Yatagarasu: Attack on Cataclysm, IndieGoGo campaign thread

@Goryus Oh, so you’re the guy who said “Arcade Perfect.” and threatened to sue Ryan for exposing how not arcade perfect it was. We meet at last. I bet it was your idea to use MSPaint for those DLC palettes.

Well doi it’s a 3S inspired game, but that doesn’t mean everything has to be a 1:1 clone of 3S and they clearly don’t WANT it to be an exact clone of 3S. Also, I think it’s funny how you say “Make parrying more like 3S because 3S,” and then say “Make UOH dumber and not like 3S at all because fuck it.” If you want short hops, the closest you’re going to get is Jyuzumaru and Jet’s super jumps.

Well, I was trying to humor you since you want it to be different and making UOH’s different would satisfy that want.

@MikuruX

Just want to emphasize if you can with this guy what kind of changes would the original characters be getting? Possibility of having 3 supers per character instead of 2. And the biggest one is the possibility of using GGPO. This is a must for a lot of people. I would love to see a Japanese developer use GGPO instead of completely ignoring a deafening wave of people begging for it. Looking at you SNKP.

Well, everyone’s talking about GGPO, but there’s another thing that bothers me as well : game balancing is part of the basic goal ,but rebalancing of the original characters are part… of the second stretch goal O_o

Well yeah, new characters take priority. You don’t worry about the old characters until the new characters are in order.

I want to see this succeed since they are really hard working people and managed to do something of high quality mostly in their spare time out of love for the genre. Tomoyuki Kotani is the man.

Please change the thread title so people know which game will be crowdfunded.

No rewinding = no Rollback netcode so it’s probably gonna be your average input lag sf4 netcode.

Edit:

Or worse considering it is ex-SNK staff it will probably be their horrible host advantage netcode.

If there are no other questions for this week, I’ll submit the two that I have right now (about trying to get John Rockefeller as a commentator voice & implementation of GGPO). I need to submit these in the next few hours so if you have anymore questions, give them to me asap so I can probably get a response by next week.

Er, chance of giving the grappler half circle grabs?

Next you’ll want them to change the input of his level 3.

I do want them to change the input of his Level 3. Fuck 720’s.

Spoiler

His level 3 is an 1800.

He just needs Tomahoo. And I’ll just ignore the rest of the cast.

I still prefer HCBx2.

First post updated.

Lets talk about the new characters and get this forum moving!

just a curious question, whats your opinion on the New characters?

and your ranking from top to bottom on which one is the coolest, on you which character you want to play first? and why ?

meaning to say? which do you want the most or the first to appear in the game?

and who would you play?

and why?

I think its more like:
“We use additional funds to polish original 8 characters and this will make the game more balanced.”

Also I don’t think any GGPO will make huge difference if your ping >100. We are talking about 3 frames startups here.

No real preference but the Arab character looks interesting and isn’t an OTT racist caricature that Capcom would put out. Chiriakuta reminds me of the undead psycho dude from Last Blade, Shikyoh. Qadl brings the cheesecake but the design is still sound.

You’ve never played Skullgirls online, have you?

This game looks really interesting. I’ve been meaning to try the current version when get some spare change. The characters overall have a very simple look/theme and I think it works.
That being said of the 4 characters you could vote for I like this Aja (how do you pronounce that?) the most. Of course this is just based on looks.
The characters they plan to add if they reach 68K both look cool to me too.