I made a thread in Unity in case any of you have an account there. It sucks that Capcom uses that casual forum for feedback but I hope S-kill checked this one out and talked to the devs. Tonight we will find out if Guy got the buffs he deserves. After that there may be no more.
Here is my revised wishlist for Guy.
Cr.HK safer on block is really important. I’ve compared it to all the other normal slides in the game and I’m pretty confident in saying Guy has the worst slide. Even on a far distance where you would think it’s safe…often times it’s not.
Buffs to Guy’s Command Elbow and Flip Elbow would be great as well. (Frame adv. on lp flip elbow would be nice).
-All Hozzantos being projectile invincible from start up to finish would be great since I sometimes use it on reaction and still get hit on the way which defeats the purpose of hozzantos. (To the guy who once said I didn’t time it right, that’s BS cause when you do it on reaction you can’t tell what speed projectile the opponent chooses, especially in close range.)
My Personal Requests
-Add invincibility frames to MK Tatsu or at least make HK tatsu a reliable AA since it does nothing else
-Increase range on EX Hozzanto and make it -2 on block. (Yun’s Ex lunge punch has lots of range, is -1 on block and has a better hitbox/invincibility and I believe it goes through fireballs so I’m not asking for much in comparison).
-Bushin Chain Throw Combo should add juggle properties so that you can combo Ex hozzanto just like regular Bushin Chain. Then Capcom would make Guy really shine for corner game which would make him unique compared to the rest of the cast.
Ultra 1 Buffs - One of these 3 would be great
-Make U1 combo mid-screen
-U1 should have vacuum properties so if you land the first hit then the full animation is guaranteed. It would be good for AA as well like Dudley’s Ultra which got buffed that way.
-Enable U1 to connect after a target combo in the corner and landing hozzantos in the corner. Lots of characters can combo to Ultra in the corner without FADC and even though Guy can do that with Bushin Chain, it scales way too much.
Ultra 2 Buffs
Increase Input leniency, so just make it easier to execute. In SSF4 it was good enough but in AE it became hard to execute, that’s why not many Guy players pick U2 in AE.
Most of these buffs are fair. I don’t need all of them but it’s my view on the matter and remember other characters got plenty of good buffs which means that match ups will be even tougher if Guy doesn’t get the right adjustments.