I believe the 1 hit scissor kick is safe. You can retaliate with any 2 frame move after blocking it but I don’t think there is a move that can reach him. His scissor kick pushes him too far away from the opponent.
What about option selects? I know one that only has 2 ways out. Tech throw, and jump. That makes the mix-up obsolete.
Or does it? Since you need to have meter and be in a specific groove for my shit to work.
Mix-up is all about the mix-up. It’s damage based, not risk based. You don’t do it because it’s safe. You do it because it’s easy damage.
sakura weak dp. and where did you get “2 frame” from? you dont know that… in fact i dont think anyone can know that… you might have an estimate through hours of testing… but sakuras weak dp can definitely punish a 1 hit scissor kick… but i think there might be a certain range it cant.
C’mon. It shouldn’t be too hard to go into training, set bison to do c.lp x2, s.mp xx scissors, followed by block.
Then see if you can counter hit that shit with a weak dragon.
If bison does a perfectly spaced, perfectly timed lk scissor(by itself, no string), he’ll hit too meaty. In that case, he’s too far and has already recovered. But if he’s using them in strings, it should be a damn close call between safe and unsafe.
Besides, I spam that shit sometimes and most people don’t punish it as much as they should.
I went ahead and tested bison’s c.jabx2, s.strong, short 1-hit scissor kick (all blocked) and I was able to reversal jab dp with sakura, s.short into combo with both sakura and ken. So now I know it’s punishable even though half of them can’t. Thanks for helping me clear this up. I only tested this using the above block string. It may not hold true if bison’s scissor kick is blocked differently.