Allow me.
How? Exactly? It doesn’t go backwards. I would guess you are referring to teleporting under them when they jump, which has already been mentioned as 1 of 2 good uses. I hope you aren’t referring to just doing it when they are on the ground, since they will knock you out of it.
While this is safe, it’s fairly useless because the recovery time on the teleport is so long it’s not going to shock them, and depending on the character, if you do the short version of the teleport, you might get hit out of the recovery anyway.
I guess this might work, but yang’s jumping normals are so good, why bother? Jumping fierce and roundhouse both have great priority, the fierce’s is probably better but it doesn’t have the range of the jumping roundhouse.
And if you fuck up and land just inside their poke you will eat it. Yang doesn’t have any problems getting in close with his dive kick and towards + forward to justify using this potentially dangerous tactic. Besides most character’s “favorite pokes” are relatively safe.
Depends on who’s tech rolling. I’d feel okay doing it against Chun Li or something, but superjump cross-up dive kick is a much safer option, and it pressures more.
Again, already mentioned under the “runaway” section.
It might work once. After that you’ll just get thrown out of the recovery.
Since yang does not have an invincible start-up, you will just eat whatever they are planning to punish you with anyway.
That might work, however when I do an anti air strong I’ll do one of three things, low forward mantis, towards + forward, or walk up and throw, mixing those 3 things up is enough since it covers anything they might do.
And this too has already been mentioned as the other possible “good” use.