Worst Video Game Cliches

i dont know if this is a cliche but red=good blue=bad

Again on the reminiscing the time when the author didn’t exist. For anyone who actually played through said era or even starting from 16-bit, they’d know the dfference, much like late Battletoads fans with a belief that it’s the raddest hardest game ever on the NES pretending to like it beyond their thin knowledge of it being a /v/ meme.

Considering on the same note that the shit you can do with Dante in the series to everything in your path is about 5x as stylish and violent as anything he does in a cutscene, I’m willing to give that specific instance a pass.

Now CUTSCENE INCOMPETENCE, yeah, fuck that noise. You shouldn’t have shit where you fight a boss and you body him free, and then the cutscene shows him standing tall and you on your back. That shit is seriously stupid, annoying and completely takes you out of the experience. Or where you have all these different abilities that can get you out of scrapes but in cutscenes, your characters forget they have them.

I can only think of Devil May Cry that does that. Everything else is the opposite.

Why is it that whenever a good guy is possessed by evil they get a buff? Every fucking time someone crosses over to the other side they get Xfactor. The inverse is also true. When you convince someone to join your team, or the possession wears off they lose “dat glow.”

My brothers and I called it “Magus Syndrome”.

You don’t know the power of the dark side.

I said this in the PS3 thread but I’ll say it again.

There seems to be this new trend of “forced disorientation” that I loathe. The “Uncharted” series and Resident Evil 6 are the biggest fucking offenders. But I have already seen it in few other games like Gears, Max Payne 3, COD…etc

For instance you’re running and then something explodes and your character trips and falls. Stumbles. Gets up, falls back down again, crawls on his knees…attempts to get up again. Etc etc…camera going haywire. Also being forced to walk or run too much.

It’s all becoming too scripted. I get it, you want me to WALK past this giant window so something can fly through it and give me an element of suspense. Its just ridiculous.
Like I cant play Resident Evil 6 or Max Payne 3 the entire way through because I have to walk or deal with a 8 minute cutscene. It’s annoying.

I think you got that backwards.

Esort Mission with retarded A.I that you have to defend.

Especially when you want to run away from mobs, and A.I tries to fight the enemies.

Where’d you get that av?

Far Cry 2 called that malaria. Your eyes blur when you stop running too.

complex ass puzzles in rpg dungeons.

know damn well you werent the first in there, dont tell me it auto resets for every traveler to come through!

naw but seriously, I just hate doing them. Im farely good at puzzles, but they get annoying sometimes and if I was in the mood for a puzzle id play a puzzle game -_-

That period of time in the game (usually the beggining) where your character is on-rails walking slowly through a hallway or something, because they are either seriously injured or you’re having a boring-ass conversation with them.

how about katana always being better than any other weapon ever??

i always make katana fanboys read “Hype: as ancient an art as sword making”

Some games actually provide an excuse to weaken someone before they join your party. Right off the top of my head, that one dude from Tales of the Abyss (forgot his name, he wears glasses). He had all this powerful magic, but in a cutscene they get sealed and he spends the rest of the game trying to remove the seal.

Sandbox games, usually in shitty first person view. Not original, guys.

That’s probably a good name for it. Dude was freaking kicking an army’s ass himself, damn near solos your party, I think kicked Dalton’s ass at one point, etc, yet feels watered down in a “Marvel Super Heroes Magneto compared to COTA Magneto” despite the fact he’s still badass.

I hate when you fight a boss, and he has like 100,000 HP, then he joins your party, and has 2,000 HP and none of his attacks.

that shit always annoyed me in Resident Evil. Why does the police station need a fucking gem in a statue to open a door?

I know. And it’s a flimsy ass door half the time. I mean hell, Tyrant or Nemesis is on your freaking ass, just kick the damn thing down.