My brain is a convoluted thing. I was driving into work this morning, and a flock of geese had taken to bathing in a huge nearby rain puddle. Every time I come across geese, I have this uncontrollable urge to shake my fist at them and yell “Geeesu!”
Anyway, my mind wandered a bit, started thinking about Garou: MOTW, and Rock Howard, how suddenly he had his dad’s moves (somewhat), but he could do Rising Tackle and Terry coouldn’t, etc.
Wait. “Rising Tackle”?
…
WTF?
No, seriously. I’ve been playing fighting games since 1992, and given the state of technology at the time, I couldn’t help but think any move, special moves, etc went. It looked awesome, and if you were especially young, you might find a kid trying to mimic something out of a game.
Now, I’m not hung up on realism. I love these games, but there are some characters that routinely urinate on Sir Isaac Newton’s grave. I’m not referring to Supers, SDM’s, or UDM’s. Just basic moves and specials. I’ll also give a free pass to the Vs. series games - it’s a comic book universe, anything goes. I just thought I’d list the worse offenders off the top of my head, and it might be fun to get the feedback from others.
Terry Bogard. I might as well toss him under the bus first. He has multiple offenses, the first being of course “Rising Tackle”. You might think that a move that has the word “Tackle” in it might involve, well…tackling someone. In fact, the move he calls “Power Dunk” could be more reasonably named “Rising Tackle”. Nothing spells threatening like standing on your head, beginning to spin and somehow jumping upward, with no forward momentum arc, and somehow doing “tick” damage. Dan Hibiki’s Ko-ryuken should have more priority. While we’re on Terry though…“Burn Knuckle”. Seriously. Cool man, you can make your fist flame up with Ki. Good on you. Now stand where you are, spread your arms out as wide as you can for a few seconds, scream to the world that you’re going to do it, then stick your arm out in front of you, flame on and…inexplicably go flying foward!!! No, I’m sorry man, you fail at physics.
Guile, and his freaking crouching medium kick. (I think?) Stand there while I hover upside down, and you marvel while I sweep the floor with my brush-hair AND kick you in the crotch at the same time.
I’m not talking about whether or not it would actually hurt someone (ie, Shoto DP’s are more likely to hurt themselves rather than their opponent). If you can physically do it, fine. Just ones that just can’t be done. Chun Li’s Bird Kick and Shoto Tatsumakisenpuu-Kyaku, okay. I guess I was looking for specifically bad offenders. E. Honda/Blanka might be particularly bad with the flying around for no good reason.
Anyway, I think I understand where you’re getting at. T.Hawk’s Mexican Typhoon always bothered me.
The move looks cool and if you just imagine someone had that kind of strength it’s plausible in a way, but the place where he grabs you always puzzled me. Why by the neck? That’s got to be one of the most difficult places to hold on to, especially when you’re swinging someone around.
On top of that, he ends the move by just dropping you straight down, so why does he have to swing you around?
If he would just grab someone by the ankle and kept swinging them until he hit the ground to really smash them down, it would be more effective, imo.
and it’s obvious back in the beginning of fighting games they didn’t have much of a imagination, programing skills or the technology to make good moves
but oh well I’ve always considered snk to be better at character design and moves overall
It’s always funny when it’s trying to be explained. Now this is not a Fighting Game, but Prince of Tennis for example, will actually try to provide you with logical explanations on why the tennis ball disappear before you’re face, or why it would go around and back in the court etc etc.
But talking about the worst offenders is abit silly tbh, because games like GG exist and characters like Zappa exist.