I’m not asking for Ken step kick rage, maybe E.ryu st.mk rage. I agree with kurokiba on st.fierce kara-cancel.
What about making close HK special/super cancel on the 2 hit that sounds reasonable.
First off, hi. Been a long time. Started playing again for fun in between stalking and harassing Onos Twitter about Deejay. I can only break down things that happen to me in certain match ups.
[LIST]
[]Slide getting stuffed/beat by every thing when it honestly shouldn’t. Why does every other character who has a slide, have a better slide than Deejay?
[ ]Every single special move Deejay has gets stuffed by every single enemy normal in the game, even when you invest a stock for EX. This is wrong. At least give me options if I burn meter. I’m tired of everybody smashing buttons because I can’t do shit to stop them.
[]Super and Ultra wiff when they shouldn’t. It’s very disenfranchising has cost me many matches (admittedly sometimes avoidable as JCool mentioned).
[ ]I have no options outside of j. mk and knee shot or tick throw games. lk is too slow to do any real empty jump games, frame trap game still avoids me
[]I feel other players have absolutely no respect for Deejay, they still jump in because they know my normals are slaps on wrist and I can’t really hurt them too bad unless I burn meter. Let me fuck somebody up if they disrespect my space. You jump in and I hit you with EX Up kick… I want to Ultra that MF’er too. Respect my space bitch.
[ ]May I please have some mother fucking advantage at some point in the game? If I have somebody under pressure can I please feel like I’m winning? Do I always have to feel like I’m going to lose advantage when I gain advantage? Can I get some reasonable + on block SOMEWHERE so I can have a space to be comfortable?
[/LIST]
Specific Fuck Yous:
[LIST]
[]Fuck you Guile for being able to punish my sobats on block, and me not having enough advantage on block with air slasher to do shit when I use that instead.
[ ]Fuck you Vega for poking the shit out of me no mater what I do and being able to turn the tide on me if I play lame and make 1 bitch ass mistake.
[]Fuck you Bison for brain dead scissor kick pressure, being able to push my sobats and slide on block, AND being able to escape my vortex for free
[ ]Fuck you Dhalsim for everything an taunting me because I can’t do shit.
[]Fuck you Makoto for your normals being brain dead against me, and that fucked up axe kick
[ ]Fuck Blanka for being a mongrel who can press any button, slide from across the screen and mash electricity when you’re in trouble. Fuck you and your pussy ass shenanigans that only work because I can’t tech throws online. Bitch.
[]Fuck you Chun Li because we share the same space but your normals are better than mine and you have an overhead move AND your super makes me not able to touch buttons. No mutual respect.
[ ]Fuck you Balrog, because even when I out play the worst of you all it takes is your 3 frame jab and me pressing 1 button to ruin my life.
[]Fuck every Shoto because I can’t figure out when to respect you and when you’re a fucking n00b so I either get thrown or shoryu’ed. You have zero respect for me when I’m up close and you keep jumping in even after I kick the dog shit out of you 3 times in a row.
[ ]Specific “shoto” fuck you to Sagat for being so tall block stun on jump-ins usually means I’m eating wrapped fist uppercut.
[]Fuck you Hakan for that stupid fucking easy ultra that I keep forgetting is easy.
[ ]Fuck you Ibuki you stupid whore bitch your normals hit me from so far away when they clearly don’t touch me, but my normals touch you and they don’t register. Go sit on your kunai.
[]Fuck you Guy you emo ninja who can punish my sobats, your elbow is better than me knee apparently and your sweep beats everything.
[ ]Zangeif you fucking commie POS. I don’t give a fuck what anybody says, SPD is OP and they buffed it. You are the king of mashing. You are worse than shotos. You are the most out played character on the entire roster yet you win so much. FUCK YOU and fuck Ultra 2 working because I’m scared of your brain deadness on the ground.
[]Akuma… you’re a bitch you only win because of air fireballs outside of that you get out played.
[ ]Fuck you Seth for being Zangief, Dhalsim, Guile, Chun-Li and Akuma at the same damn time. That’s why you’ll never have a penis.
[/LIST]
Fuck you, fuck you, fuck you, Dan’s cool… FUCK YOU I’M OUT!
P.S. Fuck Capcom for having the worst Jamaican character in the history of all entertainment. You’d figure Japanese would have more respect for Jamaicans considering:
[media=youtube]eVkhw1aey50[/media]
best post ever
fully agreed
Revive
December 15, 2012, 1:16am
44
I’m asking for that lk sobat throw invincibility. Grapplers beware-oh-wait-time-to-zone-more.
More block/hit stun on regular Air Slashers. +1 on block and +5 on hit.
Dat counter hit fierce. Y U No always launch?
These i fully agree plus adding to my wishlist since played quite nice amount of sets last night and tbh being thrown from lk.sobat is damm frustrating
PLUS add Cr.HP being overhead? or that too mutch?
Hi guys, I’m trying to compile a list with buffs for every character - I think this way we have a better chance to get something, than everybody doing their own lists.
I talked with Da Knut, checked dj forums and this is what I’ve got:
Ultra 1: reduce the start up with 2 frames (10)
LK Sobat: - airborne state
throw invincible
Air Slash: reduce the start up with 1 frame (11-11-11-12)
cr. HK: travel more
MGU : needs tweaking. It’s common for all the punches to hit except the last one.
EX MGU : ex mgu needs less push back on hit because dash U2 (which is already difficult to land) sometimes whiff on characters like Adon.
Ultra 2 : less recovery on hit.
far HP : +2 blockstun (-7), always launch on CH.
far HK : reduce start up with 2 frames (9)
I would like to know what do you think - you like it, want something else, anything broken, etc.
If his ultra 1 would connect for all of its hits after ex machine gun upper i’d play him again -_-
[LIST]
[*]Cl.Hp forces stand but whiffs when they crouch :S (The second hit also whiffs on hit alot)
[/LIST]
But these don’t feel like buffs, more like fixing errors capcom left to make dj normal.
Hi guys, I’m trying to compile a list with buffs for every character - I think this way we have a better chance to get something, than everybody doing their own lists.
I talked with Da Knut, checked dj forums and this is what I’ve got:
Ultra 1: reduce the start up with 2 frames (10)
LK Sobat: - airborne state
throw invincible
Air Slash: reduce the start up with 1 frame (11-11-11-12)
cr. HK: travel more
MGU : needs tweaking. It’s common for all the punches to hit except the last one.
EX MGU : ex mgu needs less push back on hit because dash U2 (which is already difficult to land) sometimes whiff on characters like Adon.
Ultra 2 : less recovery on hit.
far HP : +2 blockstun (-7), always launch on CH.
far HK : reduce start up with 2 frames (9)
I would like to know what do you think - you like it, want something else, anything broken, etc.
I would take MK and HK having soft knockdown over LK buffs just because there already throw invincible. Plus it would give you more mileage when used in combos.
Hi guys, I’m trying to compile a list with buffs for every character - I think this way we have a better chance to get something, than everybody doing their own lists.
I talked with Da Knut, checked dj forums and this is what I’ve got:
Ultra 1: reduce the start up with 2 frames (10)
LK Sobat: - airborne state
throw invincible
Air Slash: reduce the start up with 1 frame (11-11-11-12)
cr. HK: travel more
MGU : needs tweaking. It’s common for all the punches to hit except the last one.
EX MGU : ex mgu needs less push back on hit because dash U2 (which is already difficult to land) sometimes whiff on characters like Adon.
Ultra 2 : less recovery on hit.
far HP : +2 blockstun (-7), always launch on CH.
far HK : reduce start up with 2 frames (9)
I would like to know what do you think - you like it, want something else, anything broken, etc.
This list isn’t going to work. Majority of this list isn’t fixing Dee Jay with matchups or really improving tools he uses.
Why is Emanuel in every 2013 thread asking for buffs?
Because I’m trying to compile a list with buffs for every character :razzy:. So, I need sugestions.
I don’t know, man, these are some things dj players want (well some dee jays… - it seems every dee jay has other priorities and everybody’s list is different :D) But if you want something else - what would you preffer instead and what to drop from my list ?
Because I’m trying to compile a list with buffs for every character :razzy:. So, I need sugestions.
I don’t know, man, these are some things dj players want (well some dee jays… - it seems every dee jay has other priorities and everybody’s list is different :D) But if you want something else - what would you preffer instead and what to drop from my list ?
My previous list was to add on to suggestions for buffing Dee Jay.
I’ll edit this post or make another one later today or tomorrow with details on what needs, what is recommended, and extras upon speculation/debate.
what’s going to fix him? making him braindead is the only thing
safer sobats and faster/better normals would change his matchups.
he’s just too ass in AE.
if you look at the hitbox data for him you’ll cry.
Da_Knut
December 17, 2012, 10:39am
55
Those changes could make him high mid tier. But I guess y’all are not looking at the big picture. We all want derp
Make his focus attack a decent anti air that hits upward for a dash up cl.Hk super follow up
what’s going to fix him? making him braindead is the only thing
safer sobats and faster/better normals would change his matchups.
he’s just too ass in AE.
if you look at the hitbox data for him you’ll cry.
You’re right. If I did pick out everything that is wrong with dee jay, capcom might as well scrap this character and start again. Looking at the list again, some of those things work. Such as st.Hp always CH juggle, it gives it a fair trade for it being such a terrible normal. St.Hk should be slightly faster. but what still bothers me is the decision on fixing Air Slasher and cr.Hk.
Just buff the ass out of L.sobat:
[LIST]
[]Airborn (kthxbye grapplers)
[ ]
[/LIST]
[LIST]
[]-2 on block (viable pressure)
[/LIST]
or
[LIST]
[ ]Shorten recovery (better setup / follow up on hit)
[/LIST]
I wouldn’t need anything else.
Revive
December 24, 2012, 11:36am
59
Hi guys, I’m trying to compile a list with buffs for every character - I think this way we have a better chance to get something, than everybody doing their own lists.
I talked with Da Knut, checked dj forums and this is what I’ve got:
Ultra 1: reduce the start up with 2 frames (10)
LK Sobat: - airborne state
throw invincible
Air Slash: reduce the start up with 1 frame (11-11-11-12)
cr. HK: travel more
MGU : needs tweaking. It’s common for all the punches to hit except the last one.
EX MGU : ex mgu needs less push back on hit because dash U2 (which is already difficult to land) sometimes whiff on characters like Adon.
Ultra 2 : less recovery on hit.
far HP : +2 blockstun (-7), always launch on CH.
far HK : reduce start up with 2 frames (9)
I would like to know what do you think - you like it, want something else, anything broken, etc.
Ex mgu doesn’t connect on the whole cast if you mash it. Adon and Cody have odd hitboxes in the air, that’s why they’re harder to hit in a dash ultra combo. They made ex mgu to dash ultra a lot easier in AE, no need to fix anything.
Da_Knut
December 27, 2012, 7:37am
60
Ex mgu doesn’t connect on the whole cast if you mash it. Adon and Cody have odd hitboxes in the air, that’s why they’re harder to hit in a dash ultra combo. They made ex mgu to dash ultra a lot easier in AE, no need to fix anything.
I disagree with not fixing. You mean to tell me that I have to use ex meter to combo because Capcom don’t even test shit properly? Not only do I waist meter for my bnb, but I lose damage. HP mgu does more damage and what else is dumb, mgu damage is character specific. I think being able to link 2 mk upkicks after ex mgu is fair, corner or not. And why should it matter if ex mgu is mashed or not? It should work regardless. That is not acceptable .