) The Talking Dead immediately following. if you time shift, you’re shut out of the social conversation.

WWE had a similar strategy of text-in polls that affected the matchup or stipulation of the match. but one time when they didn’t do what the people asked or they suspected it was a rigged vote, someone complain to the feds and probably forced the WWE to either live up to their promises if they appear to offer to give control of a part of the show to the fan majority or stop doing text poles all together. it’s sort of like the law that all game shows must not have fixed outcomes unless it’s obviously stated that it’s a parody or dramatic device like within a sitcom. Barry and enright got killed by that legislation. Goodson and Toddman knew that natural drama of the game as well as some good natured comedy mixed in is enough to keep a game show a hit.

As long as people are willing watch lots of commercials to avoid missing something and look like a dunce on the talking dead, more people will be more tolerant of more commercials.

But usually there’s a limit. If one channel does it alone they usually slip and ratings dollars game. all TV channels seem to do in collusion. Because they’re only offered exclusively on cable and satellite.

That’s why some content makers of linear media took it upon themselves to put their shows on pay per month services. And with high speed internet they can overstep the cable company. You’re not tied to a Time you’re not forced to watch commercials,. You just pay use repeat.

Sometimes movie Makers and TV show makers split their contract between an HD x.2 broadcaster, basic cable channel, and some internet based source.

the main reason why cable was attractive at first was you got extra stations that was unavailable on rabbit ears, but the more the internet that was fast enough to load TV in real time became available, the less viewers Cable Guy. Therefore the more ads squeezed, and became a downward perpetual cycle.

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Yes I could see an industry that’s airing more and more ads and still charging more and more for the rights to use it, combined, a worse and worse deal.

But I do not see the ad trend in cnonsole. if a game basically is more than just a story game then most likely it’s very re playable. All the cinema games are going to make their money on the main license and have online, just obsolete it within a year. but if you have an ecosystem where people pay you by watching ads instead of opening PayPal,. You make more money as it’s played and you put more money back into its as both free content and money offered as a contest prize, both of which will perpetuate the cycle of more customers joining for free and as long as the game is interesting they’ll keep going in theory forever.

I could see how things become cheaper and cheaper over time. The color TV in 1955 was valued at $1000, or 1333 hours of minimum wage work. In 1968 color TV was $500 or 315 hours of minimum wage work.

I appreciate that I can buy a 3D TV in 2012 at $200 or 25 hours of minimum wage work. The main

The number one reason for not helping the poor was a Protestant worth ethic attitude, which believes that if you’re poor it’s because you sinned, that wealth is sign of salvation. The opposite Catholic work ethic is that wealth is,at least judgemental, independent of salvation and enough cases oppositely signifying damnation, mean the poorer you are, the less likely you will be corrupt and the more empathetic you will feel, because money is a unit of power and power, if unchecked, corrupts.

And notice most of the big capitalist we thought of as pigs in the 1800s, when the coal mine boss would fire a guy for letting a donkey die in a mine but did nothing when the guy died saving the donkey. And the thing about the company store being an anti-capitalistist market to benefit the store owner, meaning the company that hired you. so there were some good regulations of unfettered capitalism.

So capitalism and socialism combined both increase the wealth over time and balance between people. it’s a constant out of balance scale to be adjusted, sometimes a capitalist site is too heavy sometimes the socialist side is too heavy. it doesn’t matter where whether Unicorp owns everything or Unigov owns everything, if someone owns everything you own nothing.

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The main reason why I want to make a card game is because I made one that’s fun when people got deep enough into it. My game is not sexy enough they’ll encourage people plug full price let alone sale.

the reason arcadium like my game was because they have a good business model. but their game people were way conservative and public domain inspired. Or the opposite, put a uniquely arkadium face on a game that’s been copied endlessly and is an Aldi ripoff, good, mainly because the template was good and ripped off.

Kenny Rosenblatt, the owner of arkadium, liked the fact that my game is familiar enough to those who know the public domain games but new enough that if it took off the exclusive place to be arcadium and would be a hit.

Due to the lack of money on my end, which resulted in lackluster graphics, plus the fact that anything that isn’t versus the system tends not to do well in these type of sites

I asked if I made a game on a different platform and that platform allows ads would you be willing to be my third party ad broker for percentage of the ad revenue and he said depending on the size and popularity, if it’s worth our labor to get money for ads, then yes.

So I tried all three big platforms. All of them have very little guy unfriendly rules. Even in the Xbox 360 indie games commercials where illegal. You either did it literally for the Love of the game or the experience, or the few people did a stepping stone to somewhat more mainstream games.

Some games are obvious cash cows and I knew they weren’t going to succeed. I tried a few because the trials were literally free. And I bought the ones I liked. And erase the ones I didn’t.

I think the ad system will make classic games more viable, keep classic systems around longer, and actually be a positive bunny game for companies to hold onto systems. I suggested something that’s possible due to Sprint strict connect network, describe the my own website netrogames.com. the next three paragraphs we’ll talk about another similarly devoted retro gamer looking for opponents:
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Did you know the Sega Dreamcast still is the only dial-up game community for consoles,. And has been read recently resurrected to work with broadband connections but still be dial up compatible.

I asked the new Dreamcast server guys, it’s weird that you asked for volunteers to send money and it’s totally voluntary and you have no benefits for yourself. I suggested a way they could increase the revenue by doing a little quid pro quo. Quid pro quo in and of itself is not illegal it’s the basis of capitalism literally in Latin “this for that”, the core tenets of capitalsm.

and the funny thing it probably takes only 2 minutes of work per month to change the ad code to reflect the new sponsors. Just copy and paste ads. Dreamcast still lives

You have a raffle system with as many ads is it can hold. $1 an Ad raffle ticket. so if there are 10 $1 sponsors your are we shown in 1 out of 10 games started when the server boots shop. What would be better a few $1 volunteer sponsors, or many more $10 a month sponsors getting the possibility of there ad exposed on the DC network.

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I suggested that even though I’ll freely pay a dollar a month just to support you guys once I get it working I might support you more if I’m able to advertise a couple things, maybe some indie Dreamcast game makers could advertise their games on the new DC Network.

My invention ( not necessarily UNIQUELY MINE ) that would be stopped if possible by the industry for making older games stay popular, that would help the retro DC server crowd.

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By the way I noticed a big hole in gaming. The top 10% of the games get 80% of the net traffic, the next 10% get the next 10%, and the last 80% share the last 10%. at first I asked why is the Xbox network so unfriendly why do I have to sit and wait for minutes sometimes hours sitting there waiting for ping doing nothing just a fighting opponent for game I want.

Now I realize that if everyone had a game pager for their favorite console or you could summon an answer the calls opponents based on common games, then you be spending less money chasing every new game just to be in a popular online community, and stick in the ones you like more and do better in, and make more friends and save some money not chasing the popular group.

Such a service would run contrary to the push out the new games trend. Too many times I waited for an opponent.

I was thinking of a game pager system, thanks to Twitter we could program a Twitter bot to manage game pages.

if you have a hundred different games you like to play that you haven’t played ever online,. Currently you have to stand in the waiting room and hope someone joined you,. I’d be totally oblivious to the other 99 rooms where there was someone but you literally couldn’t meet because you didn’t know about each other.

I understand Nintendo is the stranger danger Network, but Xbox restraining game pages? Isn’t that the reason why we bought an online system?To play online games?

It also works the other way you can play the game you normally want to play when you’re single but be on call whenever an opponent shows up to any of the games you are interested in playing.

it sucks when my friends who told me to get an Xbox one because we’re all going on Xbox One and the only way I could play games with them as if I join Xbox One, and then as soon as I join Xbox One there online but they don’t answer their pages. Only one person was honest enough to say, hey I was watching foreign movies on Xbox One and the Xbox pager interferes with the foreign subtitles, which on balance is usually more emotionally accurate than foreign-to-them dubbers.

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By the way I got a couple companies who like the idea but they questioned whether it is legal to make an independent pager system for games using the names of the games to match up. Like for example most bookie and bootleg sports business uses generic names for the team,vl because it’s easy for sports, just the city, because the teams names are copyrighted. The question is how can you refer to game titles without referring to the names of the game titles which are copyrighted?

is referring to titles in a video game opponent matchmaking system considered fair use of the title without violating copyright and trademark?

When you run a video store, you have to buy the original tape and show the cover to show that you did what was legal to acquire the tape. If someone saw a plain white box with a sharpie marked simple text name of the movie, you would suspect is a bootleg.

Does a company that makes a game have a right to your revenue if you match people up and head?

In an advergame model that would be encouraged, because people make perpetual money without making any new content. I don’t know how many of 2020 top games will be remembered in 2120. But in 2080, we will more likely celebrate the hundredth anniversary of Pac-Man for sure, than the hundredth anniversary of a random disposable yearly update game years later.

If you truly believe your game will last throughout the centuries then the ad based model makes you continuous money without being forced to make a sequel or follow up, which if uninspired would be a failure and unsuccessful.

If they adopted the ad policy, we would not be paying $120 a year for video game versions of American football,soccer football, basketball and pro wrestling.

I know pro wrestling would be the only one worth a fixex permanent license just because there’s competition, and tradition in contracts between players, before it was TNA, now it’s AEW, and if you want to keep the star before they get transferred out you have to own the license.

Everything else is pretty much Monopoly sports. And unless you go rogue and endorse your own personal video game, you’re only revenue from games would come from you being a character in the game.

The original AFL and NFL merged, the usfl was murdered,. No one tried until the XFL, and everyone else just became willing to be training minor leagues on by different corporate heads than the NFL.

FIFA is like cartel on soccer.
Someone add a spoiler tag on the Android app. Otherwise I have to manually block off content like this:
Here’s my experience to ( a competitor to?) Pro soccer
vvvvvvvvvvvvvvvvvvvvvvvvvvvvv

I actually like some of the competitors like the mis-sell and the npsl, which brought more championships for Cleveland that anyone else since 1960, assuming you don’t count an extremely distant county seat that’s within television range of Cleveland TV stations (Cleveland Crunch and Canton Invaders). I would have loved to played as the Crunch on the Saturn PlayStation or N64.(94, 96,99 champs) you got to love Hector Maranao a college goalie who learn offense gradually and has a unique talent that is most beneficial in indoor soccer,. And that’s very accurate shots they get behind the goalie from beyond the three-point Arc. He can shoot from pretty far away. and even though he didn’t have many chances to play this role because the crunch were usually head early, he was probably the best sixth attacker because he was both naturally a college goalie and a great long distance attacker/slash assist man.

now I know soccer is that big enough when you talk to the guys about how much they make their answer is “enough to make it worth training and practicing for games but not enough to make that an only job”. The only known salary is Hector marinaro’s because the owner wanted to show that he was willing to cut his salary from the highest at 250k a year to 100k a year, just purely so the team can afford better teammates to put around him. Then he got screwed with the expansion Chicago team by not being protected, so it was forcibly drafted by Chicago then the Cleveland paid Chicago cash to get him back, 10 Marinaro became jaded and quit 5 minutes after he was bought back. No farewell tours, at that season Cleveland folded as a team,. And the next year the league folded all together.

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If a television is trying to make games that people play people play a lot, are meant to be played with people both locally and online, and I assume games are way more valuable than any TV show or movie is rewatchable. by definition as soon as someone makes a different decision than any previous time you have a different game. The same general format could create many instances of that game. Since replay is a heavy factor, advertising with benefits heavily replayed games.

Now if you’re making the Hollywood movie game part 9, you have to charge $60, and if you’re being attraction is a story,. You’re predicting very low replays,. So that kind of game would hate an ad requirement.

I don’t have a vendetta against these games if I did the ad requirement would sink them and lift up more game Oriented games. Automatically forbidding the ads kills the small game. If you are for the small guy that it’s a lot less risky to be ad model only versus pay license model only. All the pay license bottle does is help the big guy. If a television try to be the little game in little guy system,. Forbidding ads just sealed their fate.

Not quoting the whole paragraph for length.

Nothing having to do with ADs in games. No one here is being anti-capitalist.
People who arguing against ADs are Pro-Consumer/ Pro-Consumer Rights, which goes right along with the spirit of Capitalism.

Ouya tried to do the same, they are not around anymore. Also Depending on what angle someone want to take this, this can be taken as Anti-capitalism.

Just like any other business. Just like any other business. This means nothing.

I going to stop you right here. If there 3 major Console competitors then there no Monopoly.
Monopolies are companies that dominate or is the sole company in that field or industry.

Keep in mind there are legal monopolies, even in the United States.
Coca-Cola is the sole legal importer of Cocaine in the United states, they import cocaine as the major ingredient in many high strength non-opioid pain medication, as they are the only company licensed to import cocaine.

YKK or Yoshida Kōgyō Kabushiki gaisha is the biggest zipper manufacturer in the world, making 98% of all zippers and 100% of all the equipment to make zippers. Every pair of Blue jeans you own has a YKK Zipper. They also make other fasteners for the textile, clothing and fashion industry.

The fuck? Not following what is conventional wisdom is conforming to big business?
Big Business Don’t allow Ads in consoles as they know its a bad move, common sense don’t change just because we switching from Big Leagues to little leagues.

Yet there plenty of people here who go out of their way ether paying extra or using Ad Blockers to avoid ADs.

Unrelated Media, plus people who wants to avoid ADs will watch their shows Streaming Online, wait for DVD/Bluray or would just pirate the show rather than see a single ad.