i’ll get the ball rolling by posting some old stuff viscant wrote (i kinda paraphrased some of it for clarity)…
vs Cammy
That’s one of the reasons I love the Yamazaki fight. I don’t have to take any chances against Cammy. I don’t even have to pay attention to my guard bar, just jab her off me, chain to dust, chain to slash and she’s 3/4 screen away. She’s good at staying in, but not at GETTING in on priority characters.
In a nutshell, the secret to beating Cammy is this. She doesn’t really have that much mixup potential. Everything is straight ahead. So I don’t really see that much problem with just blocking a lot of the time. But the key is don’t let her get any more than 2 or 3 blocked hits before you interrupt her. Common stuff is like fierce,fierce,rh. For 2 frame jab characters, it’s really unnecessary to take that. You can interrupt between the fierce and the rh (then it comes down to priority. Yamazaki jab is very safe for this, it even counter hits the rh if you fuck up and mistime it). Off close fierce, her frame advantage isn’t as gigantic as people make it out to be. If she starts walking with fierces, it’s really easy to just jab her out of it. The trick is just making sure that once you block her, link or chain until she’s out of range for stand rh, then make her earn her way back in, something her character design isn’t really that great at.
Once you know the frame advantages (close fierce is 3, so keep 3 in mind and try and keep your opening moves against her under 3. This means jab and low short), you can really make a solid gameplan against her. Going in on her with low forwards or stand fierces with any characters = a free trip to counter hit and -60% life. Just keep starting small and linking off that in mind and you’ll beat her consistently.
You stop the crossup with low jump (towards or back) and fierce. Also because the game is CvS2 and completely slated towards the defensive, you can just sac it and grab super. I used to do that with K all the time, but you can do it with N also. She goes for crossup short, powerup into it, she hits you, gets grabbed for free. You can also do that with her divekick. Walk into it, free super.
On the outside you can just keep fiercing (and cancelling into whatever) and jump with forward. Stand rh is OK, but it’s better to whiff it to prompt her to try and get closer, then you can set up the low forward option tree. From the right angle, cannon spike will trade (or outright lose). Jump forward also beats stand rh clean so it kills her option select. It also counterhits and leads to stand fierce, fierce whip. Yamazaki has total advantages on the tip of his low forward range and on the fierce range.
vs Guile
It’s hard for Guile to stop Yamazaki from a distance. You actually would be better served to whore the jabs and the sobats on the inside. Guile shouldn’t do low forward against Yamazaki because it’s easier for him to just sweep that shit and Yamazaki’s wakeup game is simply too strong for Guile.
Not a great match for Guile by any stretch of the imagination. Ideally you want to get level 3 and beat on him in close where he’s afraid to hit buttons because of the super, but how often do you have that? Yama vs. Guile looks a lot like Yama vs. Cammy in that respect. Very very bad matches that you need meter and a head start in to have a chance.
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NOW, i remember reading one time how yamazaki beats 4 out of the 6 sagats, then i read that yamazaki gets owned by sagat. i’m wondering what the deal is with that matchup. and i don’t understand how vega counters yamazaki so much. viscant says it’s the worst matchup in the game, but low jabs from a distance and properly ranged jumping mk’s seem pretty safe, and the damage difference is huge.
and shoto’s vs yamazaki is supposedly a bloodbath, but why? and yes, i have watched viscant vs ohnuki on the evo2k3 dvd, but he basically just landed a far jumping mk, standing fierce, fierce whip. swept him, ran up and swept him again to punish his safe fall, then punched akuma in the face with far standing fierce and dizzied him. since akuma takes damage like a little bitch (and has 60 stun), it didn’t give me too much in terms of specifics.
peace