xxx/Strider/Doom

Just started playing again. I love DD and Strider, and I am also trying to fill that void in for the third slot. I’m alright with Cable so I’m thinking of throwing him in.

Is Strider/Cable/DD recommended or Cable/Strider/DD?

Also, Cable vs. BH vs Storm? I didn’t even consider Sent in there because I suck.

Noob here.

What assist is implied with the Doom/strider team. And if I add sent in there, what should his assist be?

Also, I’m unclear on exactly what his trap is from reading the wiki. Is it just the rings keeping the opponent in block stun while you do other moves to overwhelm the opponent?

Edit: And his instant overhead is j.lk? I thought instant overheads were moves performed from the ground? isn’t j.lk just a jump in?

strider/cable/doom isn’t really recommended since both strider and cable are reliant on the use of supers to be effective for the most part. If you can play cable without using supers, he’d be a great asset since you’d also be giving strider a good anti air.

As for the best third character… that depends on your style of play. Cable give strider a good relief anti air but there’s the issue of who’s using the meter you build. Storm can be good for building meter if you use her to rush down or runaway, although she’s more vulnerable to getting picked off than Sentinel and dying quickly, which can leave strider without meter. BH is probably the meter builder out of all these options but you’re really open to rush down.

Strider/Doom always implies his anti air (rocks).

Watch Cl0ckwork matches to see how he uses the oroburos and doom assist to keep people stuck on the ground as they get chipped to death.

Instant over heads are moves that can be used to hit someone high with little time between the performing of the move and the actually hit. If you press lk immediate after doing a normal jump, you can hit a crouching character on your way up from the jump. Look at DJ-B13’s tricks of the trade videos for strider to see this.

Can you link me to them, please? I’d like to see how BH/Doom works since I only know how to use BH/CapCom and I don’t like using BH/Strider/CapCom. :confused:

Pardon the potential nubby question but, what about Spiral to start? Not the same without Sent, but a strong battery nevertheless.

Spiral/Doom gets rushed the fuck down. There are some perks though if you manage to build the meter. You get to tag in safe to strider and you nearly double your chip damage output for each round of the trap if you pick projectile assist.

I haven’t put up the new vids yet, but here’s my youtube page.
http://www.youtube.com/user/ibostyle11
There’s a couple of matches where I’m playing BH/Doom but these matches are old and sloppy. The matches where I’m playing with strider will be added eventually.

1 Like

post them soon, MORE STRIDER PLZ!!!

YOU sir need to post some match vids! Didn’t Magnetro give you or Mixup a capture card so we could be blessed with some matches from you two?? Anyway, I’ll be putting them up in the next couple days. You’ll have to forgive me for being a lazy fuck :coffee:

there’s some on zachd.com or you can watch soo push my shit in on youtube lol!

I can post some match vids with low tiers tomorrow hopefully.

I’m posting the vids now. Check this link later and you shall see my wack ass Strider.
http://www.youtube.com/user/ibostyle11

is bh\s\d, one of the harder s\d combinations to play? it doesn’t look very easy to use properly against invincible helpers.

Lol at Doom/Strider flying vee assist. That stuff actually looks like it might work good with UB loops. Random sweep, hitconfirm call Strider, loop it.

PS, BHK, how does one defeat Blackheart? Just go ahead and lemme know his fatal flaw :]. I still gotta get at you with some of that Wolviemadoo garb. Even playing wonky XBL matches is helping me learn more applications for all his momentum tricks BH/Wolvie/?? is gonna get real silly soon.

BH/Str/Doom is HORRIBLE against invincible helpers. It isn’t until you get space that BH can do anything good.

BH has no weaknesses laughs like BH

:lovin:

:rofl:

NOOOOOOOO!!! What have you done?!? But yeah, making space with BH seems like a large part of the match…thus why he seems to do so well with aas that knock chars hella away (mando/cable/charlie/guile/cammy/col/etc) or clears a good chunk of the screen (cyc). vs a good MSP, BSD would get raped imho…even vs thrax. I mean, I see those, such as yourself BHK, that contest for the air2air with jabs, but as far as risk/reward, vs Mag/Storm/Sent/IM, they reap much better from an air touch.
*i can’t forget sj up block, pushblock, fall HP demons so that is an option, but what about vs Sent?

Tell me this though:

In the argument of making Blackheart/Strider/Doom-B viable, why not take out Doom-B to force a different kind of trap with Strider? A trap that intends to hold the opp at fullscreen and do mild chip and heavy meter building vs locking them at close to mid for heavy chip? In this sense, Strider would do ok as a meter builder. It would mean that Blackheart-aa would replace Doom-B.

Strider would basically go from killing assists with call doom, orb, keep opp fullscreen + bomb to call blackheart, orb, teleport, keep opp right next to you with orbs + bomb + blackheart…

If strider works as a meter builder, then I could see:

Strider/Cable/BH…
Strider/BH/Tron-Y…basically has Strider pinning Sent/Cap,etc where BH would lose there, and Tron thwarting rushdown from 8-ways to get them back to mid/full for the BH pin (this seems like a heavy gamble tho as you are pretty much running a one revolution team…i don’t like BH/Tron vs Sent or even BH/Tron vs Cable…maybe run BH/Strider/Tron vs 8-ways and DHC to Strider for Cable/Sent)

you COULD in a sense run the team w/o an invinc anti-air, but you would highly likely be forced to run Bourus around the start of the match just to take the pace.

If strider works as a keep the pace point with activating orbs only when in a sticky situation to regain or to teleport and snag an assist that happened to get hit by BH-aa, then maybe:

Sent/Strider/BH…only thing is, here you get that horizontal control to some degree as well with the addition of Sent-Y

:u: Mag/Psy would eat this up if your Sent isn’t gdlk with a lil bit o’ luck…

the question here where you want someone to play point while Strider is 2nd is, who does well enough alone via movement and other mechanics to force mid to fullscreen space to where they can actively work offense/defense behind BH-aa? Spiral? b/c I am sure, unless someone has some solid tricks, that neither Blackheart-aa nor any of Strider’s assists really aid in h2h rushdown

If you want a semi viable team that’s strider/BH without the doom trap you can add capcom. Makes for easier meter building with BH. IF you manage to pick them out of the air you can infinite to judgement day to ragnarak for decent damage and from there spam oroboros + fierces + tigers + BH-B to do practically no chip while getting about a half bar of meter back for every one you use. This actually works better than it sounds on paper since your opponent will almost always do damage to their self trying to get out. Also, if they ever get in close and you hit them and their assist with capcom, you can call RH bomb to oroboros and get great damage on the assist. Keep in mind that these tactics actually work better with Strider/Sentinel/Capcom…

what about morrigan on point?

VENOM!