Would you like it if if Marvel went back to being a 1v1 fighter?

It wouldn’t be the same honestly. But as long as it’s done right then I guess I could give it a shot.

I still think it should stay 3vs3 though.

I think MVC1 got it perfect. You have limited assists, 2v2, good character variety (as far as who players pick). 6 attack Buttons for much more variety in attacks than later installments.

Someone please link Viscant’s post on why MvC1 was such a horrible game.

Assist/team mechanics were mostly what made MvC2 so open-ended and technical, then MvC3 came along and fucked the technical side up lol

Skullgirls has team mechanics done right, and I don’t even play that game.

Ask and ye shall receive.

Posted by Viscant on 04:22:2001 01:50 AM:
I suppose I can see what is being said. If you aren’t good at the game, don’t
know anyone who’s any good at the game and have no desire to be good at the
game, then yes, MvC1 is the better game. If you’re only playing at an
intermediate level then the gaps between Strider and Morrigan/Jin (Strider being
the best, Morrigan/Jin being tied for worst) is not that bad and not
insurmountable. Does this mean that those matches are any better than Cable v.
Zangief in MvC2? No, both are 10-0 slaughterfests when you actually know what to
do.
Most people who play the games seriously like MvC2 better because the better you
get, the more you can do and the more characters you can play and the more
styles of play are open. Whereas when you get right down to it in MvC1 you can
either
a) Do an infinite
b) Throw
c) Chip like a maniac
To people who say that MvC1 was full of pixieing, I don’t know what game you
were playing. Chun-Li and Spiderman were rendered fairly ineffective because of
grappling games. Zangief stands perfectly still then any time you jump or dash
in you eat an untechable throw into option, Wolverine and Gambit can do him one
better by getting good infinite setups. Red Venom can one-up that by getting
guaranteed untechable throws into infinites guaranteed to kill both characters
(as long as the 2nd one isn’t Megaman or Roll) after the initial jab.
Also add to it the fact that both War Machines and Strider have moves that make
any pixie that isn’t Wolverine dead in the water (and the fact that they rob you
off 50% life every 10-15-20 seconds–WM charges 2 levels in 10, Strider in 15,
GWM in 20)
The way I see it, MvC1 was a lot of fun in the beginning, then as the game
evolved it got really boring and repetitive really quickly. And MvC2 was really
boring in the beginning then became one of the most enjoyable games I’ve played
as it progressed. Bottom line, you can like whatever games you like, but if
you’re going to say that MvC1 was a) more fair to lesser characters b) more fun
c) more diverse or d) more aggressively paced, I would LOVE to see what kind of
game you’re playing.
–Jay Snyder
Le Viscant

if you play mvc2 one on one its fucking lame, you know how much shit there is with assists? jill has a fucking uncombo infinite with flame zombies and ruby heart assist

Longest lobby and/or tournament matches ever played. :o

Yes because the original X-men and Marvel Super Heroes played just fine. More like Darkstalkers, less like unfun MvC2.

I remember the lines and wait time to play MSH at the arcade and the lines to play MvC1 and then the lines to play MvC2.

So, in your expert opinion, MvC2 is unfun?

I’m still waiting for Marvel Superheroes 2/Ultimate Marvel Superheroes. And (yes, I’m still mad about this, well past a decade) wtf idiot decided to not put Psylocke in msh vs sf?

the same one who took Cable out of XvSf

I’ve always wanted a legitimate sequel to MSH, now whether it plays like MSH or like MVC3 doesn’t bother me as much.

I am solely into Marvel as is because I’m a huge fan of the Marvel universe and coincidentally love fighting games.

I thought the idea was mad cool in vanilla MVC3 but it was stupid because you would have level-3 X-Factor on deck at the beginning of the round.

I wouldn’t play Marvel if it didn’t have an element of team construction in it.

Probably as fun as talking to you.

I like how skull girls did it, and you can pick 1-3 people and scale their skills.

Ratio system = everybody’s happy?

I wouldnt want to play 1v1 marvel because there’s too many characters I would want to use also it just wouldnt feel hype or fun to play

That said, even with a ratio system, the logical conclusion is that eventually, teams will still dominate the metagame due to how much space they have to grow in terms of developing tech.

Don’t most people play with an assist in SG? I can’t remember anyone getting away with a lot of solo stuff the last time I watched.

I believe most Fortune mains still play solo since she can still TOD with 2 meters alone.