3rd Strike best fighting game ever?

i know i can’t parry for shit.
i barely played 3s. had the game, ps2 game that came with the SF2 anniversary side games…but i sold it years ago. didn’t like it.

but i’ll admit it takes serious skill and time put into learning how to effectively parry.

once i was at next level arcade, here in nyc, and there just happened to be a 3rd strike tourney going on there…so my friend braver was there to participate in the tourney…so before the tourney started we were all playing casuals and i got the chance to play braver and i had ryu and he was using that french character thats based on guile’s move set, sorry i don’t remember character’s name…
so, at one point i launch ryu’s ultra fireball…

dude parried my ultra
:wtf:

i just looked over at him and i was like “dude…wtf…did you just diago me?”

so yeah, parrying takes skill.

funny thing is that he was like “dude, you gotta parry my shit” then he proceeded to show me the joystick motions of how to parry, but i told him “i know how to do the joystick motion to commit a parry bro, but knowing how to do the motions and actually parrying stuff at will during a match are two different things altogether now”
“i’m not gonna learn how to parry stuff at will in a day yunno. we’re not all geniuses at fgs like you braver.”

i’m too old school for SF3’s parry system. the concept of not blocking but actually tapping forward while getting attacked seems so against everything i learned in my SF2, SS2, FF days. feels very foreign in nature to me. like mortal kombat’s block button. i can’t tell you how many punches to the face my raiden recieved when i would hold back to block, forgetting there’s the block button.

so, during the casuals…since i couldn’t parry to save my life, if i had a ken player tossing out hadoukens at me i would do SF2 strategy shit like lp mp dragon punch over the hadoukens to not get zoned. since i couldn’t parry the fireballs. strangley, that blew the 3rd strike kids away. they were like “oh shit!” they never really seen someone counter fireball zoning with dragon punching. a different game, a different generation, a different strategy, but still effective.

then the tourney started and i broke out since i wasn’t gonna participate. i suck ass at 3rd strike. no point wasting my time and others with participating.
then, then, this one time, at band camp…

no, just the prettiest

p.s. the best fighting game ever , imo, was champion edition. best balance/match ups, no infinites as far as i know, and every character was extremely distinctive in their move sets. plus you could do amazing things in it. like spinning bird kick in mid air after wall bounce(chun li). one hit k.o.(balrog), getting off the vega stage fence without attacking(vega), dhalsim’s yoga fire~teleport behind opponent BUT not invincible to his own fireball which meant dhalsim could actually get k.o’ed by his own yoga fireball if you managed to get out of that loop(dhalsim), ryu’s hurricane kick that had invinvible frames on strat up and went horizontal if done mid-air, great for anti-zoning(ryu), etc etc.
every character was godlike in what they could do, and every character had an answer for any other character’s shenanigans.

unlike nowadays.
match ups have been horrid ever since, regardless of which particular capcom game gets mentioned post CE.

and if you are wondering, yes.
yes i regret selling away my 3rd strike+SF2 anniversary ps2 game.
even if i didn’t like 3s i still regret not having it around to occasionally pop into my aged dusty ps2.

Axl_m4ster: You’re thinking of Hyper Fighting. CE had the Knee Press Trap and none of those additions/changes. :stuck_out_tongue:

But yeah, I personally think 3S is the best fighting game ever. I love that parries added a new twist to the Street Fighter gameplay, because while yes it did make certain traditional archetypes like the Sim-like long range character or fireball-heavy characters less efficient(but not obsolete), it never divulged TOO far from general Street Fighter. If I didn’t play 3S for all those years, I honestly think I wouldn’t have been able to grasp ST or CvS2 at all…granted I’m not great at those games, but I still know how to play them at least and I can comprehend what’s going on in matches.

If you like parries get the p groove and go to town.

3s/ST/CvS2 are all really good

I think there’s a reason they always get mentioned together in discussions. they seem cut from pretty similar cloth even if there’s some functional differences between them.

I dont like ST because of the ugly sprites. Come at me

I also enjoy playing guilty gear (slash or accent core). I was never really all that great but I played with top players (AKA and others from Missouri) its a fun game to play casually.it’s also a great fighting game. One of the best.really and a lot of fun to play and watch

Why is always ST named but not HDR ? Where lies the difference? I mean HDR has so much better graphics.
What I dislike about SF2 and 3 is that there is nearly no purpose for the light attacks, unlike SF4, where you can hitconfirm out of light attacks by linking middle or heavy ones, which then can be canceled.
SF2 or 3 with the links would be perfect for me. SF4 has too much bullshit with the characters (Fuerte, Seth, Oni, Evil Ryu shit), ultras and focus attacks.

Is it really possible to go through fireballs with an uppercut?

I could’ve sworn I’ve only been able to do that with like the deepest EX uppercut whilst crouching.

Ummmmm jabs and shorts are important in 3s

This post is real right? I would hate to see this guy get hit by a Makoto 100%, Urien Aegis, or any Oro unblockable if he hates “bullshit” characters like El Fuerte and Seth. Also, those mashy hit confirms you like so much with light attacks is one of the many little/big reasons why a lot of people pre-SF4 era do not like SF4. Play SF3 for more then an afternoon and you will realize how important light attacks really are.

in sf2 you could since light, middle, and heavy punch DPs had invincibilty frames from start till apex of the rise.
in later games like cvs2, 3s, sf4 nope.

i mean you can hop over fireballs in 3s and sf4 so that lets say i’m using ken and someone is using ryu…tosses fireball at me, i time it so that my ken’s mp dragon punch is at the apex of its height when the fireball reaches me…so i essentially “hop over it”…but you can’t go through it of course. not anymore since sf2 days.
yeah, in 3s you can just parry fireballs, but like i mentioned i can’t really parry at all.
yeah in Sf4 you can FADC them but i like to mp DP over em whenever i can to play psychological mind games with my opponent to distract them with anti-fireball zoning strategy they never seen before.

but you can go through fireballs with EX DPs in SF3/4, with correct distance and timing.

really? sorry. its was a very long time ago. 1993/94…everything is vague about those pot-beer fueled college days of mine.
i stopped playing video games altogether after that iteration where cammy, fei, T, and DJay were introduced…Super turbo???..anyway, like 95 i think is when i quit SF and video games in general. didn’t pick up a vid game till 2002 and the ps2…and 2D sprite fighters till GG accent core like in 07. GG reignited my passion for 2D fighters and i went crazy buying up everything i could 2d FG-wise.

i made up my mind, i’m getting 3s this week. i shouldn’t have sold my disc. so now i gota buy it again.

p groove with geese or rock howard. parry into evac toss. thats just nutty.
in a good way.

P groove did take some skill on Capcom vs SNK 2, which some people will have to adjust to. It’s tighter.

3S is obviously a good game (my favorite Street Fighter) but I can’t say “it’s the best fighting game ever,” because in my opinion, MvC2 is, but in my heart, I have to say Super Turbo is. I just respect it too damn much.

Let’s just say ST is the “God of Fighting Games,” MvC2/3S/CvS2 are the “Demigods,” SFZ2 is mortal and everything else is either crap or demicrap.

You didn’t.

SF1 is the true god in terms of legacy then. It is the original. I’m probably one the few old school gamers who played THAT game first over SF2.

I like the extra options in CVS2 the most but I also like Alpha and a few others. SF2 is good, but since it’s SF2 nobody will talk negative about it much, but ah well.

Of course 3s is the best fighting game I have ever played.

you can uppercut thru fireballs in 3s…just look at the boss and nuki ken mirror set, that shit happens quite a bit in that set.