1: The SF characters got their missing supers back (like Juri’s Fuharenjin, changed to :r: :d: :dr: + :3k:) in addition to the supers they have currently and the Tekken characters each also got a new super
2: stages were remixed (more people, less people, different weather conditions or time of day)
3: and the mostly mediocre music was remixed or changed outright (I don’t know about you guys, but it’s kinda sad that Pit Stop is the only good track)
That would warrant 20 - 30 bucks, wouldn’t it? The added supers alone would seriously increase options. It’s sad that this game would benefit the most from a Super edition, but Capcom pissed in the well too often and customers won’t tolerate it.
Do we need more supers now? There’s so much to do with meter and the way the game is made, meter is going to be slightly more scarce and normalized. I suppose new supers wouldn’t hurt but I’d love to see new special moves as well. Give M.Bison Psycho Banish. Make it a corner juggle move reminiscent of A-Groove Bison in CvS2 lol.
I want more different stages actually, lol. I think a lot of the stages have like so so presentation but yeah, more is better.
What, doesn’t anyone use the 360’s custom soundtrack feature anymore? I uploaded KOFXIII’s 4 disc soundtrack and all the SF 25 Anniversary collection soundtracks…play on training stage…it’s just like CVS2…:tup:
faster walk speeds, shorter stages, a lil more damage all around (not asking for obscene damage ala marvel 3), grey health recover is slower (which they’re already doing anyways), and most important of all they should get rid of all the current gems and think of actual fun gems to choose… like a parry gem, run gem, etc… then maybe I would put money down for it!