Alpha Anthology *Capcom for the motherfucking WIN*

I <3 Sirlin

Hugs Sirlin,

Well thank you so much for working on Capcom Classics Series and hope we would get a 3d collection of Capcom’s Polygon classics, mainly a newer Rival Schools.

Would Capcom mind if I import SFZ: Anthology since I have a Japanese PS2, or the price of Alpha collections is low enough to warrant the price of both versions? I just hope the JPN version supports the Sony HDD install like Vampire: Darkstalkers Collection and CvS2. I would be estatic if it is also in the North American version for us rare HDD users (I also have a North American PS2 as well).

Keep up the good work and I have confidence that Capcom is not going to mess up. :wgrin:

so a3 is arcade perfect…?

/faints

I actually screamed when I read the news. Capcom still loves us, guys.

Only the CPU could do this.

The earlier versions of Zero 3 (980629) and Alpha 3 (980629) are only games which had the Guy and Cody standing Jab corner infinites, and I believe the 99% damage throws in Mazi Mode were exclusive to them as well.

Sirlin still hasn’t played A3, and no one’s really sat and played it for a long time, so we still can’t be totally sure if it’s arcade perfect, but it certainly does sound hopeful.

EDIT: The US Capcom site claims the Anthology contains “Direct Arcade Conversions”. Then again, who knows how accurate they are, seeing as how their SF product timeline skips everything in between Alpha 2 and EX 3.

-9

The official site has updated with a new pic for Zero 3, with what appears to be Sunburned Sakura?!

Edit: In the shot Chun Li is not performing her far standing Fierce but what looks like her ST version’s close standing Strong - a normal not present in the arcade version of Zero/Alpha 3.

That for some reason looks like (Satsui No Hadou Mezzamete) Evil Sakura…I assume those pics are from the Arranged Alpha 3.

So the Arcade mode could be the bare bones version of the CPS2 game - hopefully a faithful version of the 980727 or 980904 releases, and the Arranged would feature the extras; could this mean the PSP-only characters could be somewhere in there?

It’s possible that they’re pulling something similar to what the Vampire collection did. Each game had a hidden set of options (not well hidden) that let you set certain dipswtiches. They also had the different versions listed which when selected would set the appropriate switches to match that arcade version. There was also an arrange mode of VH and VS that combined the different characters casts into the same game, etc.

Seeing as how the game selection screen looks similar to the Vampire Collection, and Sirlin confirming an A3 Arrange mode, it’s quite possible that they’ll have dipswitch settings to switch between the different arcade versions. I imagine the console version characters will be in the Arrange mode, but somehow I doubt the characters added to the GBA and PSP versions will be.

-9

I fucking love you Sirlin.

OMNI WHERE’S MY MONEY

That Sakura is definitely different… and from the big Marvel-esque shockwave ripple that happens to be in line with her hand, it looks like she just finished doing some sort of air fireball… O_o Looks like they’re adding quite a bit of new stuff to this. Very interesting.

Wow, even the thread title changed. :rofl:

Yeah I noticed that and found it funny…hahahaa.

so wait… your saying its gonna be arcade perfect???

Fucking cole giving people a hart attack

^ I know right???

Middlekick:

> The earlier versions of Zero 3 (980629) and Alpha 3 (980629) are only games which had the Guy and Cody standing Jab corner infinites, and I believe the 99% damage throws in Mazi Mode were exclusive to them as well.

I thought it the 99% damage throws were in L-ISM (Saikyo) mode? And that they were at on all the final versions?

Isn’t the 900629 the beta version of SFA3? The one where X-Honda was mad strong, V-Cody dodged EVERYTHING on the ground, X-Gen could do chain combos like in A/V, and X-Vega had the flip kick?

re: Arranged modes

After Vampire Collection, I would have been very surprised not to see arranged modes of these games. Though really, the only one that needs an arranged mode is Alpha 3 (I dunno what they could do with the others; maybe include the PSX A1 soundtrack or something). What version it could be, I don’t know, since they have about 28671298731 versions to choose from. I’m hoping they choose the Saturn version, since it’s very close to the arcade and has all the characters. Also: Reverse Dramatic Battle. But I suspect they would go with either the DC version or the arcade Zero 3 Upper. I seriously doubt you’ll see the GBA/MAX characters in there.

Dark Sakura? In A3? OH FUCK YES!

TS: Wasn’t there an SFA3 Upper, arcade release in Japan?

This would explain the 2 versions of Alpha 3 on the game. One being the normal arcade release, and the other being the Upper arcade release.

I mean, i know Capcom is lazy, but why would they put a collection in there with ports having missing frames of animation(not talking about the gameplay). They made their collections trying to be as faithful to their arcade roots of whatever games on them.

Wow I’m so excited about this! Thanx Sirlin what would we do without you. I mean a SFer as hardcore as they come have a hand in producing the game is awesome. So I have a question. What arcade version of ST is going to be emulated for the import version? Weren’t there differences in the US and Japan arcade ST?