You’re a joke laughter. Otherwise you’d know that dive kicks are active until ground and that it’s almost impossible to catch them with AA ultra…just try landing that shit on Rufus or cammy lol. Keep up mate, it’s not rocket science. Oh, I forgot, you were the one saying that you could punish a ryu throwing a hadoken by going through it with ultra, lol. Seriously, the more I read you posts (all of them) the more it’s evident that you either never played the game in 3 years or that you’re still SO BAD not to notice the kind of BS advice you’re giving
It’s actually very possible to AA ultra dive kicks.
Show me a few examples please. I never said that it’s IMPOSSIBLE, just not reliable. I’ve NEVER EVER seen it done consistently in any level of play.
I can do AA ultra pretty well (very well actually, i buffer it in every sweep/c.mk that i throw) and it’s so rare to actually manage to land it on a dive kick that I don’t even try any more. To hit them they have to be litrally half a centimetre away from the ground when you cancel it. This way U1 will have enough invuln to still hit them. If they’re any higher, the dive kick will still be active when your invulnerability runs out (since they’re active all the way to the ground)
Skip to the end - http://www.youtube.com/watch?v=IQEX_FtxVt4 I do this fairly consistent when I play offline. Part of being able to do it well is to always be buffering jabs into your pokes. As long as they are at your shoulders or lower you should hit them with the ultra.
Nothing is reliable unless you teach yourself to do it.
Sorry if seeing 1 video of you doing it doesn’t make me believe it’s reliable. I can post a video of me doing df kick c.mp c.mp sweep on ryu for a 4 hit combo. So what? Is this reliable? have I seen it done often enough to make me think it’s worth attempting it?
I’ve seen TONS of akuma vs. yun/rufus/cammy matches by the best names around and i’ve seen AA ultra on a dive kick 2 o 3 times. Sure IT CAN BE DONE, but it isn’t reliable since no one can do it consistenly. Just look at the latest daigo v infiltration, yun was dive kicking all over infiltration’s ass and he didn’t AA ultra once in 4 matches. Same vs hsien chang. Same in all tokido v sako matches…and i’ve seen like 20 of those?
Btw, is cammy’s cs active till ground? It probably isn’t but i’m not 100% sure.
If you refuse to believe it’s reliable then you will never be able to do it.
Just because nobody does it consistent doesn’t mean it isn’t reliable.
How many times has a player jumped at top Akuma’s when they have ultra only to not be AA ultra’d? You can reliable AA normals jumps, however many top Akuma’s don’t look to AA jumps with ultra as much as they possibly could.
Even better example is how many Akuma’s get jumped on without DPing? I gotta say DP is pretty damn reliable, but they don’t always do it.
Reliability and consistency are not necessarily equal.
Infiltration is still working on how to pressure Yun’s wake up. AA ultra is a ways off in that matchup.
I don’t see why it wouldn’t be active till ground.
Yes, I was able to get this right last night. I’m still not able to use it in actual “live” matches, but at least I’m getting it done in practice!
Dive kicks are pretty easy to AA with U1 if you know when they’re gonna use it. Just know the timing on when they dive kick when they jump, U1, problem solved.
Seriously, it’s not hard to do it consistently.
Dive kicks are hard to AA, but not impossible. What makes them hard is the fact they come at you so fast. In training mode I can AA them consistently, in a real match against a good opponent it is near impossible because by the time you see the dive kick you can’t get the command off before it lands.
You pretty much have to know the dive kick is coming. Akuma and Gouken aren’t too hard because you have time to read and react, but Yun, Yang, Cammy, and Rufus are really difficult to do it consistently against a good player.
The negative energy in all these threads are so annoying. Lets not be so up tight, and instead try to help one another get better.
This command dive kick safe jump sounds wonderful.
Anything that requires skill and/or timing is gonna be hard at first. Playing the piano, riding a bike, playing a sport, whatever. Once you learn how to get better it won’t be so hard anymore. That’s not to say it’s easy, nothing with Akuma is easy, but with practice these things become very possible and you can see that possibility more.
I’m sure it does seem impossible to you but if you get into training mode and keep practising you’ll get there sooner or later, lil’ buddy.
It’s actually not that difficult to AA those dive kicks at all. I was AA fairly consistently within the first few days of AE coming out, and that was without practising it for a second in training mode.
My advice to you: instead of getting sand in your vagina everytime someone gives you some advice maybe try learning something, yeah?
Ok i’m adding you tonight, then i’m gonna rape you with my 10 hours played yun and gonna post the matches here. Let’s see how many time you AA my dive kicks k?
See you tonight or tomorrow afternoon training mode kid.
EDIT: give me your tag please, can’t find it here on srk anymore
The problem is that when they jump they can decide not to divekick. In the video shinakuma posted he just did a c.mk ultra in reaction to the jump in, it was a pure guess. If the cammy player hadn’t done the dive kick or if he had done it later it wouldn’t have hit. Stop fooling yourselves thinking you can do that reliably in a real match. I can AA demon every jump in in the game consistently and anyone who played with me from this forum knows that i’m not a scrub ( like laugghter who hasn’t played anyone and the only video of him he’s mashing like a monkey and dropping even the smpliest combos) and i’m telling you it’s not possible to be consistent AAing yun’s dive kicks. Otherwise you’d see it done in real matches. I haven’t seen it done yet and don’t even get me started on the “infiltration is looking for ways to pressure yun’s wakeup so he doesn’t AA” bullshit. Infiltration has been playing vs yun for 6 months, he knows exactly what to do on wakeup and he has probably the best reflexes from every akuma player in the world. Still he was stopping dive kicks with some normals, sometimes with srk but NEVER with AA ultras.
Don’t wanna down play on anybody, but I also don’t think it’s very likely to reliably AA demon dive kickers if they’re not being predictable.
Oh and btw to mr Shin - “why shouldn’t it be active until ground” - Akuma, Cammy’s CS has 12 startup frames and 11 active frames. Yun’s dive kick has 7 startup frames and IS active until ground. (like rufus). This DOES make A WORLD of difference, for instance that time you AA demoned that cammy player, Yun WOULD HAVE HIT YOU.
This was just to clarify. U1 has always been completely unusefull VS rufus, even in Vanilla where U2 wasn’t even avayable. Wonder why?
What a bunch of clowns.
There are areas in every match where players, even unpredictable ones will go to their powerful moves. Playing a matchup enough gives you insight to these openings and that is where you would AA demon.
Yun’s divekick has faster startup, in the same scenario he would have been deeper and would have eaten the demon. And if you got Yun’s getting in your face to divekick from over your head, you can block then demon them.
There was a very specific instance where you could use U1 against Rufus. If you could bait an EX messiah on his wake up you could kick port backwards and exit the port with demon. It put you at the perfect position to grab most of his followups unless he did the jumping one in which case you would miss each other.
That’s neither here nor there tho.
So uhm, yeah, Tokido said that he trained a lot against yun but still Momochi shit on him both in the Box Hill Timeout tournament and in today’s shadowloo showdown. He was so scared to throw out sweeps it wasn’t even funny and momochi was dive kicking him with zero fear…he even caught a few of his lows, wonder why he didn’t cancel them with U1 but he went for random wakeup U1 and U1 during a blockstring instead.
I guess he doesn’t have Laughter7’s reflexes. Come on kid, go on Tokido’s blog and tell him to practice this new technology of yours. Still waiting for your tag so you can show me how you’ll AA my yun’s dive kicks.
Lol, Laughter 7, I’ve played him before plenty of times and he’s the most random Akuma in history. The only decent thing he does is a cr.mk AA, but he’s the worst runaway Akuma I’ve seen. Never does the BnB, never does a combo, just runs away and throws fireballs all day.
Tbh I’ve gotta agree with Superlollo here, if I can see anyone AA Yun’s divekicks consistently, then I’ll believe it’s reliable. Reliability does not equal consistency but in the real world they have both got to agree with each other for it to work. What’s the point in something being reliable if you can’t do it consistently, and what’s the point in something being consistent but not reliable. Tbh, Yun’s divekicks are so difficult to counter, a SRK if you can react quick enough is the best counter for me. If not just block and get raped by Yun’s never ending pressure.
Yeah that kid must be a real joke, he challenged me a few times but then never actually showed up. I’d love to actually play him sometimes, guess it’s never gonna happen tho. Btw, c.mk demon vs akuma is kinda risky, if akuma jumps with ex fireball you’re gonna eat 400 damage. I’ve seen one vid of laughter and well…everyone saw what happened.