Akuma new Top Tier! Your thoughts?

—PROS—
he has the best fireball in the game
his red fireball which takes no meter is better than everyone’s EX fireballs
he has air fireball
he has double air fireball
he has the best dragon punch in the game (if not THE best move in the game)
he has a teleport
his sweep is amazing

—CONS—
he has the 2nd lowest health in the game

if thats not the making of the best character, i dont know what is.
if the Cons far outweigh the Pros then its probably your lack of defence.

This is one of the most ignorant posts I’ve ever read. Best fireball? LOL no chance, I like Guile, Ryu, and Gouken over Akuma just to name a few.

Red Fireball is not “better than everyone’s EX fireballs”. Dear God. Air fireball is pretty godlike I’ll give you that. He definitely doesn’t have the best DP. I like Cammy’s, Sagat’s, and Adon’s. Teleport is good. His sweep is good.

I feel stupid for even replying to that post to be honest…

If Akuma is so good, perhaps you could enlighten us as to what YOU have done with him?

you can safe jump all of those easily. you can’t safe jump akuma.

how is my post ignorant? i stated facts.
his fireball recovers 1 frame faster than ryu’s. i said akuma has the best fireball in the game, not projectile. Guile takes the cake on that one. Gouken? better fireball than Akuma? come on now. youre just talking out your ass without any statistics to back it up. goukens fireball is 17 frame startup and akumas is 14 frames.

as for akuma having the best dp, akumas dp straight out beats Cammy’s, Sagat’s, and Adon’s dp. akumas dp has one of the highest priorities in the game. and like Blackadde above me said, you can’t safejump akuma. all his dps have 3 frame startup.

Teleport is not only good, its an amazing option to have. His sweep is not only good, its one of the best sweeps in the game.

what have i done with akuma? didly squat. im not good enough and im man enough to admit that. i wont go and blame akuma for my faults. the only thing akuma has against him is his low health.

His fireball recovers 1 frame faster, Ryu’s fireball begins 1 frame faster. Ryu’s Ex is 2 frames faster (12 frames vs sagat’s standard 11 frame tiger shots) and cools a bit faster than normal. Ryu’s fireballs are better than akumas. Sagat’s fireball is better than shoto’s.

Wtf is the difference between best fireball and best projectile? wtf? wait wtf?

Gouken’s fireball is godly. near instant cool and that sick corner juggle potential. so sick.

You can safe fake out akuma. Knowing you know akuma has a 3frame DP I can just dflip palm over you and that moron akuma (read: you) will whiff DP and fly straight up.

Do you know why Guile is considered such an incredibly strong “defensive character?” All you see Guiles do are block, sonic boom, and flask kick fadc. But he’s incredibly awesome because his normals give good frame advantage on block and hit (akuma’s st.hp on hit has negative. very bad), his sonic boom has nil recovery, and his flash kick is his ONE move that puts him at any real risk. He was considered A tier because nothing he does is that unsafe whereas akumas infinite options also means he has infinite ways to be punished (whiff dflip throw, DP, fireball, red fireball, lk.tatsu whiff, negative frames sweep, predicted teleport)

So your theorycrafting errr theoryfighting is still bullsh.

And cammy and Rog’s DPs have so much more usefulness. And DeeJay’s seemingly unbreakable, unsafejumpable ex kicks. Fuk DJ.

Newsflash: You can safejump a 3-Frame reversal
This just in: Only bad opponents will jump at you when you can easily reversal DP it. Good opponents will make sure its safe, or at the very least unexpected.
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Firstly, your post is ignorant because the idea of being the BEST at something is an opinion itself.
Gouken’s fireball recovers 3 frames faster than Akuma, recovery is whats important because in Akuma’s case, startup is al but negligible. Akuma’s FB often does not combo from cr.MK. EX fireball doesn’t combo too. Ryu’s FB combos off cr.MK 99% off the time which is why I think his is better.

Cammy’s DP is easily better than Akuma’s, it can combo into ultra, has a RIDICULOUS hitbox that goes extremely far out and up, and does more damage as an AA. If Cammy’s DP hits AA it does 120 dmg, all you need is one hit. Keep in mind that DP’s are TRADITIONALLY used for AA. Now Akuma’s DP if it hits AA for 3-hits will do 150, but this is rarely the case. Usually an Akuma AA DP hits twice and does about 80 dmg. Adon’s DP has great invincibility and when Adon is crouched, it makes him EXTREMELY difficult to hit with an orthodox jump in. That, and the fact that he can autocorrect much easier than Akuma just because of his crouch.

Teleport is good. But EASILY punished if sniffed out at all. Sweep is among one of the best, yes.

The bottom line is Akuma’s health is one of his only handicaps, but its a big one. Seth has just as many tools as Akuma, good normals, good specials, a decent FB, so how do you explain so few (successful) Seths?

ok, akuma sucks. there, happy?

just for good measure, i forgot to include that akuma has one of the fastest walk speeds in the game too.

Nope, I never said Akuma sucks. You just said a lot of BS and I felt it needed to be corrected. Glad you’ve given up.
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dude your safejump vids are very specific. try doing that in a real match consistently.
you would be a fool to jump in on an akuma consistently. end of story. ive had enough theory fighter for today.
if you want to settle this in battle, add me up on xbox live.

so mettleh3d, how long have you and West been dating?

so ImagineVC, how long have you even played sf4?

only super-rare setups work against 3f DPs. that’s not something every character can do and it often only works after a single kind of knockdown (ie. just sweep or backthrow or whatever).

your second point (good opponents will make sure its safe anyways!) doesn’t hold any water because

a) not all characters have these setups, and they’re often telegraphed anyways
b) not being able to jump at you after any regular knockdown is already an ENORMOUS advantage - your dp did it’s work without you having to lift a finger. it’s like saying it doesn’t matter that balrog can punish blanka ball, because good blankas won’t ball anyways. well, duh, but it cuts off blanka’s options right off the bat and leaves him at a disadvantage.
c) everyone screws up or makes a risky jump-in eventually. you can punish them when they do.

i got the game for my 13th birthday last week.

OK so first you say Cammy’s DP is bad because it can be safejumped, but when I tell you Akuma’s can be safejumped you argue it’s too difficult safejump consistently. Its a 2-frame difference, champ. Akuma’s game can be very dependent on wakeup setups, and in tourney, most opponents aren’t going to realize when you do DF throw, and throw a HP for timing, that you are doing a specific setup. They will think you are just hitting buttons. BACKTHROW is not a 'super-rare" setup lololol. These are just a few examples, you do YOUR research before you come to me talking about how 3f moves can’t be safejumped. You obviously didn’t know about the ones I posted, so one as ignorant as yourself wouldn’t see a backthrow as a telegraphed safejump.

everything is explained. quit using extensive posts with sound logic on him, he’s 13. if he was smart enough to get it, he would have gotten it the first time.

you can safejump cammy’s dp from any knockdown and hit her DEEP so you can actually do shit after. you can do that to absolutely any move in the game except for 3f invincible specials … aka akuma’s DP. the only way you can safejump it is if you are a) frame-perfect and b) throw out an air special that retracts on the exact frame that akuma’s dp would usually extend into your jumping hitbox.

in short, there are very few setups in the game that work on akuma’s dp. SOME characters can backthrow and then get their hitboxes to interact perfectly to avoid the dp. i play makoto and she has a setup that works off ex.oroshi. this shit is rare.

there are a ton of setups that work on cammy/sagat/etc (5f+), and it’s not even that hard to eyeball off of basically any knockdown.

i can’t believe i’m fucking arguing with someone about akuma’s dp. it’s an amazing move.

dude, my join date is 2004, think about it.
i was playing fighting games when you were jumping on turtle shells trying to collect coins.
theory fighter proves nothing, you can argue back and forth forever. lets fight and see who can put theory into practice.
i would mop the floor with you, try me.

Happy birthday

Guys, relax. No need to argue here.

^ True story but its always funny to see the person talking shit get stomped

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I didn’t mean to say something so simple and spark this, but some very good points were made so I guess it turned out alright