Do you mean her LP Teleport? I could see that as a decent mixup tool because the other versions have too much recovery.
sorry, was referring to jump 22p “teleport”.
haven’t seen any ground teleport setups though. although she does have ex ground teleport (to behind) into the wheel kick (214k) which actually crosses up lol.
That’s something I didn’t realize, but you can still throw her out with a regular throw and you can still hit her out too. It’s harder to hit her out because it’s kinda’ wonky.
She have some interesting things:
214HK and 214KK are super-jump cancellable.
*You need to cancel 214KK on second hit to continue combo.
*You can buffer 22P into jumpcancel by inputting 282P fast.
Her 2HP is super jump cancellable. You can do 2HP~9,jLP,jHP,22P on tall opponents (Chadha\Juzu\Jet).
Her 236236K is super jump cancellable.
If you jump cancelled something you can cancel it into super (214236HK2369HK, 236236HK 2362369HK) but its worthless.
Hanzo have like +2~3(+~5 if its meaty?) frames advantage if she cancelled 6LK into 41236LP\PP.
And -2~3 frames disadvantage if she cancelled 5HP\2HP into 41236LP\PP.
“2HK123HP\PP something” looks like its good to cut the distance but it has like >10 frames of disadvantage.
Her target combos: jLP~jHP(~22P), HP2\fHK~6LK.
A character that can clone herself, a character that can defy gravity, and a character that can transform like a symbiote.
This is a hard as fuck choice.
I like all 4, especially nene and Aja(how does somebody pronounce that?).
I dont understand the description of Azure’s air weapon.
Seems someone took the initiative and started upping RepTV matches to what seems like a dedicated yata channel. good matches highlighted so far.
Good shit. The interesting thing is that nearly all of Jet’s specials are unsafe on block against Chowdah. Can hardly find any replays of Chowdah/Jet matches.
Oro’s shriveled dick is actually visible during a few frames of animation in SFIII.
Ya’ll better be voting for the Chiriakuta or Nene.
I need Aja to be in this game.
Ok, i am gonna message James Chen to tell him that as someone who is involved with the game, that he should be promoting it more.
Has really not mentioned it yet? Thats just weird
http://www.indiegogo.com/projects/yatagarasu-attack-on-cataclysm?c=activity
Psyched that Chiriakuta is leading the poll but personally I don’t think the game needs another sword chick so my 2nd vote went to Qadl.
Voted for nene. Its sad that its gonna be a hard journey to make it to 150k though
I would say the GGPO stretch goal has a decent chance. I’ve been sending links to this campaign to a couple of FGC celebrities and what not and we’ll see. Just under a month isn’t bad.
Discovered a few things:
EX Command Grabs beat regular LP+LK throws (I think I mentioned this before but just in case repeating it here).
Hanzo’s EX Grab not only beats regular throws it also beats all of Chowdah’s command grabs including 720 P Super… Thank god it’s whiff punishable.
Don’t know if this is a bug or not but if you’re crouching you take more damage. Doing Chowdah’s BNB (j.HK, cr.HP, EX Punch, HK Super) should do about 50% but if they’re crouching it does closer to 65-70%. Tested it with other characters and same results each time.
I’ve been playing on version 4, but I’m gonna buy the game from ricedigital. Do I need to port forward to play online? I’m not able to port forward since I live in an apartment complex.
Also is there a good amount of people playing usually?
You don’t need to Port Forward. But there’s very few people online and the netcode is bad unless they’re really close to you.