I just want my play asia coupon to buy this game, NOW!
^_^()
edited info
I couldn’t use the coupon so I decided to just buy it now.
$43 for delivery but dang I though I selected EMS speedpost >_<
I guess it does not work for PO Boxes.
I just want my play asia coupon to buy this game, NOW!
^_^()
edited info
I couldn’t use the coupon so I decided to just buy it now.
$43 for delivery but dang I though I selected EMS speedpost >_<
I guess it does not work for PO Boxes.
That Super Meter Cammy has isn’t an A3 meter, it’s an A2 meter. She also has no guard bar. Starting to look like there’s some sort of versus mode that covers all the games, like they did for CCC or something. This also means there’s an A2 Cammy somewhere, in some form. If it’s not A2 Gold Cammy, then there must be some sort of A2 Mode for characters to choose.
I’m suprised at how many new things they’re implementing. As long as there’s arcade perfect versions, I don’t think anyone will mind the new stuff.
-9
Looks like the Advancing Guard from Vampire Savior; what else, Chain Combos?
And that’s SFA2 Gold’s Cammy in an A2 Stage. So, to speculate: 3-ISM, Darkstalker-ISM, SF2-ISM and now what appears to be the ability to mix and match characters between the various Alpha games?
Couldn’t these “Mystery” isms with the bison logo be custom made isms, ala CvS2 custom grooves? They probably have a bunch of weird options not even normally in the game.
Didn’t one of the twins (Juni/Juli…The red head did, I think in V-ism) and V-dan have a push block in Arcade A3? I don’t remember getting a tech bonus for it, though.
This is fucking ridiculous. Man, I know Capcom get a lot of shit from us these days, and I know it’s not like anything they’re adding to this takes a huge amount of resources, but it’s still a lot better than we’re used to these days. Even if we don’t end up with an arcade perfect port, I think the amount of effort Capcom is putting into this should be applauded.
Amen to that! Sirlin, you are the best. If you guys ever decide to release a remix version of CCC1, emulate the old SFIIs. No more PS1 ports!
Squirt.
What??? :looney: Holy shit, by that picture (linked from Capcom official web site) means that we will have a SF Alpha AE type game were each player can select their favorite (groove) to play vs each other??
This would be f… great! :lovin:
Does anyone knows any more details about this picture? there´s any info at Japanese Capcom web site that explains this picture? anyone? please?
It’s a leaked picture and is possibly the image that will be in the next update on Capcom’s SFZFG page, so I doubt you’ll find any official information on it just yet.
For Japanese readers: could you possibly translate what has been said in posts #3 and 5?
I just bought in on Playasia.
yAy
I pray this has a good training mode a la CvS2/GG
Dang, lots of new stuff getting added! This is looking very interesting.
Hi there! I’d like to throw in my two cents.
From what I can gather… “Arcade Perfect” is true.
The 5 titles that will be included WILL be arcade perfect.
No Fei Long, No Parries, No Special Additions.
Arcade Perfect.
However, there will be an Arranged version of ALPHA ANTHOLOGY.
If you can recall, the original STREET FIGHTER 2 COLLECTION
also had an arranged mode. It simply puts all the characters
and all the stages, and all the different forms of music into
one game (very similar to Anniversary Collection).
This is why you see Dramatic Battles in Alpha 2 stages, etc etc.
As for Guile and “Dark Sakura” being in the game, Arraged will
enable the other characters from the console versions such as
T.Hawk, Dark Ryu, etc. Ingrid and Yun? Not sure about that yet.
However, if my Street Fighter trivia is correct, these Arranged
modes must be unlocked; probably by beating each game at
least once. This is only speculation, of course.
As for Parries and the extra moves (Sakura’s Air Fireball) is
still shrouded in mystery. They are probably updated versions
in the Arranged mode, such as the “Shadowloo ISM” that many
of you have noticed in the pics.
I think it’ll be cute to see a Chibi Pocket Fighter Chun-Li go up
against the regular Alpha Chun-Li. That’s just me thinking to myself.
Remember, I am only speculating with what I know from SF console
history… and I also spoke to a friend from Capcom about SOME of
the info I just shared with you above.
And that’s SFD’s two cents.
EDIT: Oh! And I agree with Best Kind Boxer;
a training mode would be very cool if included.
Well no shit. How many people do you know who can parry down Genei Jin?
I’m not a Japenese reader but I kinda translated the third post it and some of it said
The press kit was given to the game mass communications authorized personnel official partly due to the fact that it is a little before of the announcement.
Interesting though it says in the training mode that you can have your gauges normal or infinity and 2P human and record verification. A command table shows when its paused.
Thats all I kinda gathered but it had questions of its own concerning the isms and the game speed of A3.
I dunno if that helped any or if I translated it correctly:sweat:
I had run the text through a web translator and received similar results, so I hoped some-one fluent would be able to help. I’m interested in the source and how authoratative it is. If is is indeed a developer press kit providing details of the games, I will say that the following has been reported:
ZERO3??? = For Zero 3 crouch cancel is possible. not a literal translation
weeeeeee. now all i need is a ps2
:sad:
I for one am pumped to get this game.
HUZZAH~!
So when’s this out? It says June on the net but people are saying only a week to go, I’m confused.
Edit: In that picture is Balrog not beginning an Alpha Counter?
Import comes out next week but Playasia already has it in stock. Its out in June for the US.
Balrog is doing an advanced guard(pushback) ala Vs series