3 in 1 buttons allowed in tournaments?

I love your example. Mostly because Marvel dashes consist of two punches which are covered on the surface of most standard controllers. Also, I love your example because marvel’s settings don’t allow you to set PP and KK to a button, only obtuse stuff like lp and lk, and HP and HK which is negligible. Although this is all irrelevant since I assume you [should] only be playing the DC version which gives no option for that on the controller anyway. So, using Marvel as an argument fails (defeated by its own simplistic layout). Unless, of course you have a programmable controller to map dashes to your stick or whatever, in which case that’s completely against the rules and wouldn’t fly. BTW, the DC version of CvS2 automatically shortcuts the PPP and KKK commands to PP and KK to the DC controller respectively, so that we don’t have to worry about the triggers. Capcom just knew everyone buying the game would be scrubs, so they helped us losers out.

Yep, I’m just a scrub (yet I’m a former tourney player, shucks, lol). Ha, I laugh at you and will now use my ability to map PPP and KKK to a button to rule the competitive fighting scene. None of you fools can stop me! :rofl:

OMG PPP and KKK is so broken!

I support PPP / KKK one button mapping because it’s allowed. Who says you’re not allowed to use these kinds of remapping?

If you have an 8-button stick then go right ahead and remap PPP / KKK to those extra two buttons respectively. Doesn’t really have anything to do with being a “scrub”…Just using any advantage one is allowed. Kind of dumb not to unless you believe in some honor bullcrap.

You’re a moron for posting in Marvel discussion and not knowing about one button dash in Marvel and there are lots of scrubs in tournaments and you probably never went to any real one since you are so ignorant (which you are because of the ignorance in your post) so don’t wet yourself just yet and you obviously never heard of fanatiq, which I can’t understand because even in your room you still have internet access so you should be able to search at least.

If you want to use one button mapping for punches/kicks and be called the next scrub everywhere you go then so be it. Fanatiq still gets shit for it eventhough it got so bad that he chose to stop mapping. There are many Mahvel players out there that can do everything on pad that people do on stick and without mapping, and the combos are a lot longer and more difficult than Street Fighter.

Haha you scrub Marvel does allow you to map PP to a button, GTFO thread. :lame:

I know about it. My point is, on the standard DC controller, where is the spare button for that dash command? x and y take up your punches. a and b take up your kicks. The triggers are for assists.

As in tourneys, no, not MvC2, CvS2. Perhaps I should have elaborated. I don’t map anything on MvC2 because of the reasons I stated above, and also because of all the attack buttons are on top of the damn controller. We’re talking about PPP and KKK, not PP and KK, which is already covered on the surface of every standard controller. And people can call me a scrub if thay want. Don’t see how it helps your weak argument though.

Yes, I know you can, but again, where is the spare place you’re going to put it on the standard DC controller? The DC controller only has six buttons (7 including the start), so there are no spare buttons. I believe the crux of this revolved around systems that had eight or more, and the command was already available.

^This@ Tech Romancer

Calling my argument weak :rofl:

Strong words for someone who potentially made the dumbest post of the year and completely ignored every point I made.

With DC controller, you already had your answer, OBD + assist 2 = godlike.

With PS2 controller to DC converter you don’t lose anything.

I call everyone a macro scrub in real life who does it (when competitive environment), so you would be no different :rofl:

Seriously, if anyone doesn’t understand what’s so special about mapping then take lessons from Fanatiq.

Oh, and if I run more tournaments for any games, the mapping is BANNED.

No :sad:

Haha, so if they release MVC2 on 360 can I map dash to RTrigger and L Trigger. I think I’ll stick one under HK and one next to LK. Hello easy ass Magneto infinites, no more finger sliding for me.

Nope, mapping gives advantages. I’m not gonna lie; but my point was to stupidly use marvel dash mapping to prove your point in comparison to SF mapping PPP and KKK. That doesn’t correlate. You just said yourself that SF was quite different from Marvel. There’s your answer.

I’m not supporting all mapping. I don’t think PP is a legitimate map for Marvel, personally, but hey, if the tourney lets em’ get away with it, whatever. I don’t think someone’s a scrub for using PPP and KKK in SF.

I’m not gonna get in the argument, but I will say the PPP and KKK on my SF4SE fightstick are often a hindrance to me

Seriously, I have friends that can do everything on pad and all these new scrubs to fighting games complaining about execution makes me sick.

Most my friends that play on pad say that pad is better because their fingers are already at the buttons so you get less tired than playing on a stick and have much faster reaction time. The only extra difficulty is practicing mashing but I have friends that easily escape hg/tempest on pad.

Whatever, ignore my rants, map ultras to a single button for all I care and be a scrub, makes no difference to me because my homies aren’t macro scrubs so I don’t care (or to better state they won’t use when asked not to and can actually execute unlike others).

Oh, and for the record, I can’t execute 90% of the stuff on stick that I can do on PS controller and even on keyboard, so these sticks->ez mode arguments need to fucking stop.

I don’t think you’re a scrub just because you use macros, that was never the argument, do whatever you want in casual play. The situation is that in tournaments pressing PPP should require pressing 3 buttons, again I’ll use ST as an example. Say player 1 is Zangief and player 2 is Claw. Claw has a small amount of life left and Zangeif gets knocked down and is within chip range to be killed. Now Claw goes off the wall and is going to attempt a meaty wall dive on wakeup which will kill gief even if he blocks. Giefs only chance is to do a reversal Lariet, which basically involves pressing all 3 punches or all 3 kicks at the exact 1/60th of a second gief gets up. Note this is not an exaggeration, the timing is literally 1/60th of a second. Say Gief doesn’t have macros, his best bet is to push all 3 punches and slide his fingers down to the kicks and off the buttons and hope one of the inputs does a reversal. Now if Geif has macros he can spam PPP/KKK as quickly as possible and timing becomes less important then mashing and hoping. See this is the kind of thing some people in favor of macros don’t seem to understand, it’s not about what average players can’t do without macros it’s what top level players can do with macros. There are thousands of ways a macro can be used to cheat input that you can never imagine or understand until you know a game inside and out.

Edit- Also LOfuckingL at the kid who told me to step my game up in the theoretical situation that I lose to someone playing macros then in the same post said he can’t press 3 buttons at a time with his right hand. You know what will help that? Practicing for like 20 minutes instead of complaining about macros being legal or not in tournaments you will never play in.

Oh please, you’re crying so much over a button mapping presumably already in the game as part of the options. All I said was if it is a part of the options in the game (and it’s not already against the rules of the tournament you happen to be in.) no one has any business complaining if someone decides to use that options on an eight button or even six button stick. Unlike you I understand that in real life different people have different levels of motor function/comfort with various layouts. I can state my opinion without whining about how it’s so ungodly unfair even though such macros don’t even put a dent into the skill/mind game component of a match. Or presuming to know how someone else’s hands function. I know how my own arms work and don’t work; while you the supposed hyper elite cry over a non issue.

You have no idea what you are even talking about, if you can’t push 3 buttons at the same time because you lack the “motor coordination” go play fucking checkers. You don’t deserve a crutch because you can’t play Street Fighter in the format or on the equipment the game was designed to be played on for the last 22 years. I’m done arguing this with you because you’re never going to understand. You don’t know jack shit about the games you are saying should allow macros, you claim Street Fighter 4 was designed to be played with 8 buttons, you’ve obviously never played in a fighting game tournament that wasn’t casual, and you claim to not be able to push 3 buttons at the same time. Unless you are physically handicapped, in which case I apoligise you need to step your game up and admit you can’t play fighting games without a crutch. If you aren’t in shape to walk 18 holes the PGA won’t let you use a golf cart because walking is part of the game. Execution is part of fighting games, there should be no shortcuts on the .001% of games that take place at a top tier level, on the 99.999% of games that are casual tourneys, small tourneys, get togethers, online play, or you beating your little brother macros make the game accessible to people who would otherwise not participate. So to recap, if people are flying from Japan, or driving hours to come to a tourney where the competition is serious and money is on the line having macros is a joke and a slap in the face to the competition. If you are having a $5 throw in tourney at your house or the comic book shop down the street is having a small tourney no one, me included, cares if you use macros. That’s basically what I’m talking about.

It is harder to push 2 buttons instead of 1. It’s not ludicrous See Marvel. Anyone time you see Mags do that dumb diagonal wave projective, something fucked up. I can’t ROM very well but I sure could with a LP + HP button.

ST/3s/CvS2/Marvel were all born in arcades and from the same Capcom scene and generally don’t allow macros outside of Evo.

GG and Tekken are different communities with many players who started fighters on pad, so macros are allowed.

Since SFIV is always going to be a console game to almost everyone in the world who experiences it, I bet more tournies will start to allow 3P/3K macros for the pad warriors.

Banning an 8-button stick is scrubtacularly ignorant.

You don’t deserve a crutch waaah, I could just as easily argue that you don’t deserve a “crutch” just because you happen to be able to use a given hand better than someone else. This whole debate is just retarded on all possible levels. You are going to talk down people who feel like using macros that are already in the game because you don’t have an eight button stick? That would be like someone using a pad complaining about people using a stick in a tournament that is bring your own controller.

Banning an 8 button stick is foolish, if macros are allowed there’s no issue, if they aren’t you can easily disable them in menu.

i definitely agree with you :china:

I don’t care what side your joystick is on, why are you stuck on that? If you are playing golf with left handed clubs it’s the same as right handed clubs but you can’t show up with a driver that’s as big as your head and say you can’t drive 250 yards without it so you need it to compete. The game is meant to be played on 6 buttons. If I wanted/needed an 8 button stick I could break out a drill and make one in 20 minutes. The argument is that the game was meant to be played on 6 buttons and that’s all that should be allowed at a TOP level. They make fighting game pads with 6 buttons on the face and they are Street Fighter Controllers.

http://ecx.images-amazon.com/images/I/410l7kRmUzL.SS500.jpg

That’s 6 buttons straight from Capcom.

You are talking about something that doesn’t even affect you since you don’t play at a top level, it’s quite obvious you want to support the argument that macros should be allowed at a top level because you can’t play the game properly without them and instead of learning to play with 6 buttons or ignoring an issue you shouldn’t care about you want to say macros are legit at determining serious playskill so that you don’t have to face the fact you could not even begin to compete at a serious level in SF. No serious Street Fighter player needs macros to play the game, sorry.

Triggers are buttons. If you say they aren’t then SFII on SNES I guess has no fierce/roundhouse.

Saying what the designer “meant” for never works, because we players didn’t design the games. How do I know the makers of 3s didn’t intend for system direction to “fix” the game for console? I guess I could argue that.

You know that those pads have shoulder buttons too right? Your definition of what the game was meant to be played with is really magical as it is totally dependant on what version of the game is being used. The console version defaults to enabling those extra buttons, so who are you to say that it was meant to be played with fewer buttons? Why even argue this point when the issue really comes down to is it a hack or not? The answer being no, this is not a hack.