Well I’ve seen a lot of suggestions to do cr. L, cr. M, cr. H, f. H to start combos. But it doesn’t work in the corner against small enemies.
And personally I end up shooting TK shot half the time after cr. H trying to do f. H.
So here are the easiest BnB combos for me to perform consistently that do respectable damage, from either midscreen or corner. Can be used on any opponent.
Phoenix-
Overhead j. H, cr. M, cr. H, S, superjump towards the opponent, very quick jumping M, j. M, j. H, jd. H (Footdive), land, Light TK trap, H, S, j. M, j. H, Phoenix Rage
Approximately 555,000 Damage
Overhead j. S or jd. H (Footdive) not always, but typically require cr. L before the cr. M.
Approximately 530,000 Damage, adding the cr. L before the cr. M.
For low combos, just drop the overhead and go immediately to the cr. L or cr. M.
Dark Phoenix-
Overhead j. S or j.H or jd. H (Footdive) to crouching L, cr. M, cr. H, Light TK overdrive, cr. L cr. M cr. H, Light TK trap, H, f.H, Light TK trap, H, S, j. M, j. H, Phoenix Rage
Approximately 1,000,000 damage. The cr. L at the beginning actually adds more damage for Dark Phoenix, and it’s also easier to combo it off of an overhead.
If you drop a TK trap and do 1 instead of 2, it does 150,000 less or so.