|| Yoshimitsu || When in doubt... FLASH 'em!

Consolidated Juggle list in the first post of this link; will definitely add this to the first post of this SRK thread, but later.

Will also reorganize the OPs of this thread later, but for now: JUGGLE LIST:

http://www.tekkenzaibatsu.com:80/forums/showthread.php?postid=3938394#post3938394

Aight so Im new to tekken and havent a clue what everything means but Im figuring things out by just reading into context. But there are two acronyms I cant figure out. I posted the links to where I saw the acronyms.

DGF+2
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=114038

(edit) I figured out that DGF means dragonfly

CD
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=106173

mMy account there is not activated yet so Im asking here.

Yoshi is really fun in this game with the extra stance and all but I need to stop playing DR yoshi it’s so hard to beak old habits.

Dasvanu… nice fucking work bro… keep this shit up.

my yoshi is crusty, but in do time i will contribute. team Manji bitches

also, beside Noko, whom are the other GDLK yoshi’s

What’s KIN?

Is that his 1+2?

Yes, KIN is 1+2. Sorry for the extremely late response.

I find myself using u+3+4 alot, especially when I have + frames. Mid, hits grounded, safe on block, crushes lows AND mids, leads to 70+ dmg, looks freakin awesome.

That and 4~3. I think it’s safe too; can’t remember if I’ve been punished on block or not, but I do know I frequent this move.

oh shit if dreadz is rocking the manji i guess i gotta get on that wagon son.

Just a quick question, what are all of Yoshi’s stances, and what are the notations for them.

Oh, and what exactly is the notation for flash?

Flea d.1+2
Helicopter u.1+2
Swords up thingy 1+2
Meditation 3+4
Indian Meditation d.3+4
Flash 1+3

You forgot NSS, but thanks^^
EDIT: Wait, flash is 1+3? Sure about that? All I get is a throw
One more thing, what does CD stand for?

Flash is 1+4
NSS is 2+3

I’m assuming cd stands for crouch dash. You’ll also see it as cc (crouch cancel), which is used continue a combo when the previous move left you in FC (full crouch position), the way to do it is f,f or u.

If that ISN’T what CD stands for, then someone please post the correct definition.

Qwerty, get a PS3. I see you posting in the BB threads and now T6, and I’m just itching to use my disruptor.

Ahhh, thanks, very helpful.
Lol, yeah, I was thinking about picking up a PS3 this Christmas. I got banned from XBL, so my 360 is loosing value quickly, plus with the recent price drop it’s looking more and more appealing

official stance names:

Flea (FLE) d+1+2
Dragonfly (DGF) u+1+2
Kincho (KIN) 1+2 <— called “intimidation stance” in SC
Indian Sit (IND/INS) d+3+4 <— called “meditation” in SC
Meditation (MED) 3+4

Good luck w/ yoshi, guys. :smiley:

Does anyone know how to follow his B+2,1 with KIN, F+2 at the end of a juggle?

I can’t seem to do it fast enough. Does the B+2,1 have to be off a bound or does it have to be a part of the juggle before/without a bound?

I’m not sure if I’m just doing it wrong or maybe I’m not getting the KIN, F+2 out fast enough.

You can hit 1+2 imediately after you input b+2,1 to go into KIN, you don’t have to wait until the b+2,1 hits or anything. It might help if you think of b+2,1,1+2 as it’s own string, separate from the f+2. Then as soon as you see the KIN, hit f+2.

If that doesn’t work, then the opponent may simply be out of range. Some juggles will have to end in b+2,1, because KIN f+2 won’t reach.

Hope this helps.

That worked. Thanks Dasvanu.