I’ll make some comments on what you said and add my own insight.
Daggers and lances: Agreed on general usefulness
but I think it’s matchup dependant.
Against teleporters, don’t use that much daggers, spaced lances and axes tend to do a better job.
against people with good projectiles, you need to use much more lances than daggers
against everyone else, more daggers than lances.
**Crossbow: **It’s in fact as useful or even more useful than lances and daggers, It covers a lot of screen and have a pretty good angle.
I spam it a lot while jumping back for spacing.
**Fire bottle: **agreed.
Axe: agreed, if you’re having time to spam axes with Arthur, then your plan is probably working.
Scythe: mainly as a combo extensor, but can be tricky if used while jumping, generates a free combo once in a while and protects you for a quite long time if done in the right distance, it gets ignored a lot, but have some potential, there are better options almost all the time though.
**Heavenly Slash: **It’s amazing… cuts through everything, even supers at point blank, if you’re in the ground, and they’re getting close, just spam it, they’re likely to eat it… just don’t EVER use it if you don’t have a meter to make it safe afterwards, you can connect level 3 or goddess bracelet from it on reaction.
I get regular happy birthdays with this move into lv3 into Xfactor into 2 dead characters…
use it… and use it a lot, it’s your get out of jail for free card.
It’s awesome used with Xfactor guard cancel, just block anything, xfactor, Heavenly Slash, profit.
**Hellbound Slash: **use it on combos, or just use heavenly slash.
Shield thing: Pretty good fishing for xfactor guard cancels, but too risky to use, this thing should block high attacks also, it’s usefull when trapped in projectiles such as Dormammu’s purification.
**Golden Armour: **Is a desperation move, It raises xfactor 3 bonus from 165% to 200% and makes anchor arthur retarded… I should NEVER be used without xfactor.
It should only be used if the situation is really against you so it’s your only chance, or when you’re sure you can overpower your opponent with xfactored golden lances.
You should use it when you’re totally screwed or in situations you almost already won anyway just to “win more”.
When it’s running out, your mission is make them block or get hit by a golden axe, if you do it properly, the hard knockdown from the armor breaking will not be punished… at least 90% of the cast won’t have a fast enough movement + otg move to get you in a combo if they’re blocking or getting hit by a golden axe when your armour breaks.
If you activate golden armour + xfactor, people will tend to run away and jump back, if they do, spam golden arrows while advancing, and catch them with j.S mixups, if they’re just jumping back without hitting anything, throw a bottle, so they fall in the fire and cannot jump for a split second so you’ll have enough time to setup your mixups.
I dunno how you can use Arthur on point… I tried many different teams, with a lot of different assists and never managed to really make it work… What assists do you use to make a solid point play with him?
As anchor he’s pretty powerful though.
second may be a good position for him in a team as well, he NEEDS meter to be menacing, and is not that good building it on his own.
Arthur on point with less than 3 meters stored and with more than 3 meters stored almost seem like 2 totally different matchups.