Yang's FADC > Ultra

Hey, I’ve been playing Yang for around a month now and I can’t seem to get his FADC > Ultra to work from the left side. It’s really strange and I’ve never had this problem before. I’m at about 80% from the right side and I’ve been putting a lot of work into getting it from the left, but it seems like I’m just reinforcing the wrong way of doing it and I usually get frustrated after an hour or two. I also have no problems doing FADC to cl.mk from the left or doing either ultra from the left with enough speed to punish jump-ins or fireballs, which only serves to vex me further. Anyone have any alternate training methods to just grinding it out? I use a TE stick, if that’s important.

Left side is easier for me. Do down ,down-forward (the corner of the square gate), down,down-forward, & foward. think of doing a dragon punch motion then into a hoduken motion.

Still getting ex slashes or dp from the left when I do it fast, not getting the dash when I focus on the ultra motion and otherwise getting the ultra to come out way too late. It still confuses me why Capcom thought it was a good idea for their roman cancels to go directly into an attack that you don’t actually want 95% of the time. Back to the grind.

The most critical part is the dash and the start of the motion into the ultra. After the second forward to dash out of the Focus Attack you then start the shoryuken motion then do the quarter circle. The first move of the Ultra only requires a d, df motion and the second requires the d, df, f (full quarter circle) motion. Think of it like this: forward (1st part to dash), shoryuken (contains the second part to dash),& then haduken!

I practice this move for almost a month in the training stage. Keep grinding away and you will get it.

lololol i think everyone had this kind of problem at some point or the other. Its all about buffering the ultra motion and making sure your inputs are correct and not erratic. I find i have to be very calm and not fatigued in my fingers for me to hit rekka fadc ultra1(fadc ultra2 is muuuuuch easier) 100%.

For me, i fadc the 2nd rekka and and as soon as i finish the 2 foward inputs for the canceling part of fadc, i buffer like 3 FULL qcf motions during the dash and then i press the 3 punches. I found that when i buffered only 2 qcf motions, i habitually did the 2nd qcf motion without the last forward input(due to feeling rushed to do the motions as fast as possible) so i always got ex slashes.

anyways, the way i do it is something i ended up doing b/c i grindind it out so much. If you keep grinding it out you may figure out something that works for you.

sigh Really? Another one of these? Some one already made a topic about this same thing and I shared my advice. Some one else posted about this same thing in the Q&A thread and I too shared my advise. Once again, the problem comes from the fact that you are doing so many motions for one little combo. It’s 2 QCFs, focus attack, dash forward, double QCF. You have plenty of time to do all the inputs if you are using ultra2. Try to do land the combo as slowly as possible so you can see how much time you really have. Then just make sure you do all the motions correctly, even if you do it to slowly. you will speed up with muscle memory.

Yikes. Is this really worth getting exasperated over? The other topic related to FADC > cl. mk, which I’ve had no trouble with, and I’m not in the habit of reading 15 pages of Q&A to see if a question which I have might have already been asked, especially on a forum which doesn’t seem all that cluttered to begin with.

I think I may be doing the same thing that you were, pills. I’ve looked at a few online Yangs and it looks like their inputs are actually more erratic than mine, but they’re getting the ultra with no trouble, so I’m going to try doing the qcf a third time when I next practice. For the time being I’ve just been replacing fadc u1 with fadc> cl. mk > walk forward u1, which works fine on about 85% of the cast. Will keep at it, though.

I’m not mad at you or anything. It’s just a message board. I don’t care all that much.

Why do we allow these threads to remain open?

PRACTICE. There are no shortcuts needed. You can do ANY combo in this game without shortcuts.

curious, how many frames do you get to connect the ultra?

3 frames I think since hard rekka 2 fadc is +10 and U1 is 8 frames.

People practice things differently; I don’t see why this isn’t a completely legitimate question.

It’s not that it isn’t a legitimate question. It’s just that this doesn’t warrant an entirely new topic. This a quick question that require a quick answer and should be put in the Q&A or combo thread. Also, some one else already made a topic about this subject and some one else already asked for help about this in the combo thread. In fact, the last message posted in that thread is by me helping some one else with this problem. It’s just to keep things clean and organized.

But again, I’m not angry or anything. Nothing happens around here anymore so I don’t mind a new topic even if it isn’t needed

So I’ve got it down mostly by watching online matches and looking at inputs. What I’ve been doing is exaggerating the motion and making sure to go to down-back before the second qcf instead of just down. I think (though I’m not certain) if you don’t go to neutral between the two qcfs you can’t do a shortcut motion or it will automatically read it as a dp, so by going from up-forward to down-back it makes it so that you have to go to neutral and it reads it properly.

Here’s Winners’ input for ultra 2. I’ve been doing even wider motions than this, and they seem to work fine anyway. Thanks, guys.