I can’t link you to it, unfortunately, but there is a Brazillian video called ‘Time Machine’ that has some preposterous WHP combos in it. Far better than the shit on Youtube. I think Comboadictos has it. If you look in Maj’s combo videos thread, it’s buried in there somewhere.
No my man! You gotta see one big vid made by AOF database wich lasts like 20 mins or so witha awesome stuff! Combovideos should have it.
I think I saw that one. Is that the one that has the all the extra flashy animations and fonts on the screen during the combos and has like a 30 second introduction of the player before each combo? I remember a World Heroes vid like that a while back and it was completely unwatchable.
Those vids aren’t so much combo exhibitions, but more like character basics vids, mostly made up of BnB combos.
Anyway heres the EF combo video
[media=youtube]6xE8iq_roFo[/media]
WTF is up with the choice of music?
Yeah that’s the one me, Hanzo and I mentioned. To be fair, yeah, it’s waaaaaay overproduced and full of annoying shit like writing on the screen, but the combos are better than anything else WH related I have ever seen.
Josh has technically made a WH2 combo video…a lot of people know him by that combo video he’s made actually!!!
Keits in all World Heroes Dragons redizzies always revolve around his Rapid punches…if you can get them going enough it will redizzy but the opponent can block most of them or the seocnd half rendering it useless…
I cant say for the other world heros but in perfect is standing up close HP (the 2 hitter), lp rapid (it has to be the lp version of the move any other button will allow them to block half way through), rise wash repeat.
on the list of characters i made it allways works, you cant fuck it up, and on the characters i said it dont work it does not work at all, unless i’m missing some sort of variable, i dont think i did
hm. i wonder if i could walljump hk, c’lk, hp, light rapid punch and get the dizzy…
dragon is becoming my secondary pretty quick. too fast.
I dont think that will work, i cant even get it to work from a jumping hk (cross up)
It’s seems it only works from a standing position, but hey you can give it shot no harm in trying.
yeah i really like dragon, best bruce lee character type ever
whoops i forgot to say it only works vs standing opponants to
Seems situational at best. Perhaps a good way to punish certain character’s wiffed DPs.
fucking snk-playmore needs to stop selling ROMS and make a fucking real game. Capcom hates the fans? at least capcom is making games.
Dude who the fuck are you?? Get the hell out of here you troll…
Have you been following SNK recently?? No you havent…
KOFXI, NeoGeo Battle Coliseum, Samurai Showdown Tenka, KOF NeoWave, KOF Maximum Impact 2, KOF MIRA,…those are certainly “real games”!!! :rolleyes:
If you aint an uninformed troll that ***DOESNT DESERVE A IORI AVATAR ***I dont know who the hell you are???
Before Capcom even ANNOUNCED SF4 they were constantly doing collections like SNK right??
Shut up and GTFO and enjoy your negative rep.
You sound like the traditional Capcom fanboy that thinks his dick is bigger because lo and behold SF4 is now coming out… :rolleyes:
Well GUESS WHAT…
KOFXII & KOF 98 UM were announced long before that!
So please STFU and take your stupid bigotry elsewhere before I seriously alert a Mod.
Keep up the trolling and I will get your ass out of here. I dont have patience for trolls…
-Dark Geese
What in the fuck are you talking about?
Jester dont pay him any mind…see all his green bars he just had turned into red…yeah…lol.
you’re welcome
was it ever fixed in wh1 where u could do a series or ducking lk real close to the opponent with brocken that raped the life bar
that’s so funny, capcom has been re releasing SF3 and SF2 for the past 6 years and someone makes a post like that… it’s too much
My copy came in, can’t wait to get home and bust it in.:lovin:
I’m really excited for the tournaments for this game this year. Its an easy one to learn, but its full of really fun stuff. I hope it gets the kind of attention Breaker’s was getting.