Why veterans/pros lose interest playing 3s?

3s and sf4 are so dissimiliar that comparing them serves no purpose other than trolling

Ono’s a troll then.

The biggest

They are STILL Street Fighter games AND fighting games, so you can compare them. But I do agree that the games are worlds apart. And I also agree on what Ono said about 3S.

they only feel that way in Japan.
:lol:

if they put mvc2 on xbl/psn I don’t see why 3s won’t get there eventually

would be cool if they put in 1-2 bonus characters from sfiv or some new bgs or something

No. A million times no.

Also, I’d expect a PSN/XBL SF3 to suck ass, they probably wouldn’t use GGPO-like netcode, Capcom just doesn’t give a fuck. Not to mention 3S is THE fighter meant to be played offline, even minimal input delay is enough to ruin a lot of aspects of the game. Not just parrying/red parrying, but stuff like kara throws (try playing Q against people that know the game without using his KT), SJCs, SGGK, Keeper Gin, etc…Try doing Necro’s elbow juggle or Dudley’s corner cr. RH juggle with even the slightest delay…Yeah.

Online 3S is alright for messing around I guess, but you’ll never get really good at the game by playing against human opponents on it exclusively. The crappified execution will be your brick wall.

Well thank god we have you to speak for the rest of the world.

3s is fucking perfection.

IMO SF4 is way harder to play online than 3S, thx to the link system…

If you cannot kara throw at all, problem doesn’t come from input delay, it comes from lag…
Most of the time, even red parrying is not a problem, on GGPO or 2DF…

Of course offline is better, but online will bring you experience against all sort of players that you will probably never fight against offline. With that on your mind, execution appears as a negligible inconvenient, specially for learning the game…

You’re still playing off-timing on a p2p network. GGPO is not magic.

That’s true, but -

…That’s not “negligible” at all. Not even for learning. Given the option not to, who’d want to learn the game with messed up timings that vary depending on the opponent? It’s a pity not everyone has local 3S comp, but let’s not act like the alternative is just as good.

GGPO might not be magic but its so much closer to real timing than SF4 netcode ever was.
That crazy voodoo masking stuff it does works miracles I tell you.

I love 3S just as much as the next guy, but it’s far from perfection.

i know this isn’t related to this thread but i want to pick up third strike and i was wondering what the better online experience is ggpo or anniversary edition.

http://forums.shoryuken.com/showthread.php?t=207732

ggpo has more skilled scrubs

3s online is not as bad as everyone thinks IMO

just take an hour or 2 after playing to get your timing back on track and youll be fine

i play on 2 frame delay all the time and then i go from there to CTF arcade and its all the same to me…the only difference is that im not on my own arcade stick

i just think more ppl (good players actually) should give it a try cuz its not bad

shit just yesterday i saw Nomoto (gouki player) from JPN playing…he even told me he was waiting for KO to come on so they can play (he said KO is teaching him yang :wow: lucky bastard lol)

but anyways 3s DOES equal perfection if you’re a true 3s lover :lovin: so yes capcom was right…you CANT improve on PERFECTION!!! :razz:

Hell yeah! I honestly feel its perfect as well. Balance is not an issue with me. I love any challenge and it is truly satisfying beating a good Chun player with my Necro. All the characters are so different and unique in 3S that its fine some are a little more prioritized than the others. so what, and no need bitching about if you know this already before playing the game and picking a character.

I never read this before. I wasn’t trying to state any of that as fact. I was just answering the question of the thread from my own personal knowledge. But if you’re a good alex that probably goes to the arcade often and enters a lot of tourneys then you can agree or disagree, whatever I don’t care.

I think you misunderstood what I was saying though, and you’re right, Denjin didn’t kill anything. Let me clarify: I think that the media attention of the FFA ranking battles strengthened the rest of the 3s community in the U.S… Around the time Denjin opened, the FFA scene had died, SF 4 came out and all of the attention went to that game. Then the good 3s players either quit, switched to SF 4 or went to Denjin to play 3s. But with no Rockefeller (yeah he mc’d once but you couldn’t hear the audio on those videos), less entrants (like Shadini), less videos and less attention for the Denjin 3s ranking battles, it showed the rest of the country that the socal 3s community had died down overall. 3s has stayed strong in Socal for a smaller number of denjinites, but everywhere else people mostly switched their hype and attention to SF 4. Socal is the like the headquarters of American 3s, so when it died down it in socal it seemed to die down everywhere else in country as well. Denjin arcade wasn’t responsible for this at all. Like Pherai said, Denjin gave 3s a home and kept it running strong in Socal through these times. SF 4 is really what crushed 3s’ popularity.

sf4 players touch the 3s and get seduced right quick cuz they like the way it moooooves. oh threesies you so sleazy.

American’s love to jump on the bandwagon. Also, there’s more money in IV.

Aside from gambling, CAPCOM really didn’t put much marketing behind 3S as it did with IV. The only went for the crowd that played SFII. But, with SFIV, they went for everybody. Thanks to consoles, the general market of video gamers increased dramatically since the 90s. They hyped the game up and voila. Also, American society is more accepting to kids who play video games today.

3S rules. Even Rikimaru said “Fuck IV.”

Uhh- that’s completely false because I was in HK last year and they were holding tournaments for 3s. There were always people playing 3s at the arcade I visited.

I was doing the exact same thing!