wot is bettter xbox live or online pc play?
I’d say Xbox Live just because of how well-organized and well-managed it is. Microsoft really had their shit together for this one, and it provides a very solid, professional setting in which to play fighters.
For me it depends on the game and it’s community. Some examples:
HalfLife 2: PC, because it’s community has more hardcore FPS players and also the mod community.
Any Fighting Game: Xbox, because fighting game fans have consoles. Sure there’s plenty on PC as well but to get the most comp I prefer a console.
Halo 2: This is one of the few FPS’s playable on a console. It was made for consoles and it’s gameplay and controls revolve around that fact. Thusly, there’s no advantage to playing it on a PC, add voice support and xbox is my choice. And yes there’s TeamSpeak etc. but the users of these voice networks are very few.
…and the list goes on but you get the idea…
-Bean I
pc…
…well, becuase The fighters suck on live cuz they do nothing but lag, i mean come on SvC should not lag on xbox.
PC, becuase things seam much more vast in the community. I mean look at cs, 7000+ servers, cs source, only like 500 but hl2 is’nt store re-tale yet. And the mod community is the best part. Full Costomizible fetures. The soure SDK just came out and it’s wonderful, but why is the Xbox SDK Illigal to have? THE DEVIL a.k.a. Microsoft is a tight wawd. There vision of an online commuinty is a bunch of noobs with a controller in there hand a Mic, i mean whats wrong with typing, thats what they need in halo2 is a chat log and voice. If you have a keyboerd, which is more re-liable then those POS Head sets the devil makes you pay 30 bucks for.
The pc community has been around alot longer, and it will stay. Plain and simple