The nerfs suck but at least he got some damage back. Plus look at what they did to Cammy, Akuma, Fei, and Adon. What bad matchups are you guys talking about though? From what I recall they at least include Sagat and most Grapplers… I also hated fighting Cammy because her buttons always beat mine (but she’s getting the nerf bat)
Can somebody tell me whether command grab is affected in Genei Jin too?If it is affected now that’s just silly and unwarranted.It discourages using it as a reset because of the scaling.
Also how is air TC still not fixed?Its currently working as intended or what?Because i don’t think so.But capcom thinks the opposite apparently.
Dominus,
T.Hawk got a tad harder
Sagat got a tad harder
Guile got harder haha.
I’m hypothesizing that Guile will only be beaten my makoto and viper… hes going to be super strong.
Other than that matchups stayed mostly the same.
Yes Genei Jin will scale harder with command grab.
I like to think Yun was 5-5 vs most of the cast. Exceptions being Honda, and Dhalism for people he destroyed. And Balrog, Grapplers, and some top tier were characters that had an advantage over him. Now they are nerfing him and buffing a lot of characters. Those even matchups become bad matchups. Vs those top tier they will be even now. Balrog will still own Yun. Grapplers will own Yun’s soul. It’s my opinion anyway.
Forgot to add he will probably still destroy Dhalism and maybe Honda.
I mean T. Hawk will be troubling, but I guess we’ll have to counterpick or adapt. TBH I like fighting Guile but thats probably because I play bad Guiles… I’m glad though that Adon and Cammy are getting nerfed because I believe their buttons stuffed a lot of Yun’s. In regards to Sagat we got more damage… Still think they should have at least given Yun some aspect of AE divekicks or 50 more health like they did E. Ryu. Gotta be that Combofiend bias, because I recall they were “giving a second look” to the Yun nerfs and all they did was half-nerf is HK upkicks. They also were “looking” at Seth but they just killed his potential.
The best thing I can say is yun will not be a low tier character but strong mid.The srk fadc nerf will allow for a more riskier/solid play against yun.The buffs alot of characters are getting are A)Giving a new playstyle B)Stuff they needed.Ken and Guile are too buffed in my opinion but guile is now counter-hittable between frames 1-20 of Light, Medium, Heavy and EX Sonic Boom. Balrog will be a pain still.
I think Yun will still be good in USF4. He only benefits from all the system changes. He has no DP, FADC in the first place so his opponents will have to be more careful using it against him. DWU is practically a non factor since his all his pressure is from soft knockdowns. And he takes advantage of ex red focus better than most of the cast. Landing Ultra or a EX palm combo can be done from the same simple and safe hit confirm that’s normally used to fish for geneijin.
EX red focus combos will probably be the better option for him now. And I think they nerfed his, Yang, and Fei’s command throw because of EX red focus. The only real problem is that it will be easier to pressure him since you have to guess if your opponent is baiting you or whether they’ll attack you with a high or low. This may force him to burn meter for EX up kicks which is pretty vital for him to do huge damage in Ultra.
Umm. I’d say fw throw was important to Yun.
Yang getting a commad grab nerf didn’t have much to do with red focus imo, probably to balance him with his new buffs. He can already FA crumple with slash, meterless ultra, air reset, etc. without red focus. Or just do a “just cuz” system change, Capcom is a fan of those.
You lose the double jump set up because it’s not guaranteed, but you can still easily apply dive kick pressure by doing medium lunge and waiting to see when they get up. I know he’s got some set ups from his sweep and throw that Yun players will be hesitant to do now, but nothing prevents him from applying his regular dive kick game.
I have to agree with Rice_Eater here. Yun will still be good and I think everyone here, to some degree, knows it. I do think everyone is a little hurt that Capcom hasn’t addressed any of the little issues with the character. I would’ve loved to see them iron out all the upkick issues by fixing hard upkicks missing on some of the cast and just go ahead and make one of them our go to reversal since none of them are safe on block.
I think the damage buff to MPs will make enough of a difference to keep him in about the same place he is now tier/matchup-wise but that some of his hard matchups will get a little more difficult, but I don’t think anyone can say they will be un-winnable.
I really don’t get why they didn’t give him 50 more health, though. For a character with his kinda damage output, it seems odd… especially with E.Ryu getting the same buff.
Hi, it’s worth nothing that the extra 10 damage on the medium punches means that in most scenarios, the Tenshin scaling nerf will not really affect you.
In AE 2012, tenshin c.mp s.mp h.upkicks is 212 damage. In Ultra it is 207. It’s a loss of 5 damage, which is not a terribly big deal. I’ve seen some posts saying it’s like 215 damage now, but that isn’t the case… it is 207.
I hypothesize that the reason for this nerf is not necessarily to lower Yun’s damage output after a command grab, but to make sure he doesn’t get additional reward from mixups in light of the buffs to his medium punches. Basically, they don’t want to buff his meterless damage after a command grab.
Yun will still be pretty good. Like has been said before, most of his pressure comes from soft knockdowns and his damage overall will be higher.
Also, delayed wake-up must be input at the time of hard knockdown, and a “technical” message appears at that time. Yun should have plenty of time after a forward throw to understand whether or not they have delayed their wake-up during his first jump and then delay the second one by a few frames if need be…
Oh damn you are right… I forgot its far st.mp after tenshin combo. Oh well 5 damage is insignificant.
Well that sucks.IF somebody meets Combofiend or something tell him to change this so it won’t be affected and fix the air TC already.Thanks.
I’m not sure there will be any more changes for release? Unless there are undocumented ones.
I don’t think Yun is competitively viable in USF with his nerfs, but would be pleased to be proven wrong.
In AE2012, I see some people rank him as high but think those people are ignorant of his many bad matchups. Kaz himself has placed Yun at mid tier, and he is arguably the only one with notable (but very inconsistent) tournament accomplishments against the best players. I’m guessing he’s still going to switch chars.
So who will be our best choice as an alternate for his mad matches in ultra?? How will poision or Elena fair??
mp xx lp shoulder exrf (don’t dash out for 2 bars) hp shoulder , hp lunge does pretty good damage from a footsie situation by the way. Also if you pick ultra two and do that same combo but after exrf do dash cancel (three bars) U2 the damage is quite good. Yuns footsies got a lot better.
I’ve always felt Sagat was a great alternative for his bad matchups. I also use fei long as a secondary against people with certain play styles. I feel as if Fei helps in matchups such as Cammy, Seth, Adon, Sagat, Oni etc. characters with more life than yun who hit really hard (except cammy shes just too good and I feel like fei long is her only counter 0_o). It also looks like Hugo will be like a 9-1 matchup in hugo’s favor… -_- so sagat for that!
I never really thought about red focus, that might be why he didn’t really get any buffs in Ultra… perhaps he utilizes it a lot better than most. I’m curious to see how people use it with Yun now.
I’m still skeptical but curious for sure heh, either way i’ll stick with him come Ultra and probably second e.ryu still

I never really thought about red focus, that might be why he didn’t really get any buffs in Ultra… perhaps he utilizes it a lot better than most. I’m curious to see how people use it with Yun now.
I’m still skeptical but curious for sure heh, either way i’ll stick with him come Ultra and probably second e.ryu still
The geneijin nerf is worth the trade off with the system mechanics. Yun will still be a threat due to him utilizing soft knockdowns very strongly and also if no one has tested it in pc mod for sf. Yun can confirm from cr.forward/st.strong into jab shoulder, red focus lvl1, dash forward, ex-palm, jab shoulder, into fierce lunge. This equates to roughly 400+dmg and 600-900+ stun. (depending on scaling of red focus in ultra)
Yeah thats actually really, really good.
Take into thought that given you’re close enough to the corner after doing:
cr.forward/st.strong into jab shoulder, red focus lvl1, dash forward
you should also be able to do a palm launch reset into mixup, or some gimmicky shit like normal palm, stand strong delayed light shoulder and shit like that too… which pretty much leads to a guaranteed stun. I’m actually… quite excited to see how he does in Ultra now.
RFC will definitely be a large factor in his success I think