Put this together in Unreal Engine 3, using some scratch built geometry and the Asian architecture packages from the game Unreal Tournament 3. Its unfinished and a bit rough, but I managed to get the castle pretty accurate I think. If people like it, I might return to it and finish it.
oh thats sweet! Yes! Do finish this. I would love to have old stages back in SFIV. Doesn’t have be all of them. But places like Ryu’s stage would be most welcomed.
Thanks for all the support guys. I have taken this scene about as far as I can with the stock assets within UT3, so Id need to make some custom content to complete it. I’ve just started training in 3DS Max and texturing within Unreal Engine 3 itself, so I might well finish this. If not I definately plan to recreate another background as a 3D modeling project. Maybe Gen’s SFA2 stge (since thats fairly simple) or maybe Honda’s SF2 stage, once I get a bit more advanced with wet, shiny materials and the like.
gen stage is so awesome hope you do that next. post up any updates on ryus stage as well. you could do some serious damage, in the good way, with the sfiv pc model editor.