So today I figured out the m4s format, which Capcom uses to localize the games. For example, the game will load up say, ID_GMC_NAM_1511, and the m4s file for the current language can map that to “Partner lands a counter hit.”
So, I started looking at random m4s’s to poke around!
If SRK would rather me not post things like this, I won’t. I don’t advocate piracy, but I am having fun datamining the disc for info
Anyways, this text dump contains the info from two m4s files from the gem selection menu. Enjoy, Discuss, Rage, whatever.
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EDIT LOL FORGOT THE LINK!
77 (‘ID_GMC_NAM_1447’, u’Special Moves become very easy to do (refer to the Command List for details).’)
78 (‘ID_GMC_NAM_1446’, u’Special Moves become easier to do (refer to the Command List for details).’)
79 (‘ID_GMC_NAM_1445’, u’Command inputs revert to normal standards.’)
80 (‘ID_GMC_NAM_1444’, u’Command inputs must be more precise for Special Moves.’)
This explains the 4 sets of Inputs I found for each move.
[COLOR=#1d6297]http://pandora.dantarion.com/dumps/RYU.bcm.html[/COLOR]