Man, YieAirKungFu, you’re sounding really butt hurt about this.
I mean, have you ever lost to a player SOLELY because he mapped his buttons a certain way and NOT because of his skill? No.
Software button Macros of all kinds are allowed at EVO.
Tekken calls it “button shouldering”, where throws and the diagonal face buttons are mapped to the triggers. If is allowed in Tekken/Soul Calibur, it is allowed in other games.
If I would have gone to EVO last year, I would have mapped a roll button in CvS2. It’s there in the options menu. I doubt I would have done any better, but why not map it?
In SF4, the only in game macros are PPP, KKK, Throw, Focus, Personal Action. I suppose you could map throw to make kara throwing easier… but kara throws are easy to get 100%.
These games, when played at their best, are NOT about execution. It’s about strategy and gameplan. Why do you think Sirlin actively dumbed down the commands and inputs in SFHD?
“The game shouldn’t be about IF I can pull off Hooligan/ChickenWing/FlashKick Super… but WHEN i pull them off”
He also made all 3 button press moves 2 buttons. With only one detriment (balrog’s turn punch glitch not allowing him to neg edge dash uppers) anywho.
If pad players need to use button mapping to compete, then let them use it.
If pad players can use it, there is no reason to disallow sticks to do the same thing.
All is fair, Everyone’s on the same playing field.