i know i can’t parry for shit.
i barely played 3s. had the game, ps2 game that came with the SF2 anniversary side games…but i sold it years ago. didn’t like it.
but i’ll admit it takes serious skill and time put into learning how to effectively parry.
once i was at next level arcade, here in nyc, and there just happened to be a 3rd strike tourney going on there…so my friend braver was there to participate in the tourney…so before the tourney started we were all playing casuals and i got the chance to play braver and i had ryu and he was using that french character thats based on guile’s move set, sorry i don’t remember character’s name…
so, at one point i launch ryu’s ultra fireball…
dude parried my ultra
:wtf:
i just looked over at him and i was like “dude…wtf…did you just diago me?”
so yeah, parrying takes skill.
funny thing is that he was like “dude, you gotta parry my shit” then he proceeded to show me the joystick motions of how to parry, but i told him “i know how to do the joystick motion to commit a parry bro, but knowing how to do the motions and actually parrying stuff at will during a match are two different things altogether now”
“i’m not gonna learn how to parry stuff at will in a day yunno. we’re not all geniuses at fgs like you braver.”
i’m too old school for SF3’s parry system. the concept of not blocking but actually tapping forward while getting attacked seems so against everything i learned in my SF2, SS2, FF days. feels very foreign in nature to me. like mortal kombat’s block button. i can’t tell you how many punches to the face my raiden recieved when i would hold back to block, forgetting there’s the block button.
so, during the casuals…since i couldn’t parry to save my life, if i had a ken player tossing out hadoukens at me i would do SF2 strategy shit like lp mp dragon punch over the hadoukens to not get zoned. since i couldn’t parry the fireballs. strangley, that blew the 3rd strike kids away. they were like “oh shit!” they never really seen someone counter fireball zoning with dragon punching. a different game, a different generation, a different strategy, but still effective.
then the tourney started and i broke out since i wasn’t gonna participate. i suck ass at 3rd strike. no point wasting my time and others with participating.
then, then, this one time, at band camp…