Akuma General Discussion Thread: "I am the Master of the Fist!"

Akuma’s V-Skill is pretty much useless now

It does allow for a full AA combo tho.

Is it worth it for the gray life after absorbing a jump-in?

Yes… a full combo with Akuma is huge. Gray life is set to play a bigger role but it’s not an avoid at a cost mechanic.

especially from what i saw, building almost one whole v trigger bar from a AA vskill combo. Land about 4 of those and you already have vtrigger

Thank you valoon, you explained Kara cancelling much better than that old sf4 thread I was trying to read.

In terms of his story, his story costume looks like he took a denjin hadouken straight to the face.

I was watching a video last night, I forget what it was, but it was on YouTube. They showed that the f.hp (slow hopping palm strike thing) can hit otg opponents, at least while in v-trigger. Sweep vtc f.hp. on non-quickrise I think. Seems pretty awesome, especially when people stay down to avoid meaty setups.

They also showed raging demon anti-air.

1frame RG and you can jump from it up close… lmao if Akuma has full bar and has activated VT your ass better keep a distance…

If you have super i’d say yes, it did half life on Akuma at least.

I’m sure Akuma could do crush counter c.HK -> OTG F+HP, much like how Urien can do crush counter c.HK -> OTG CA.

Can Akuma’s CA, Sekia Koretsuha, OTG as well?

I’m sure it would work on cc. What they showed wasn’t cc, but most people quickrise so you’ll probably only get it on a cc.

No idea about CA. Hadn’t thought about it. Good point though, I hope you can.

Can someone tells us how does his ground normal hadouken works other than range description? What are thr conditions of the hadoken to knockdown or what the difference per strenght of the button pressed?

Thanks guys

It has to be close enough, AFAIK that’s the only requirement

I can’t seem to find the video to link to it now.
For regular fireballs button strength determined distance traveled and assuming differing recovery times. There’s an aura near him when he throws a fireball and that is actually what knocks down, not the fireball itself.
For red fireballs button strength determines number of hits and startup. Ranging from 1 to 3 hits. If I recall there is also an ex version that does 5 hits.

I know the video, when i get back home i’ll link it for my homies

Is there any advantage using low range/light regular ground hadouken? Is it Start up? Recovery or damage? Thanks guys.

Hp fireball probably has the best startup/recovery. Lp fireball should be the worst startup/recovery wise, but travels the furthest

you can combo into his vskill from st.mk how is it worthless?

I dunno, I just don’t think it’s worth risking, of course I might be mistaken

You do realize you don’t take grey health for just using it, right?