Would you pay $40 for a game with 12 characters and 8 stages?

Hyper Anniversary saw an independent release
Alpha 3, Upper, and Max
3S that was edited for the unblockables
Alpha 2 and Gold.

Fixed.

Are you counting ports? like how MvC2 on dreamcast is different from MvC2 on PS3?

None the less you catch my drift. Crying over Umvc3? lol. Capcom just getting started. I want a hyper fighting ver where they increase the speed about 25%.

The difference now is that those games didn’t come on an internet-enabled device with a hard drive capable of storing game updates and patches like a PC. Which is what the console makers and game companies swore up and down is what would happen. Free or cheap PC-like updates and fixes, ending the days of being stuck with buggy, incomplete, unpolished experiences. In 2011, it has equated, IMO, to an enabler to rush out unfinished software, fix it if and when they feel like it, and nickel and dime people to death for things that used to be free or earned (hidden characters), or that just should be in the sequel.

Nah

Alpha 3 Upper and Max are like completely different games with different modes.
Hyper Anniversary SF2 was released in the arcades, as was the version of 3S without unblockables.
Alpha 2 Gold saw an arcade release, IIRC.

Now THIS… I agree with.

Hey guys I just double checked and it turns out your original copy of MvC3 will still work EVEN after UMvC3 comes out! So you don’t have to buy ultimate if you don’t want to!

I really don’t understand why people say they’re being taken advantage of implying that they’re being forced to buy something they don’t want to. Hell, I have friends that are still playing the original SF4 and we still have a blast on it.

Who are you to say what can and wont fit on the original MvC3 disc? Entirely new characters cant just be added as DLC if they werent planned from the beginning, it doesnt work like that. Pieces of Jill and Shuma were already coded on the disc. MvC3 was finished before they went back and decided to add more content to the game, hence MvC3Ultimate thats a new disc-based game.

We already explained how the game would be much more expensive if they released each character and stage as DLC. Not to mention thats an extremely large amount of extra DLC to be downloading.

Your argument is full of holes. Its not a patch and its not an update. Its a brand new version of Marvel vs Capcom 3. There hasnt been another game yet that gave you so much content, addresses so many issues from the previous version and came out so soon after vanilla release and ended up so cheap.

You bought MvC3 used. Didnt like it and didnt like TvC. Frankly you’ve become annoying at this point. If you really didnt care you wouldnt be wasting your breath, 99% of this board is going to get UMVC3 regardless of what they may say. You included.

This thread goes on for 20 pages, but I get in trouble for calling people out on their bullshit.

SRK forums for you. :stuck_out_tongue:

I just had a serious Poe’s Law moment.

  1. The original disc, IDK. I could go home and find out how much space is left on there, but that’s neither here nor there. I know there are deadlines and other things that determine how much they can do in X amount of time. No arguement here.

  2. Nobody forced Capcom to charge $5 a character. Or charges for stages and costumes. Most PC games don’t. They made that decision. They could give them away for free if they wanted. Extras ON THE DISC used to be unlocked with no money being involved. Greed, no other way to put it.

  3. Everything but the characters and stages could be a patch that downloads in 5 minutes on XBL. Like I said, I care because I don’t like the precedent set. if you look back, I already stated these things. I don’t want future games to come out half-assed like this because everyone lets them get away with it.My OP was a call for the people on SRK with contact to let us intelligently state our beef with this so that maybe they will consider the potential backlash and we end up with another “fighting game industry crash”, like the last time people got tired of 5 to 7 versions of one game with their hands out for cash. It’s not like they have to print replacement arcade boards and cartridges like the old days anymore.

And no, sir, I will NOT be paying $40 dollars for this overblown expansion pack. I only play 5 characters on Vanilla, I couldn’t care less about 9 or 10 of the new 12. The only thing I like is that the online might not suck, and I could play casual with some friends on XBL

I agree that bug patches should be as common on consoles as they are on pc, and that dlc content like outfits is just a cash grab,but I don’t understand how people can feel entitled to big changes like stuff like characers and major gameplay changes for free. And don’t give me the “mvc3 wasn’t complete” crap. I don’t buy it.

The online consoles have brought us crap like dlc, but it’s also been attracting freeloaders looking for freebies everywhere.

It’s like some peole almost want the fighting game genre to go down the drain again.

So I guess my final question would be why you still posting? You’re not convincing anyone else of not buying UMvC3.

So if you arent pleased why are you in the company of those that dont agree? Find another crusade because the current console generation cant be compared to PC based patch updates. Your argument is very faulty.

I wouldn’t buy that game, not will I.

I will, however, pay $40 for a game with 48 characters and 16 stages.

Wait, but… Marvel 3 does have all of tha…

Oh, I get it. Heh heh heh.

Indeed…
At the end of the day, Marvel 3’s combo engine is based off of the same inspiration that 2 has with it’s own tweaks. I will say, I dislike MvC3 because I dislike all those tweaks.

I hate MvC3, on a personal level because I only bought a PS3 for it, when the game was announced… and I hate the game.

I made one and a mod locked the thread.

: /

40 bucks for a fighting game with 12 characters and 8 stages? Sure, it’s called Blazblue.

The number of characters and stages doesn’t matter, it’s the core system and how well the characters represent the system that matters. A fighting game that provides a variety of balanced options to play, a good risk/reward and tactic/execution ratio, and characters that can represent these styles to the best of their ability is a fighting game that I’ll buy, regardless of character numbers.

I’ll happily spend $40 to buy 3rd Strike with only Ken, Chun Li, Yun, Makoto, Dudley and Urien with only the Ken’s stage(because Jazzy NYC is a godlike sountrack)

The game style as far as button set up is based more towards TVC

I’m not saying it didn’t have a combo system but it’s a different system than MVC2… I was expecting MVC2 setup

So it’s the button schema that you don’t like, not the combo system? Oh, OK. If you say so, guy.

Like the 3 punches and 3 kicks you argued about?

And why do you double post? Don’t you know how to edit, or copy a second quote into a post?