Since everyone remembers how bad the last thread went looks at Forward, Tut will be in control of this thread.
IMO What’s most important is better hitboxes on his moves like f.MK, c.MK c.MP, s.HK, s.HP, non EX Short Swing.
Simply make the moves hit where they should.
What the hell is this c.LP should be called c.LWrist
Give him more frame advantage on moves MP, HP Machine Gun Blow.
The moves are unsafe as is, there’s no reason Dudley should be at such a high risk off using these non cancelable moves.
At least make him +2 on hit so he can continue to pressure vs characters with hitbox altering moves like Ryu’s c.MK which, at the moment, will push Dudley out on these moves****
Fix his f.HK not allowing him to connect ANYTHING when he counter hits, or uses f.HK meaty vs characters, Balrog, Chun-li, Rose, Gen, and El Fuerte.
If it’s not Dudley’s fault, make f.HK move forward more during recovery frames so he can at least Kara HP Jet Upper.
Give the grounded active frames of Jet Upper more range so they can be used as a more reliable anti air.
Jet Upper has no invincibility so it’s usually used as an anti air when characters are high up in the air where Dudley’s Jet uppers do less damage and don’t ground trade.
It also doesn’t hit where it should, bring the hitbox up a bit more so it can trade the way it should and not get stuffed so easily.
Makes Jet Upper a tad bit more useful in option selects, since he cant use Jet Upper at the moment vs most characters due to the active frames of the grounded part of jet upper being so small allowing characters to back dash vs Dudley OSing Jet Upper even when cornered.
Make Dudley’s Victory Rose Add Juggle like Ibuki’s Kunai, and Cody’s Knife ( and possibly to 5 damage on hit, 1 on block).
Victory Rose is the only non projectile, projectile in the game that doesn’t add juggle.
If it could juggle, it would mean characters that are hit out the air from a back dash, jump, or reversal can be juggled.
Does not have to be “free juggle” it can have the same juggle properties as any of Dudley’s moves as long as it adds juggle
The Chip/Damage is a balancing nerf since at the moment it doesn’t scale combos.
That’s all I can think of for now.
No, Dudley doesn’t not need invincibility on his Jet Upper. Don’t ask for it.
No, Dudley doesn’t need SFxT shit
No, no more juggles/stun/damage requests.