Alpha Anthology *Capcom for the motherfucking WIN*

agreed =\

Another slit in Capcom’s throat.

Hearing this really gets me down. I for one was looking forward to playing a possible arcade perfect port of Alpha 2 and the like, but from what Cole’s saying this is clearly not the case.

I guess it’s SLASH from here on out.

Fuck Capcom.

i knew this was gonna happen when i saw the official box art for this game and it had deejay, fei, t hawk. after i saw that, i KNEW a3 was gonna be a port of one of the console versions. please use the shittiest version of all the games for the anthology. sf is dead

why do people even bother with “ports” anyway. just get a modded xbox and play the arcade version of all capcom fighting games. kawa-x and final burn emulators for xbox runs everything at full speed !

Because running emulations at EVO would make certain people’s head explode

is ingrid in A3? =x

:rofl: uh…what ??

what they have “emulation police” at evo or some shit ?? yeah I honestly dont think there is anything illegal about emulators. these games are older than jesus and I think I spend ENOUGH money on street fighter in general(bought legal copy of sfa2 on snes,ps1,saturn and spent shit load of $$ at the arcades too). I think its time I derserve a fucking arcade perfect version :mad: and since capcom wont give it to me…I will play on my modded xbox !

There was some big controversy about the EVO slash tourney not allowing ps2’s running the swap magic discs, which is totally legal as long as the games you’re running on it arn’t duplicates (i.e. imported Japanese dvds of GGXX slash). So if EVO won’t allow that, what leads you to believe they’ll allow emulations of a game that is just about to be rereleased on the ps2.

btw - LOL@CAPCOM

Not that it affects gameplay at all, but did you happen to notice if there are loading screens between matches? CCC had 'em for all of the SF2 games on that disc, a dead giveaway they were nothing more than PS1 ports.

Then what about spending ~100$ on an arcade perfect cpsII version?

That sucks. Would like to see more tests on this though. Speed, v activation invulnerability, gief’s kattobi, etc.

Thanks for posting.

so u are sayin that all of the street fighter alphas on the anthology disc are direct ports of the ps1 versions? So missing animations? hit sparks in alpha3?

I agree, but instead ofkawa-x i use mamedox, is kawa-x faster?

also a mall about 30 minutes away from me has sfa3 arcade still, and there is still a couple people who play really good at it, so im happy. but im so dissapointed that capcom would do this, hopeully its not true, cause i was really waiting for this one…

I totally agree…Final Burn Alpha XXX is the way to go!!

Is it a direct port of PS1 or a direct port of DC? PS1 had compressed sprites with artifacts clearly visible, DC had no such thing. Was Dhalsims standing RK ultra slow like in PS1? Or fast like in the arcade? I hope you just didn’t try one test and then left. Anymore info?

WOW, THAT’S CRAZY…I though there were going to be dip switches in the game also like vampire collection…damn, guess it’s pointless when they’re direct ps1 ports…crap ball animation.

The PS1 Alpha 3 was missing a hell of a lot of animations - for starters, just about any background animations were removed! I really can’t see Capcom being so lazy that they’d release the PS1 port of Alpha 3 and not the Dreamcast version… of course, I can’t see why they’d release PS1 ports of any of the games instead of arcade ports, so my logic doesn’t really apply here :frowning:

PLEASE tell me they’ll AT LEAST fix the loading times and put all the animation back…please? :confused:

This could be the answer… lets pray for the dip switches!!