Except she then uses beam on reaction to counter your fireball and follows it up with a 67 hit combo that takes off three quarters of your life because Diana is overpowered toptier bullshit.
Using my high level daigo style yomi, I knew that you were going to use your bullet time.
My sarcasm detector is getting inconclusive results.
let’s not forget that the matrix is just a rip off of ghost in the shell with david sirlin as the main character.
I guess that’s why they call it yomi
shoryu fadeccy yomi.
jump kicks beat beams!
In threads like these I really miss pos rep system.
this my fav thred atm
i think it would make a good article
Yomi often berates or is struck dumb by her friend’s flippant behavior, and if pushed enough by Tomo, will even give her friend an uppercut that leaves Tomo unconscious on the floor.
list of things named ‘yomi’:
yomi don’t play that
yomi
all of you stuck in that yomi layer 0-4 loop need to step up your game. you haven’t truly reached gdlk status until you master the forbidden yomi layer 5.
Clarirication/FYI
Please be aware that, on the Japanese arcade version, Yomi Layers 1 2 3 4 are respectively the equivalents of Yomi Layers 0 1 2 3 on the American arcade version. Make sure that you are using the correct corresponding setting if you are practicing for an overseas tournament.
When I get stuck in yomi loops, I just burst out at layer 3. It can’t be jump cancelled and has long recovery.
Back in the days of SF2, before turbo existed, everything Sirlin talked about was common sense. How the US fighting game community has changed.
yeah pretty much its about getting big combo and that cool shit like ultra combo instead of winning. everybody should have to play HF or games w/o supers cause they own
I’ve been yomied.